#include "stl-model.h"
#include "common.h"
+#include "classlist.h"
#include "hashtable.h"
-#include "hashset.h"
#include "threads-model.h"
class ModelHistory {
ModelVector<FuncNode *> * getFuncNodes() { return &func_nodes; }
FuncNode * get_func_node(uint32_t func_id);
+ FuncNode * get_curr_func_node(thread_id_t tid);
- void add_to_write_history(void * location, uint64_t write_val);
+ void update_write_history(void * location, uint64_t write_val);
HashTable<void *, value_set_t *, uintptr_t, 4> * getWriteHistory() { return &write_history; }
- void add_to_loc_func_nodes_map(void * location, FuncNode * node);
+ void update_loc_func_nodes_map(void * location, FuncNode * node);
+ void update_loc_wr_func_nodes_map(void * location, FuncNode * node);
+
+ void add_waiting_write(ConcretePredicate * concrete);
+ void remove_waiting_write(thread_id_t tid);
+ void check_waiting_write(ModelAction * write_act);
+ SnapVector<ConcretePredicate *> * getThrdWaitingWrite() { return &thrd_waiting_write; }
void set_new_exec_flag();
- void print_write();
+ void dump_func_node_graph();
void print_func_node();
MEMALLOC
ModelVector<FuncNode *> func_nodes;
+ /* Map a location to a set of values that have been written to it */
HashTable<void *, value_set_t *, uintptr_t, 4> write_history;
/* Map a location to FuncNodes that may read from it */
HashTable<void *, SnapList<FuncNode *> *, uintptr_t, 4> loc_func_nodes_map;
+
+ /* Map a location to FuncNodes that may write to it */
+ HashTable<void *, SnapList<FuncNode *> *, uintptr_t, 4> loc_wr_func_nodes_map;
+
+ /* Keeps track of the last function entered by each thread */
+ SnapVector<uint32_t> thrd_last_entered_func;
+
+ HashTable<void *, SnapVector<ConcretePredicate *> *, uintptr_t, 4> loc_waiting_writes_map;
+ SnapVector<ConcretePredicate *> thrd_waiting_write;
};
#endif /* __HISTORY_H__ */