+#include "action.h"
+#include "history.h"
#include "funcnode.h"
+#include "funcinst.h"
+#include "predicate.h"
+#include "concretepredicate.h"
-FuncNode::FuncNode() :
+#include "model.h"
+#include <cmath>
+
+FuncNode::FuncNode(ModelHistory * history) :
+ history(history),
+ exit_count(0),
+ marker(1),
func_inst_map(),
inst_list(),
entry_insts(),
- thrd_read_map(),
- read_locations()
-{}
+ inst_pred_map(128),
+ inst_id_map(128),
+ loc_act_map(128),
+ predicate_tree_position(),
+ predicate_leaves(),
+ edge_table(32),
+ out_edges()
+{
+ predicate_tree_entry = new Predicate(NULL, true);
+ predicate_tree_entry->add_predicate_expr(NOPREDICATE, NULL, true);
+
+ predicate_tree_exit = new Predicate(NULL, false, true);
+ predicate_tree_exit->set_depth(MAX_DEPTH);
+
+ /* Snapshot data structures below */
+ action_list_buffer = new SnapList<action_list_t *>();
+ read_locations = new loc_set_t();
+ write_locations = new loc_set_t();
+ val_loc_map = new HashTable<uint64_t, loc_set_t *, uint64_t, 0, snapshot_malloc, snapshot_calloc, snapshot_free, int64_hash>();
+ loc_may_equal_map = new HashTable<void *, loc_set_t *, uintptr_t, 0>();
+
+ //values_may_read_from = new value_set_t();
+}
+
+/* Reallocate snapshotted memories when new executions start */
+void FuncNode::set_new_exec_flag()
+{
+ action_list_buffer = new SnapList<action_list_t *>();
+ read_locations = new loc_set_t();
+ write_locations = new loc_set_t();
+ val_loc_map = new HashTable<uint64_t, loc_set_t *, uint64_t, 0, snapshot_malloc, snapshot_calloc, snapshot_free, int64_hash>();
+ loc_may_equal_map = new HashTable<void *, loc_set_t *, uintptr_t, 0>();
+
+ //values_may_read_from = new value_set_t();
+}
/* Check whether FuncInst with the same type, position, and location
- * as act has been added to func_inst_map or not. If so, return it;
- * if not, add it and return it.
- *
- * @return FuncInst with the same type, position, and location as act */
-FuncInst * FuncNode::get_or_add_action(ModelAction *act)
+ * as act has been added to func_inst_map or not. If not, add it.
+ */
+void FuncNode::add_inst(ModelAction *act)
{
ASSERT(act);
const char * position = act->get_position();
- /* Actions THREAD_CREATE, THREAD_START, THREAD_YIELD, THREAD_JOIN,
- * THREAD_FINISH, PTHREAD_CREATE, PTHREAD_JOIN,
- * ATOMIC_LOCK, ATOMIC_TRYLOCK, and ATOMIC_UNLOCK are not tagged with their
- * source line numbers
+ /* THREAD* actions, ATOMIC_LOCK, ATOMIC_TRYLOCK, and ATOMIC_UNLOCK
+ * actions are not tagged with their source line numbers
*/
if (position == NULL)
- return NULL;
-
- if ( func_inst_map.contains(position) ) {
- FuncInst * inst = func_inst_map.get(position);
+ return;
- if (inst->get_type() != act->get_type() ) {
- // model_print("action with a different type occurs at line number %s\n", position);
- FuncInst * func_inst = inst->search_in_collision(act);
+ FuncInst * func_inst = func_inst_map.get(position);
- if (func_inst != NULL) {
- // return the FuncInst found in the collision list
- return func_inst;
- }
+ /* This position has not been inserted into hashtable before */
+ if (func_inst == NULL) {
+ func_inst = create_new_inst(act);
+ func_inst_map.put(position, func_inst);
+ return;
+ }
- func_inst = new FuncInst(act, this);
- inst->get_collisions()->push_back(func_inst);
- inst_list.push_back(func_inst); // delete?
