model: record last fence-release from each thread
[c11tester.git] / model.h
diff --git a/model.h b/model.h
index 9665fa42b1a03a2b731f3f26ad4a28f852289eb3..fd99700a01c35f77ff2d87445ee228b71ae69de5 100644 (file)
--- a/model.h
+++ b/model.h
@@ -170,7 +170,9 @@ private:
        void check_curr_backtracking(ModelAction * curr);
        void add_action_to_lists(ModelAction *act);
        ModelAction * get_last_action(thread_id_t tid) const;
-       ModelAction * get_last_seq_cst(ModelAction *curr) const;
+       ModelAction * get_last_fence_release(thread_id_t tid) const;
+       ModelAction * get_last_seq_cst_write(ModelAction *curr) const;
+       ModelAction * get_last_seq_cst_fence(thread_id_t tid, const ModelAction *before_fence) const;
        ModelAction * get_last_unlock(ModelAction *curr) const;
        void build_reads_from_past(ModelAction *curr);
        ModelAction * process_rmw(ModelAction *curr);
@@ -212,6 +214,7 @@ private:
        std::vector< struct release_seq *, SnapshotAlloc<struct release_seq *> > *pending_rel_seqs;
 
        std::vector< ModelAction *, SnapshotAlloc<ModelAction *> > *thrd_last_action;
+       std::vector< ModelAction *, SnapshotAlloc<ModelAction *> > *thrd_last_fence_release;
        NodeStack *node_stack;
 
        /** Private data members that should be snapshotted. They are grouped