ModelVector<FuncNode *> * getFuncNodes() { return &func_nodes; }
FuncNode * get_func_node(uint32_t func_id);
+ FuncNode * get_curr_func_node(thread_id_t tid);
void update_write_history(void * location, uint64_t write_val);
HashTable<void *, value_set_t *, uintptr_t, 4> * getWriteHistory() { return &write_history; }
void update_loc_func_nodes_map(void * location, FuncNode * node);
void update_loc_wr_func_nodes_map(void * location, FuncNode * node);
+ void add_waiting_write(ConcretePredicate * concrete);
+ void remove_waiting_write(thread_id_t tid);
+ void check_waiting_write(ModelAction * write_act);
+ SnapVector<ConcretePredicate *> * getThrdWaitingWrite() { return &thrd_waiting_write; }
+
void set_new_exec_flag();
void dump_func_node_graph();
void print_func_node();
/* Keeps track of the last function entered by each thread */
SnapVector<uint32_t> thrd_last_entered_func;
+
+ HashTable<void *, SnapVector<ConcretePredicate *> *, uintptr_t, 4> loc_waiting_writes_map;
+ SnapVector<ConcretePredicate *> thrd_waiting_write;
};
#endif /* __HISTORY_H__ */