+ /* Volatile variables that use ++ or -- syntax may result in read and write actions with the same position */
+ if (func_inst->get_type() != act->get_type()) {
+ FuncInst * collision_inst = func_inst->search_in_collision(act);
- return func_inst;
+ if (collision_inst == NULL) {
+ collision_inst = create_new_inst(act);
+ func_inst->add_to_collision(collision_inst);
+ return;
+ } else {
+ func_inst = collision_inst;
}
+ }
- return inst;
+ ASSERT(func_inst->get_type() == act->get_type());
+ int curr_execution_number = model->get_execution_number();
+
+ /* Reset locations when new executions start */
+ if (func_inst->get_execution_number() != curr_execution_number) {
+ func_inst->set_location(act->get_location());
+ func_inst->set_execution_number(curr_execution_number);
}
+ /* Mark the memory location of such inst as not unique */
+ if (func_inst->get_location() != act->get_location())
+ func_inst->not_single_location();
+}
+
+FuncInst * FuncNode::create_new_inst(ModelAction * act)
+{
FuncInst * func_inst = new FuncInst(act, this);
+ int exec_num = model->get_execution_number();
+ func_inst->set_execution_number(exec_num);
- func_inst_map.put(position, func_inst);
inst_list.push_back(func_inst);
return func_inst;
}
+
+/* Get the FuncInst with the same type, position, and location
+ * as act
+ *
+ * @return FuncInst with the same type, position, and location as act */
+FuncInst * FuncNode::get_inst(ModelAction *act)
+{
+ ASSERT(act);
+ const char * position = act->get_position();
+
+ /* THREAD* actions, ATOMIC_LOCK, ATOMIC_TRYLOCK, and ATOMIC_UNLOCK
+ * actions are not tagged with their source line numbers
+ */
+ if (position == NULL)
+ return NULL;
+
+ FuncInst * inst = func_inst_map.get(position);
+ if (inst == NULL)
+ return NULL;
+
+ action_type inst_type = inst->get_type();
+ action_type act_type = act->get_type();
+
+ if (inst_type == act_type) {
+ return inst;
+ }
+ /* RMWRCAS actions are converted to RMW or READ actions */
+ else if (inst_type == ATOMIC_RMWRCAS &&
+ (act_type == ATOMIC_RMW || act_type == ATOMIC_READ)) {
+ return inst;
+ }
+ /* Return the FuncInst in the collision list */
+ else {
+ return inst->search_in_collision(act);
+ }
+}
+
+
void FuncNode::add_entry_inst(FuncInst * inst)
{
if (inst == NULL)
return;
- func_inst_list_mt::iterator it;
- for (it = entry_insts.begin();it != entry_insts.end();it++) {
- if (inst == *it)
+ mllnode<FuncInst *> * it;
+ for (it = entry_insts.begin();it != NULL;it = it->getNext()) {
+ if (inst == it->getVal())
return;
}
entry_insts.push_back(inst);
}
-/* @param inst_list a list of FuncInsts; this argument comes from ModelExecution
- * Link FuncInsts in a list - add one FuncInst to another's predecessors and successors
+/**
+ * @brief Convert ModelAdtion list to FuncInst list
+ * @param act_list A list of ModelActions
*/
-void FuncNode::link_insts(func_inst_list_t * inst_list)
+void FuncNode::update_tree(action_list_t * act_list)
{
- if (inst_list == NULL)
+ if (act_list == NULL || act_list->size() == 0)
return;
- func_inst_list_t::iterator it = inst_list->begin();
- func_inst_list_t::iterator prev;
+ HashTable<void *, value_set_t *, uintptr_t, 0> * write_history = history->getWriteHistory();
+
+ /* build inst_list from act_list for later processing */
+ func_inst_list_t inst_list;
+ action_list_t rw_act_list;
+
+ for (sllnode<ModelAction *> * it = act_list->begin();it != NULL;it = it->getNext()) {
+ ModelAction * act = it->getVal();
+ FuncInst * func_inst = get_inst(act);
+ void * loc = act->get_location();
+
+ if (func_inst == NULL)
+ continue;
+
+ inst_list.push_back(func_inst);
+ bool act_added = false;
+
+ if (act->is_write()) {
+ rw_act_list.push_back(act);
+ act_added = true;
+ if (!write_locations->contains(loc)) {
+ write_locations->add(loc);
+ history->update_loc_wr_func_nodes_map(loc, this);
+ }
+ }
- if (inst_list->size() == 0)
+ if (act->is_read()) {
+ if (!act_added)
+ rw_act_list.push_back(act);
+
+ /* If func_inst may only read_from a single location, then:
+ *
+ * The first time an action reads from some location,
+ * import all the values that have been written to this
+ * location from ModelHistory and notify ModelHistory
+ * that this FuncNode may read from this location.
