+#include "action.h"
+#include "history.h"
#include "funcnode.h"
+#include "funcinst.h"
+#include "predicate.h"
+#include "concretepredicate.h"
+
+#include "model.h"
FuncNode::FuncNode(ModelHistory * history) :
history(history),
- predicate_tree_initialized(false),
exit_count(0),
func_inst_map(),
inst_list(),
entry_insts(),
-// thrd_read_map(),
- action_list_buffer()
+ predicate_tree_position(),
+ edge_table(32),
+ out_edges()
{
predicate_tree_entry = new Predicate(NULL, true);
predicate_tree_entry->add_predicate_expr(NOPREDICATE, NULL, true);
- // memory will be reclaimed after each execution
+ // Memories that are reclaimed after each execution
+ action_list_buffer = new SnapList<action_list_t *>();
read_locations = new loc_set_t();
+ write_locations = new loc_set_t();
val_loc_map = new HashTable<uint64_t, loc_set_t *, uint64_t, 0>();
+ loc_may_equal_map = new HashTable<void *, loc_set_t *, uintptr_t, 0>();
+
+ //values_may_read_from = new value_set_t();
}
+/* Reallocate snapshotted memories when new executions start */
void FuncNode::set_new_exec_flag()
{
-// for (uint i = 0; i < thrd_read_map.size(); i++)
-// thrd_read_map[i] = new read_map_t();
-
- for (mllnode<FuncInst *> * it = inst_list.begin(); it != NULL; it = it->getNext()) {
- FuncInst * inst = it->getVal();
- inst->reset_location();
- }
-
+ action_list_buffer = new SnapList<action_list_t *>();
read_locations = new loc_set_t();
+ write_locations = new loc_set_t();
val_loc_map = new HashTable<uint64_t, loc_set_t *, uint64_t, 0>();
+ loc_may_equal_map = new HashTable<void *, loc_set_t *, uintptr_t, 0>();
+
+ //values_may_read_from = new value_set_t();
}
/* Check whether FuncInst with the same type, position, and location
FuncInst * inst = func_inst_map.get(position);
ASSERT(inst->get_type() == act->get_type());
+ int curr_execution_number = model->get_execution_number();
- // locations are set to NULL when new executions start
- if (inst->get_location() == NULL)
+ /* Reset locations when new executions start */
+ if (inst->get_execution_number() != curr_execution_number) {
inst->set_location(act->get_location());
+ inst->set_execution_number(curr_execution_number);
+ }
if (inst->get_location() != act->get_location())
inst->not_single_location();
/* build inst_list from act_list for later processing */
func_inst_list_t inst_list;
- action_list_t read_act_list;
+ action_list_t rw_act_list;
for (sllnode<ModelAction *> * it = act_list->begin(); it != NULL; it = it->getNext()) {
ModelAction * act = it->getVal();
FuncInst * func_inst = get_inst(act);
+ void * loc = act->get_location();
if (func_inst == NULL)
continue;
inst_list.push_back(func_inst);
+ bool act_added = false;
+
+ if (act->is_write()) {
+ rw_act_list.push_back(act);
+ act_added = true;
+ if (!write_locations->contains(loc)) {
+ write_locations->add(loc);
+ history->update_loc_wr_func_nodes_map(loc, this);
+ }
+
+ }
- if (func_inst->is_read()) {
- read_act_list.push_back(act);
+ if (act->is_read()) {
+ if (!act_added)
+ rw_act_list.push_back(act);
- /* the first time an action reads from some location, import all the values that have
- * been written to this location from ModelHistory and notify ModelHistory that this
- * FuncNode may read from this location.
+ /* If func_inst may only read_from a single location, then:
+ *
+ * The first time an action reads from some location,
+ * import all the values that have been written to this
+ * location from ModelHistory and notify ModelHistory
+ * that this FuncNode may read from this location.
