#include "common.h"
#include "model.h"
#include "nodestack.h"
+#include "execution.h"
/**
* Format an "enabled_type_t" for printing
/** Constructor */
Scheduler::Scheduler() :
+ execution(NULL),
enabled(NULL),
enabled_len(0),
curr_thread_index(0),
{
}
+/**
+ * @brief Register the ModelExecution engine
+ * @param execution The ModelExecution which is controlling execution
+ */
+void Scheduler::register_engine(ModelExecution *execution)
+{
+ this->execution = execution;
+}
+
void Scheduler::set_enabled(Thread *t, enabled_type_t enabled_status) {
int threadid = id_to_int(t->get_id());
if (threadid >= enabled_len) {
}
enabled[threadid] = enabled_status;
if (enabled_status == THREAD_DISABLED)
- model->check_promises_thread_disabled();
+ execution->check_promises_thread_disabled();
}
/**
*/
Thread * Scheduler::select_next_thread(Node *n)
{
- int old_curr_thread = curr_thread_index;
-
bool have_enabled_thread_with_priority = false;
if (model->params.fairwindow != 0) {
for (int i = 0; i < enabled_len; i++) {
}
}
- for (int i = 0; i < enabled_len; i++) {
- curr_thread_index = (old_curr_thread + i + 1) % enabled_len;
+ int avail_threads = enabled_len; // number of available threads
+ int thread_list[enabled_len]; // keep a list of threads to select from
+ for (int i = 0; i< enabled_len; i++){
+ thread_list[i] = i;
+ }
+
+ while (avail_threads > 0) {
+ int random_index = rand() % avail_threads;
+ curr_thread_index = thread_list[random_index]; // randomly select a thread from available threads
+
+ // curr_thread_index = (curr_thread_index + i + 1) % enabled_len;
thread_id_t curr_tid = int_to_id(curr_thread_index);
if (model->params.yieldon) {
bool bad_thread = false;
break;
}
}
- if (bad_thread)
+ if (bad_thread) {
+ thread_list[random_index] = thread_list[avail_threads - 1]; // remove this threads from available threads
+ avail_threads--;
+
continue;
+ }
}
if (enabled[curr_thread_index] == THREAD_ENABLED &&
(!have_enabled_thread_with_priority || n->has_priority(curr_tid))) {
return model->get_thread(curr_tid);
+ } else { // remove this threads from available threads
+ thread_list[random_index] = thread_list[avail_threads - 1];
+ avail_threads--;
}
}