+ */
+ if (!read_locations->contains(loc) && func_inst->is_single_location()) {
+ read_locations->add(loc);
+ value_set_t * write_values = write_history->get(loc);
+ add_to_val_loc_map(write_values, loc);
+ history->update_loc_rd_func_nodes_map(loc, this);
+ }
+ }
+ }
+
+// model_print("function %s\n", func_name);
+// print_val_loc_map();
+
+ update_inst_tree(&inst_list);
+ update_predicate_tree(&rw_act_list);
+
+// print_predicate_tree();
+}
+
+/**
+ * @brief Link FuncInsts in inst_list - add one FuncInst to another's predecessors and successors
+ * @param inst_list A list of FuncInsts
+ */
+void FuncNode::update_inst_tree(func_inst_list_t * inst_list)
+{
+ if (inst_list == NULL)
return;
+ else if (inst_list->size() == 0)
+ return;
+
+ /* start linking */
+ sllnode<FuncInst *>* it = inst_list->begin();
+ sllnode<FuncInst *>* prev;
/* add the first instruction to the list of entry insts */
- FuncInst * entry_inst = *it;
+ FuncInst * entry_inst = it->getVal();
add_entry_inst(entry_inst);
- it++;
- while (it != inst_list->end()) {
- prev = it;
- prev--;
+ it = it->getNext();
+ while (it != NULL) {
+ prev = it->getPrev();
- FuncInst * prev_inst = *prev;
- FuncInst * curr_inst = *it;
+ FuncInst * prev_inst = prev->getVal();
+ FuncInst * curr_inst = it->getVal();
prev_inst->add_succ(curr_inst);
curr_inst->add_pred(prev_inst);
- it++;
+ it = it->getNext();
}
}
-/* @param tid thread id
- * Store the values read by atomic read actions into thrd_read_map */
-void FuncNode::store_read(ModelAction * act, uint32_t tid)
+void FuncNode::update_predicate_tree(action_list_t * act_list)
{
- ASSERT(act);
+ if (act_list == NULL || act_list->size() == 0)
+ return;
+
+ incr_marker();
+ uint32_t inst_counter = 0;
+
+ // Clear hashtables
+ loc_act_map.reset();
+ inst_pred_map.reset();
+ inst_id_map.reset();
+
+ sllnode<ModelAction *> *it = act_list->begin();
+ Predicate * curr_pred = predicate_tree_entry;
+ while (it != NULL) {
+ ModelAction * next_act = it->getVal();
+ FuncInst * next_inst = get_inst(next_act);
+ next_inst->set_associated_act(next_act, marker);
+
+ Predicate * unset_predicate = NULL;
+ bool branch_found = follow_branch(&curr_pred, next_inst, next_act, &unset_predicate);
+
+ // A branch with unset predicate expression is detected
+ if (!branch_found && unset_predicate != NULL) {
+ bool amended = amend_predicate_expr(curr_pred, next_inst, next_act);
+ if (amended)
+ continue;
+ else {
+ curr_pred = unset_predicate;
+ branch_found = true;
+ }
+ }
+
+ // Detect loops
+ if (!branch_found && inst_id_map.contains(next_inst)) {
+ FuncInst * curr_inst = curr_pred->get_func_inst();
+ uint32_t curr_id = inst_id_map.get(curr_inst);
+ uint32_t next_id = inst_id_map.get(next_inst);
+
+ if (curr_id >= next_id) {
+ Predicate * old_pred = inst_pred_map.get(next_inst);
+ Predicate * back_pred = old_pred->get_parent();
+
+ curr_pred->add_backedge(back_pred);
+ curr_pred = back_pred;
+ continue;
+ }
+ }
+
+ // Generate new branches
+ if (!branch_found) {
+ SnapVector<struct half_pred_expr *> half_pred_expressions;
+ infer_predicates(next_inst, next_act, &half_pred_expressions);
+ generate_predicates(curr_pred, next_inst, &half_pred_expressions);
+ continue;
+ }
+