*/
- void * loc = act->get_location();
- if (!read_locations->contains(loc)) {
+ if (!read_locations->contains(loc) && func_inst->is_single_location()) {
read_locations->add(loc);
value_set_t * write_values = write_history->get(loc);
add_to_val_loc_map(write_values, loc);
- history->add_to_loc_func_nodes_map(loc, this);
+ history->update_loc_rd_func_nodes_map(loc, this);
}
}
}
// model_print("function %s\n", func_name);
+// print_val_loc_map();
+
update_inst_tree(&inst_list);
- update_predicate_tree(&read_act_list);
-// deep_update(predicate_tree_entry);
+ update_predicate_tree(&rw_act_list);
// print_predicate_tree();
}
}
}
-/* @param tid thread id
- * Store the values read by atomic read actions into thrd_read_map */
-void FuncNode::store_read(ModelAction * act, uint32_t tid)
-{
-/*
- ASSERT(act);
-
- void * location = act->get_location();
- uint64_t read_from_val = act->get_reads_from_value();
-
- // resize and initialize
- uint32_t old_size = thrd_read_map.size();
- if (old_size <= tid) {
- thrd_read_map.resize(tid + 1);
- for (uint32_t i = old_size; i < tid + 1;i++)
- thrd_read_map[i] = new read_map_t();
- }
-
- read_map_t * read_map = thrd_read_map[tid];
- read_map->put(location, read_from_val);
-*/
-}
-
-uint64_t FuncNode::query_last_read(void * location, uint32_t tid)
-{
-/*
- if (thrd_read_map.size() <= tid)
- return VALUE_NONE;
-
- read_map_t * read_map = thrd_read_map[tid];
-
- // last read value not found
- if ( !read_map->contains(location) )
- return VALUE_NONE;
-
- uint64_t read_val = read_map->get(location);
- return read_val;
-*/
-}
-
-/* @param tid thread id
- * Reset read map for a thread. This function shall only be called
- * when a thread exits a function
- */
-void FuncNode::clear_read_map(uint32_t tid)
-{
-/*
- if (thrd_read_map.size() <= tid)
- return;
-
- thrd_read_map[tid]->reset();
-*/
-}
-
void FuncNode::update_predicate_tree(action_list_t * act_list)
{
if (act_list == NULL || act_list->size() == 0)
return;
-/*
- if (predicate_tree_initialized) {
- return;
- }
- predicate_tree_initialized = true;
-*/
- /* map a FuncInst to the its predicate */
+
+ /* Map a FuncInst to the its predicate */
HashTable<FuncInst *, Predicate *, uintptr_t, 0> inst_pred_map(128);
- // number FuncInsts to detect loops
+ // Number FuncInsts to detect loops
HashTable<FuncInst *, uint32_t, uintptr_t, 0> inst_id_map(128);
uint32_t inst_counter = 0;
+ /* Only need to store the locations of read actions */
HashTable<void *, ModelAction *, uintptr_t, 0> loc_act_map(128);
HashTable<FuncInst *, ModelAction *, uintptr_t, 0> inst_act_map(128);
while (it != NULL) {
ModelAction * next_act = it->getVal();
FuncInst * next_inst = get_inst(next_act);
- SnapVector<Predicate *> * unset_predicates = new SnapVector<Predicate *>();
- bool branch_found = follow_branch(&curr_pred, next_inst, next_act, &inst_act_map, unset_predicates);
+ SnapVector<Predicate *> unset_predicates = SnapVector<Predicate *>();
+ bool branch_found = follow_branch(&curr_pred, next_inst, next_act, &inst_act_map, &unset_predicates);
- // no predicate expressions, follow the only branch
- if (!branch_found && unset_predicates->size() != 0) {
- ASSERT(unset_predicates->size() == 1);
- Predicate * one_branch = (*unset_predicates)[0];
- curr_pred = one_branch;
- branch_found = true;
- }
+ // A branch with unset predicate expression is detected
+ if (!branch_found && unset_predicates.size() != 0) {
+ ASSERT(unset_predicates.size() == 1);
+ Predicate * one_branch = unset_predicates[0];
- delete unset_predicates;
+ bool amended = amend_predicate_expr(&curr_pred, next_inst, next_act);
+ if (amended)
+ continue;
+ else {
+ curr_pred = one_branch;
+ branch_found = true;
+ }
+ }
- // detect loops
+ // Detect loops
if (!branch_found && inst_id_map.contains(next_inst)) {
FuncInst * curr_inst = curr_pred->get_func_inst();
uint32_t curr_id = inst_id_map.get(curr_inst);
}
}
+ // Generate new branches
if (!branch_found) {
- if ( loc_act_map.contains(next_act->get_location()) ) {
- ModelAction * last_act = loc_act_map.get(next_act->get_location());
- FuncInst * last_inst = get_inst(last_act);
-
- Predicate * new_pred1 = new Predicate(next_inst);
- new_pred1->add_predicate_expr(EQUALITY, last_inst, true);
-
- Predicate * new_pred2 = new Predicate(next_inst);
- new_pred2->add_predicate_expr(EQUALITY, last_inst, false);
-
- curr_pred->add_child(new_pred1);
- curr_pred->add_child(new_pred2);
- new_pred1->set_parent(curr_pred);
- new_pred2->set_parent(curr_pred);
-
- uint64_t last_read = last_act->get_reads_from_value();
- uint64_t next_read = next_act->get_reads_from_value();
-
- if ( last_read == next_read )
- curr_pred = new_pred1;
- else
- curr_pred = new_pred2;
- } else if (!next_inst->is_single_location()) {
- Predicate * new_pred1 = new Predicate(next_inst);
- new_pred1->add_predicate_expr(NULLITY, NULL, true);
