tree: fix header for potential multiple inclusions
[c11tester.git] / model.cc
index f50b0f9a60777557429c33ab7fc4b3236ef1cb6f..84b296e56b109e2a4295d312c1a7746a5267d30c 100644 (file)
--- a/model.cc
+++ b/model.cc
@@ -4,12 +4,14 @@
 #include "schedule.h"
 #include "common.h"
 
+#define INITIAL_THREAD_ID      0
+
 ModelChecker *model;
 
 ModelChecker::ModelChecker()
 {
-       /* First thread created (system_thread) will have id 1 */
-       this->used_thread_id = 0;
+       /* First thread created will have id (INITIAL_THREAD_ID + 1) */
+       this->used_thread_id = INITIAL_THREAD_ID;
        /* Initialize default scheduler */
        this->scheduler = new Scheduler();
 
@@ -30,14 +32,24 @@ ModelChecker::~ModelChecker()
        delete rootNode;
 }
 
-int ModelChecker::get_next_id()
+void ModelChecker::reset_to_initial_state()
 {
-       return ++used_thread_id;
+       DEBUG("+++ Resetting to initial state +++\n");
+       std::map<thread_id_t, class Thread *>::iterator it;
+       for (it = thread_map.begin(); it != thread_map.end(); it++) {
+               delete (*it).second;
+       }
+       thread_map.clear();
+       action_trace = new action_list_t();
+       currentNode = rootNode;
+       current_action = NULL;
+       used_thread_id = INITIAL_THREAD_ID;
+       /* scheduler reset ? */
 }
 
-void ModelChecker::add_system_thread(Thread *t)
+int ModelChecker::get_next_id()
 {
-       this->system_thread = t;
+       return ++used_thread_id;
 }
 
 Thread * ModelChecker::schedule_next_thread()
@@ -97,6 +109,7 @@ thread_id_t ModelChecker::advance_backtracking_state()
 bool ModelChecker::next_execution()
 {
        num_executions++;
+       print_summary();
        if ((exploring = model->get_next_backtrack()) == NULL)
                return false;
        model->reset_to_initial_state();
@@ -106,9 +119,7 @@ bool ModelChecker::next_execution()
 
 ModelAction * ModelChecker::get_last_conflict(ModelAction *act)
 {
-       void *loc = act->get_location();
        action_type type = act->get_type();
-       thread_id_t id = act->get_tid();
 
        switch (type) {
                case THREAD_CREATE:
@@ -124,14 +135,8 @@ ModelAction * ModelChecker::get_last_conflict(ModelAction *act)
        action_list_t::reverse_iterator rit;
        for (rit = action_trace->rbegin(); rit != action_trace->rend(); rit++) {
                ModelAction *prev = *rit;
-               if (prev->get_location() != loc)
-                       continue;
-               if (type == ATOMIC_READ && prev->get_type() != ATOMIC_WRITE)
-                       continue;
-               /* Conflict from the same thread is not really a conflict */
-               if (id == prev->get_tid())
-                       return NULL;
-               return prev;
+               if (act->is_dependent(prev))
+                       return prev;
        }
        return NULL;
 }
@@ -154,15 +159,27 @@ void ModelChecker::set_backtracking(ModelAction *act)
        if (node->setBacktrack(act->get_tid()) != 0)
                return;
 
-       printf("Setting backtrack: conflict = %d, instead tid = %d\n",
+       DEBUG("Setting backtrack: conflict = %d, instead tid = %d\n",
                        prev->get_tid(), act->get_tid());
-       prev->print();
-       act->print();
+       if (DBG_ENABLED()) {
+               prev->print();
+               act->print();
+       }
 
        Backtrack *back = new Backtrack(prev, action_trace);
        backtrack_list.push_back(back);
 }
 
+Backtrack * ModelChecker::get_next_backtrack()
+{
+       Backtrack *next;
+       if (backtrack_list.empty())
+               return NULL;
+       next = backtrack_list.back();
+       backtrack_list.pop_back();
+       return next;
+}
+
 void ModelChecker::check_current_action(void)
 {
        ModelAction *next = this->current_action;
@@ -171,6 +188,7 @@ void ModelChecker::check_current_action(void)
                DEBUG("trying to push NULL action...\n");
                return;
        }
+       current_action = NULL;
        nextThread = advance_backtracking_state();
        next->set_node(currentNode);
        set_backtracking(next);
@@ -178,7 +196,7 @@ void ModelChecker::check_current_action(void)
        this->action_trace->push_back(next);
 }
 
-void ModelChecker::print_trace(void)
+void ModelChecker::print_summary(void)
 {
        action_list_t::iterator it;
 
@@ -189,7 +207,7 @@ void ModelChecker::print_trace(void)
 
        scheduler->print();
 
-       printf("\nTrace:\n\n");
+       printf("Trace:\n\n");
 
        for (it = action_trace->begin(); it != action_trace->end(); it++) {
                DBG();
@@ -205,16 +223,20 @@ int ModelChecker::add_thread(Thread *t)
        return 0;
 }
 
+void ModelChecker::remove_thread(Thread *t)
+{
+       scheduler->remove_thread(t);
+}
+
 int ModelChecker::switch_to_master(ModelAction *act)
 {
-       Thread *old, *next;
+       Thread *old;
 
        DBG();
        old = thread_current();
        set_current_action(act);
        old->set_state(THREAD_READY);
-       next = system_thread;
-       return old->swap(next);
+       return Thread::swap(old, get_system_context());
 }
 
 ModelAction::ModelAction(action_type_t type, memory_order order, void *loc, int value)
@@ -229,6 +251,62 @@ ModelAction::ModelAction(action_type_t type, memory_order order, void *loc, int
        act->value = value;
 }
 
+bool ModelAction::is_read()
+{
+       return type == ATOMIC_READ;
+}
+
+bool ModelAction::is_write()
+{
+       return type == ATOMIC_WRITE;
+}
+
+bool ModelAction::is_acquire()
+{
+       switch (order) {
+       case memory_order_acquire:
+       case memory_order_acq_rel:
+       case memory_order_seq_cst:
+               return true;
+       default:
+               return false;
+       }
+}
+
+bool ModelAction::is_release()
+{
+       switch (order) {
+       case memory_order_release:
+       case memory_order_acq_rel:
+       case memory_order_seq_cst:
+               return true;
+       default:
+               return false;
+       }
+}
+
+bool ModelAction::same_var(ModelAction *act)
+{
+       return location == act->location;
+}
+
+bool ModelAction::same_thread(ModelAction *act)
+{
+       return tid == act->tid;
+}
+
+bool ModelAction::is_dependent(ModelAction *act)
+{
+       if (!is_read() && !is_write())
+               return false;
+       if (!act->is_read() && !act->is_write())
+               return false;
+       if (same_var(act) && !same_thread(act) &&
+                       (is_write() || act->is_write()))
+               return true;
+       return false;
+}
+
 void ModelAction::print(void)
 {
        const char *type_str;