+ if (next_act->is_write())
+ curr_pred->set_write(true);
+
+ if (next_act->is_read()) {
+ /* Only need to store the locations of read actions */
+ loc_act_map.put(next_act->get_location(), next_act);
+ }
- void * location = act->get_location();
- uint64_t read_from_val = act->get_reads_from_value();
+ inst_pred_map.put(next_inst, curr_pred);
+ if (!inst_id_map.contains(next_inst))
+ inst_id_map.put(next_inst, inst_counter++);
- /* resize and initialize */
- uint32_t old_size = thrd_read_map.size();
- if (old_size <= tid) {
- thrd_read_map.resize(tid + 1);
- for (uint32_t i = old_size; i < tid + 1; i++)
- thrd_read_map[i] = new read_map_t();
+ it = it->getNext();
+ curr_pred->incr_expl_count();
}
- read_map_t * read_map = thrd_read_map[tid];
- read_map->put(location, read_from_val);
+ if (curr_pred->get_exit() == NULL) {
+ // Exit predicate is unset yet
+ curr_pred->set_exit(predicate_tree_exit);
+ }
+
+ update_predicate_tree_weight();
+}
+
+/* Given curr_pred and next_inst, find the branch following curr_pred that
+ * contains next_inst and the correct predicate.
+ * @return true if branch found, false otherwise.
+ */
+bool FuncNode::follow_branch(Predicate ** curr_pred, FuncInst * next_inst,
+ModelAction * next_act, Predicate ** unset_predicate)
+{
+ /* Check if a branch with func_inst and corresponding predicate exists */
+ bool branch_found = false;
+ ModelVector<Predicate *> * branches = (*curr_pred)->get_children();
+ for (uint i = 0;i < branches->size();i++) {
+ Predicate * branch = (*branches)[i];
+ if (branch->get_func_inst() != next_inst)
+ continue;
+
+ /* Check against predicate expressions */
+ bool predicate_correct = true;
+ PredExprSet * pred_expressions = branch->get_pred_expressions();
+
+ /* Only read and rmw actions my have unset predicate expressions */
+ if (pred_expressions->getSize() == 0) {
+ predicate_correct = false;
+ if (*unset_predicate == NULL)
+ *unset_predicate = branch;
+ else
+ ASSERT(false);
+
+ continue;
+ }
- /* Store the memory locations where atomic reads happen */
- bool push_loc = true;
- ModelList<void *>::iterator it;
- for (it = read_locations.begin();it != read_locations.end();it++) {
- if (location == *it) {
- push_loc = false;
+ PredExprSetIter * pred_expr_it = pred_expressions->iterator();
+ while (pred_expr_it->hasNext()) {
+ pred_expr * pred_expression = pred_expr_it->next();
+ uint64_t last_read, next_read;
+ bool equality;
+
+ switch(pred_expression->token) {
+ case NOPREDICATE:
+ predicate_correct = true;
+ break;
+ case EQUALITY:
+ FuncInst * to_be_compared;
+ ModelAction * last_act;
+
+ to_be_compared = pred_expression->func_inst;
+ last_act = to_be_compared->get_associated_act(marker);
+
+ last_read = last_act->get_reads_from_value();
+ next_read = next_act->get_reads_from_value();
+ equality = (last_read == next_read);
+ if (equality != pred_expression->value)
+ predicate_correct = false;
+
+ break;
+ case NULLITY:
+ next_read = next_act->get_reads_from_value();
+ // TODO: implement likely to be null
+ equality = ( (void*) (next_read & 0xffffffff) == NULL);
+ if (equality != pred_expression->value)
+ predicate_correct = false;
+ break;
+ default:
+ predicate_correct = false;
