#include "mymemory.h"
#include "stl-model.h"
-typedef HashTable<FuncInst *, ModelAction *, uintptr_t, 0> inst_act_map_t;
-
class NewFuzzer : public Fuzzer {
public:
NewFuzzer();
int selectWrite(ModelAction *read, SnapVector<ModelAction *>* rf_set);
- Predicate * selectBranch(thread_id_t tid, Predicate * curr_pred, FuncInst * read_inst);
Predicate * get_selected_child_branch(thread_id_t tid);
- bool prune_writes(thread_id_t tid, Predicate * pred, SnapVector<ModelAction *> * rf_set, inst_act_map_t * inst_act_map);
+ bool has_paused_threads();
Thread * selectThread(int * threadlist, int numthreads);
Thread * selectNotify(action_list_t * waiters);
- bool shouldSleep(const ModelAction *sleep);
- bool shouldWake(const ModelAction *sleep);
+ bool shouldSleep(const ModelAction * sleep);
+ bool shouldWake(const ModelAction * sleep);
+ bool shouldWait(const ModelAction * wait);
void register_engine(ModelHistory * history, ModelExecution * execution);
- MEMALLOC
+ SNAPSHOTALLOC
private:
ModelHistory * history;
ModelExecution * execution;
SnapVector<ModelAction *> thrd_last_read_act;
SnapVector<Predicate *> thrd_curr_pred;
SnapVector<Predicate *> thrd_selected_child_branch;
- SnapVector< SnapVector<ModelAction *> * > thrd_pruned_writes;
+ SnapVector< SnapVector<ModelAction *> *> thrd_pruned_writes;
+
+ bool prune_writes(thread_id_t tid, Predicate * pred, SnapVector<ModelAction *> * rf_set, inst_act_map_t * inst_act_map);
+ Predicate * selectBranch(thread_id_t tid, Predicate * curr_pred, FuncInst * read_inst);
+
+ /* Threads put to sleep by NewFuzzer because no writes in rf_set satisfies the selected predicate.
+ * Only used by selectWrite;
+ */
+ SnapVector<Thread *> paused_thread_set;
+
+ void conditional_sleep(Thread * thread);
+ void wake_up_paused_threads(int * threadlist, int * numthreads);
+ bool notify_conditional_sleep(Thread * thread);
};
#endif /* end of __NEWFUZZER_H__ */