void update_write_history(void * location, uint64_t write_val);
HashTable<void *, value_set_t *, uintptr_t, 4> * getWriteHistory() { return write_history; }
- void update_loc_func_nodes_map(void * location, FuncNode * node);
+ void update_loc_rd_func_nodes_map(void * location, FuncNode * node);
void update_loc_wr_func_nodes_map(void * location, FuncNode * node);
+ SnapVector<FuncNode *> * getRdFuncNodes(void * location);
+ SnapVector<FuncNode *> * getWrFuncNodes(void * location);
void add_waiting_write(ConcretePredicate * concrete);
void remove_waiting_write(thread_id_t tid);
HashTable<void *, value_set_t *, uintptr_t, 4> * write_history;
/* Map a location to FuncNodes that may read from it */
- HashTable<void *, SnapList<FuncNode *> *, uintptr_t, 0> * loc_func_nodes_map;
+ HashTable<void *, SnapVector<FuncNode *> *, uintptr_t, 0> * loc_rd_func_nodes_map;
/* Map a location to FuncNodes that may write to it */
- HashTable<void *, SnapList<FuncNode *> *, uintptr_t, 0> * loc_wr_func_nodes_map;
+ HashTable<void *, SnapVector<FuncNode *> *, uintptr_t, 0> * loc_wr_func_nodes_map;
HashTable<void *, SnapVector<ConcretePredicate *> *, uintptr_t, 0> * loc_waiting_writes_map;
SnapVector<ConcretePredicate *> * thrd_waiting_write;