+ model_print("unkown predicate token\n");
+ break;
+ }
+ }
+
+ if (predicate_correct) {
+ *curr_pred = branch;
+ branch_found = true;
break;
}
}
- if (push_loc)
- read_locations.push_back(location);
+ return branch_found;
+}
+
+/* Infer predicate expressions, which are generated in FuncNode::generate_predicates */
+void FuncNode::infer_predicates(FuncInst * next_inst, ModelAction * next_act,
+SnapVector<struct half_pred_expr *> * half_pred_expressions)
+{
+ void * loc = next_act->get_location();
+
+ if (next_inst->is_read()) {
+ /* read + rmw */
+ if ( loc_act_map.contains(loc) ) {
+ ModelAction * last_act = loc_act_map.get(loc);
+ FuncInst * last_inst = get_inst(last_act);
+ struct half_pred_expr * expression = new half_pred_expr(EQUALITY, last_inst);
+ half_pred_expressions->push_back(expression);
+ } else if ( next_inst->is_single_location() ) {
+ loc_set_t * loc_may_equal = loc_may_equal_map->get(loc);
+
+ if (loc_may_equal != NULL) {
+ loc_set_iter * loc_it = loc_may_equal->iterator();
+ while (loc_it->hasNext()) {
+ void * neighbor = loc_it->next();
+ if (loc_act_map.contains(neighbor)) {
+ ModelAction * last_act = loc_act_map.get(neighbor);
+ FuncInst * last_inst = get_inst(last_act);
+
+ struct half_pred_expr * expression = new half_pred_expr(EQUALITY, last_inst);
+ half_pred_expressions->push_back(expression);
+ }
+ }
+ }
+ } else {
+ // next_inst is not single location
+ uint64_t read_val = next_act->get_reads_from_value();
+
+ // only infer NULLITY predicate when it is actually NULL.
+ if ( (void*)read_val == NULL) {
+ struct half_pred_expr * expression = new half_pred_expr(NULLITY, NULL);
+ half_pred_expressions->push_back(expression);
+ }
+ }
+ } else {
+ /* Pure writes */
+ // TODO: do anything here?
+ }
+}
+
+/* Able to generate complex predicates when there are multiple predciate expressions */
+void FuncNode::generate_predicates(Predicate * curr_pred, FuncInst * next_inst,
+SnapVector<struct half_pred_expr *> * half_pred_expressions)
+{
+ if (half_pred_expressions->size() == 0) {
+ Predicate * new_pred = new Predicate(next_inst);
+ curr_pred->add_child(new_pred);
+ new_pred->set_parent(curr_pred);
+
+ /* Maintain predicate leaves */
+ predicate_leaves.add(new_pred);
+ predicate_leaves.remove(curr_pred);
+
+ /* entry predicates and predicates containing pure write actions
+ * have no predicate expressions */
+ if ( curr_pred->is_entry_predicate() )
+ new_pred->add_predicate_expr(NOPREDICATE, NULL, true);
+ else if (next_inst->is_write()) {
+ /* next_inst->is_write() <==> pure writes */
+ new_pred->add_predicate_expr(NOPREDICATE, NULL, true);
+ }
+
+ return;
+ }
+
+ SnapVector<Predicate *> predicates;
+
+ struct half_pred_expr * half_expr = (*half_pred_expressions)[0];
+ predicates.push_back(new Predicate(next_inst));
+ predicates.push_back(new Predicate(next_inst));
+
+ predicates[0]->add_predicate_expr(half_expr->token, half_expr->func_inst, true);
+ predicates[1]->add_predicate_expr(half_expr->token, half_expr->func_inst, false);
+
+ for (uint i = 1;i < half_pred_expressions->size();i++) {
+ half_expr = (*half_pred_expressions)[i];
+
+ uint old_size = predicates.size();
+ for (uint j = 0;j < old_size;j++) {
+ Predicate * pred = predicates[j];
+ Predicate * new_pred = new Predicate(next_inst);
+ new_pred->copy_predicate_expr(pred);
+
+ pred->add_predicate_expr(half_expr->token, half_expr->func_inst, true);
+ new_pred->add_predicate_expr(half_expr->token, half_expr->func_inst, false);
+
+ predicates.push_back(new_pred);
+ }
+ }
+
+ for (uint i = 0;i < predicates.size();i++) {
+ Predicate * pred= predicates[i];
+ curr_pred->add_child(pred);
+ pred->set_parent(curr_pred);
+
+ /* Add new predicate leaves */
+ predicate_leaves.add(pred);
+ }
+
+ /* Remove predicate node that has children */
+ predicate_leaves.remove(curr_pred);
+
+ /* Free memories allocated by infer_predicate */
+ for (uint i = 0;i < half_pred_expressions->size();i++) {
+ struct half_pred_expr * tmp = (*half_pred_expressions)[i];
+ snapshot_free(tmp);
+ }
}
-uint64_t FuncNode::query_last_read(void * location, uint32_t tid)
+/* Amend predicates that contain no predicate expressions. Currenlty only amend with NULLITY predicates */
+bool FuncNode::amend_predicate_expr(Predicate * curr_pred, FuncInst * next_inst, ModelAction * next_act)
{
- if (thrd_read_map.size() <= tid)
- return 0xdeadbeef;
+ ModelVector<Predicate *> * children = curr_pred->get_children();
+ ASSERT(children->size() == 1);
+
+ // there should only be only child
+ Predicate * unset_pred = (*children)[0];
+ uint64_t read_val = next_act->get_reads_from_value();
- read_map_t * read_map = thrd_read_map[tid];
+ // only generate NULLITY predicate when it is actually NULL.
+ if ( !next_inst->is_single_location() && (void*)read_val == NULL ) {
+ Predicate * new_pred = new Predicate(next_inst);
- /* last read value not found */
- if ( !read_map->contains(location) )
- return 0xdeadbeef;
+ curr_pred->add_child(new_pred);
+ new_pred->set_parent(curr_pred);
+
+ unset_pred->add_predicate_expr(NULLITY, NULL, false);
+ new_pred->add_predicate_expr(NULLITY, NULL, true);
+
+ return true;
+ }
- uint64_t read_val = read_map->get(location);
- return read_val;
+ return false;
}
-/* @param tid thread id
- * Reset read map for a thread. This function shall only be called
- * when a thread exits a function
- */
-void FuncNode::clear_read_map(uint32_t tid)
+void FuncNode::add_to_val_loc_map(uint64_t val, void * loc)
+{
+ loc_set_t * locations = val_loc_map->get(val);
+
+ if (locations == NULL) {
+ locations = new loc_set_t();
+ val_loc_map->put(val, locations);
+ }
+
+ update_loc_may_equal_map(loc, locations);
+ locations->add(loc);
+ // values_may_read_from->add(val);
+}
+
+void FuncNode::add_to_val_loc_map(value_set_t * values, void * loc)
{
- if (thrd_read_map.size() <= tid)
+ if (values == NULL)
return;
- thrd_read_map[tid]->reset();
+ value_set_iter * it = values->iterator();
+ while (it->hasNext()) {
+ uint64_t val = it->next();
+ add_to_val_loc_map(val, loc);
+ }
+}
+
+void FuncNode::update_loc_may_equal_map(void * new_loc, loc_set_t * old_locations)
+{
+ if ( old_locations->contains(new_loc) )
+ return;
+
+ loc_set_t * neighbors = loc_may_equal_map->get(new_loc);
+
+ if (neighbors == NULL) {
+ neighbors = new loc_set_t();
+ loc_may_equal_map->put(new_loc, neighbors);
+ }
+
+ loc_set_iter * loc_it = old_locations->iterator();
+ while (loc_it->hasNext()) {
+ // new_loc: { old_locations, ... }
+ void * member = loc_it->next();
+ neighbors->add(member);
+
+ // for each i in old_locations, i : { new_loc, ... }
+ loc_set_t * _neighbors = loc_may_equal_map->get(member);
+ if (_neighbors == NULL) {
+ _neighbors = new loc_set_t();
+ loc_may_equal_map->put(member, _neighbors);
+ }
+ _neighbors->add(new_loc);
+ }
+}
+
+/* Every time a thread enters a function, set its position to the predicate tree entry */
+void FuncNode::init_predicate_tree_position(thread_id_t tid)
+{
+ int thread_id = id_to_int(tid);
+ if (predicate_tree_position.size() <= (uint) thread_id)
+ predicate_tree_position.resize(thread_id + 1);
+
+ predicate_tree_position[thread_id] = predicate_tree_entry;
+}
+
+void FuncNode::set_predicate_tree_position(thread_id_t tid, Predicate * pred)
+{
+ int thread_id = id_to_int(tid);
+ predicate_tree_position[thread_id] = pred;
+}
+
+/* @return The position of a thread in a predicate tree */
+Predicate * FuncNode::get_predicate_tree_position(thread_id_t tid)
+{
+ int thread_id = id_to_int(tid);
+ return predicate_tree_position[thread_id];
+}
+
+/* Make sure elements of thrd_inst_act_map are initialized properly when threads enter functions */
+void FuncNode::init_inst_act_map(thread_id_t tid)
+{
+ int thread_id = id_to_int(tid);
+ SnapVector<inst_act_map_t *> * thrd_inst_act_map = history->getThrdInstActMap(func_id);
+ uint old_size = thrd_inst_act_map->size();
+
+ if (thrd_inst_act_map->size() <= (uint) thread_id) {
+ uint new_size = thread_id + 1;
+ thrd_inst_act_map->resize(new_size);
+
+ for (uint i = old_size;i < new_size;i++)
+ (*thrd_inst_act_map)[i] = new inst_act_map_t(128);
+ }
+}
+
+/* Reset elements of thrd_inst_act_map when threads exit functions */
+void FuncNode::reset_inst_act_map(thread_id_t tid)
+{
+ int thread_id = id_to_int(tid);
+ SnapVector<inst_act_map_t *> * thrd_inst_act_map = history->getThrdInstActMap(func_id);
+
+ inst_act_map_t * map = (*thrd_inst_act_map)[thread_id];
+ map->reset();
+}
+
+void FuncNode::update_inst_act_map(thread_id_t tid, ModelAction * read_act)
+{
+ int thread_id = id_to_int(tid);
+ SnapVector<inst_act_map_t *> * thrd_inst_act_map = history->getThrdInstActMap(func_id);
+
+ inst_act_map_t * map = (*thrd_inst_act_map)[thread_id];
+ FuncInst * read_inst = get_inst(read_act);
+ map->put(read_inst, read_act);
}
-/* @param tid thread id
- * Print the values read by the last read actions for each memory location
+inst_act_map_t * FuncNode::get_inst_act_map(thread_id_t tid)
+{
+ int thread_id = id_to_int(tid);
+ SnapVector<inst_act_map_t *> * thrd_inst_act_map = history->getThrdInstActMap(func_id);
+
+ return (*thrd_inst_act_map)[thread_id];
+}
+
+/* Add FuncNodes that this node may follow */
+void FuncNode::add_out_edge(FuncNode * other)
+{
+ if ( !edge_table.contains(other) ) {
+ edge_table.put(other, OUT_EDGE);
+ out_edges.push_back(other);
+ return;
+ }
+
+ edge_type_t edge = edge_table.get(other);
+ if (edge == IN_EDGE) {
+ edge_table.put(other, BI_EDGE);
+ out_edges.push_back(other);
+ }
+}
+
+/* Compute the distance between this FuncNode and the target node.
+ * Return -1 if the target node is unreachable or the actual distance
+ * is greater than max_step.
*/
-void FuncNode::print_last_read(uint32_t tid)
+int FuncNode::compute_distance(FuncNode * target, int max_step)
{
- ASSERT(thrd_read_map.size() > tid);
- read_map_t * read_map = thrd_read_map[tid];
+ if (target == NULL)
+ return -1;
+ else if (target == this)
+ return 0;
- ModelList<void *>::iterator it;
- for (it = read_locations.begin();it != read_locations.end();it++) {
- if ( !read_map->contains(*it) )
- break;
+ SnapList<FuncNode *> queue;
+ HashTable<FuncNode *, int, uintptr_t, 0> distances(128);
+
+ queue.push_back(this);
+ distances.put(this, 0);
+
+ while (!queue.empty()) {
+ FuncNode * curr = queue.front();
+ queue.pop_front();
+ int dist = distances.get(curr);
+
+ if (max_step <= dist)
+ return -1;
+
+ ModelList<FuncNode *> * outEdges = curr->get_out_edges();
+ mllnode<FuncNode *> * it;
+ for (it = outEdges->begin();it != NULL;it = it->getNext()) {
+ FuncNode * out_node = it->getVal();
+
+ /* This node has not been visited before */
+ if ( !distances.contains(out_node) ) {
+ if (out_node == target)
+ return dist + 1;
+
+ queue.push_back(out_node);
+ distances.put(out_node, dist + 1);
+ }
+ }
+ }
+
+ /* Target node is unreachable */
+ return -1;
+}
+
+/* Implement quick sort to sort leaves before assigning base scores */
+static int partition(SnapVector<Predicate *> * arr, int low, int high)
+{
+ unsigned int pivot = (*arr)[high]->get_depth();
+ int i = low - 1;
+
+ for (int j = low; j <= high - 1; j++) {
+ if ( (*arr)[j]->get_depth() < pivot ) {
+ i++;
+ Predicate *tmp = (*arr)[i];
+ (*arr)[i] = (*arr)[j];
+ (*arr)[j] = tmp;
+ }
+ }
+
+ Predicate * tmp = (*arr)[i + 1];
+ (*arr)[i + 1] = (*arr)[high];
+ (*arr)[high] = tmp;
+
+ return i + 1;
+}
+
+/* Implement quick sort to sort leaves before assigning base scores */
+static void quickSort(SnapVector<Predicate *> * arr, int low, int high)
+{
+ if (low < high) {
+ int pi = partition(arr, low, high);
+
+ quickSort(arr, low, pi - 1);
+ quickSort(arr, pi + 1, high);
+ }
+}
+
+void FuncNode::assign_initial_weight()
+{
+ PredSetIter * it = predicate_leaves.iterator();
+ SnapVector<Predicate *> leaves;
+ while (it->hasNext()) {
+ Predicate * pred = it->next();
+ double weight = 100.0 / sqrt(pred->get_expl_count() + 1);
+ pred->set_weight(weight);
+ leaves.push_back(pred);
+ }
+
+ quickSort(&leaves, 0, leaves.size() - 1);
+
+ // assign scores for internal nodes;
+ while ( !leaves.empty() ) {
+ Predicate * leaf = leaves.back();
+ leaves.pop_back();
+
+ Predicate * curr = leaf->get_parent();
+ while (curr != NULL) {
+ if (curr->get_weight() != 0) {
+ // Has been exlpored
+ break;
+ }
+
+ ModelVector<Predicate *> * children = curr->get_children();
+ double weight_sum = 0;
+ bool has_unassigned_node = false;
+
+ for (uint i = 0; i < children->size(); i++) {
+ Predicate * child = (*children)[i];
+
+ // If a child has unassigned weight
+ double weight = child->get_weight();
+ if (weight == 0) {
+ has_unassigned_node = true;
+ break;
+ } else
+ weight_sum += weight;
+ }
+
+ if (!has_unassigned_node) {
+ double average_weight = (double) weight_sum / (double) children->size();
+ double weight = average_weight * pow(0.9, curr->get_depth());
+ curr->set_weight(weight);
+ } else
+ break;
+
+ curr = curr->get_parent();
+ }
+ }
+}
+
+void FuncNode::update_predicate_tree_weight()
+{
+ if (marker == 2) {
+ // Predicate tree is initially built
+ assign_initial_weight();
+ } else {
- uint64_t read_val = read_map->get(*it);
- model_print("last read of thread %d at %p: 0x%x\n", tid, *it, read_val);
}
}
+
+void FuncNode::print_predicate_tree()
+{
+ model_print("digraph function_%s {\n", func_name);
+ predicate_tree_entry->print_pred_subtree();
+ predicate_tree_exit->print_predicate();
+ model_print("}\n"); // end of graph
+}