-
- Predicate * new_pred2 = new Predicate(next_inst);
- new_pred2->add_predicate_expr(NULLITY, NULL, false);
-
- curr_pred->add_child(new_pred1);
- curr_pred->add_child(new_pred2);
- new_pred1->set_parent(curr_pred);
- new_pred2->set_parent(curr_pred);
-
- uint64_t next_read = next_act->get_reads_from_value();
- bool isnull = ((void*)next_read == NULL);
- if (isnull)
- curr_pred = new_pred1;
- else
- curr_pred = new_pred2;
- } else {
- Predicate * new_pred = new Predicate(next_inst);
- curr_pred->add_child(new_pred);
- new_pred->set_parent(curr_pred);
-
- if (curr_pred->is_entry_predicate())
- new_pred->add_predicate_expr(NOPREDICATE, NULL, true);
-
- curr_pred = new_pred;
- }
+ SnapVector<struct half_pred_expr *> half_pred_expressions;
+ infer_predicates(next_inst, next_act, &loc_act_map, &half_pred_expressions);
+ generate_predicates(&curr_pred, next_inst, &half_pred_expressions);
+ continue;
+ }
+
+ if (next_act->is_write())
+ curr_pred->set_write(true);
+
+ if (next_act->is_read()) {
+ loc_act_map.put(next_act->get_location(), next_act);
}
+ inst_act_map.put(next_inst, next_act);
inst_pred_map.put(next_inst, curr_pred);
if (!inst_id_map.contains(next_inst))
inst_id_map.put(next_inst, inst_counter++);
- loc_act_map.put(next_act->get_location(), next_act);
- inst_act_map.put(next_inst, next_act);
it = it->getNext();
}
}
-void FuncNode::deep_update(Predicate * curr_pred)
-{
- FuncInst * func_inst = curr_pred->get_func_inst();
- if (func_inst != NULL && !func_inst->is_single_location()) {
- bool has_null_pred = false;
- PredExprSet * pred_expressions = curr_pred->get_pred_expressions();
- PredExprSetIter * pred_expr_it = pred_expressions->iterator();
- while (pred_expr_it->hasNext()) {
- pred_expr * pred_expression = pred_expr_it->next();
- if (pred_expression->token == NULLITY) {
- has_null_pred = true;
- break;
- }
- }
-
- if (!has_null_pred) {
-// func_inst->print();
- Predicate * another_branch = new Predicate(func_inst);
- another_branch->copy_predicate_expr(curr_pred);
- another_branch->add_predicate_expr(NULLITY, NULL, 1);
- curr_pred->add_predicate_expr(NULLITY, NULL, 0);
-
- Predicate * parent = curr_pred->get_parent();
- parent->add_child(another_branch);
- }
- }
-
- ModelVector<Predicate *> * branches = curr_pred->get_children();
- for (uint i = 0; i < branches->size(); i++) {
- Predicate * branch = (*branches)[i];
- deep_update(branch);
- }
-}
-
/* Given curr_pred and next_inst, find the branch following curr_pred that
* contains next_inst and the correct predicate.
* @return true if branch found, false otherwise.
if (branch->get_func_inst() != next_inst)
continue;
- /* check against predicate expressions */
+ /* Check against predicate expressions */
bool predicate_correct = true;
PredExprSet * pred_expressions = branch->get_pred_expressions();
- PredExprSetIter * pred_expr_it = pred_expressions->iterator();
+ /* Only read and rmw actions my have unset predicate expressions */
if (pred_expressions->getSize() == 0) {
predicate_correct = false;
unset_predicates->push_back(branch);
}
- while (pred_expr_it->hasNext()) {
- pred_expr * pred_expression = pred_expr_it->next();
- uint64_t last_read, next_read;
+ ConcretePredicate * concrete_pred = branch->evaluate(inst_act_map, next_act->get_tid());
+ SnapVector<struct concrete_pred_expr> * concrete_exprs = concrete_pred->getExpressions();
+ for (uint i = 0; i < concrete_exprs->size(); i++) {
+ struct concrete_pred_expr concrete = (*concrete_exprs)[i];
+ uint64_t next_read;
bool equality;
- switch(pred_expression->token) {
+ switch (concrete.token) {
case NOPREDICATE:
predicate_correct = true;
break;
case EQUALITY:
- FuncInst * to_be_compared;
- ModelAction * last_act;
-
- to_be_compared = pred_expression->func_inst;
- last_act = inst_act_map->get(to_be_compared);
-
- last_read = last_act->get_reads_from_value();
next_read = next_act->get_reads_from_value();
- equality = (last_read == next_read);
- if (equality != pred_expression->value)
+ equality = (next_read == concrete.value);
+ if (equality != concrete.equality)
predicate_correct = false;
-
break;
case NULLITY:
next_read = next_act->get_reads_from_value();
equality = ((void*)next_read == NULL);
- if (equality != pred_expression->value)
+ if (equality != concrete.equality)
predicate_correct = false;
break;
default:
break;
}
}
+ delete concrete_pred;
if (predicate_correct) {
*curr_pred = branch;
return branch_found;
}
+/* Infer predicate expressions, which are generated in FuncNode::generate_predicates */
+void FuncNode::infer_predicates(FuncInst * next_inst, ModelAction * next_act,
+ HashTable<void *, ModelAction *, uintptr_t, 0> * loc_act_map,
+ SnapVector<struct half_pred_expr *> * half_pred_expressions)
+{
+ void * loc = next_act->get_location();
+
+ if (next_inst->is_read()) {
+ /* read + rmw */
+ if ( loc_act_map->contains(loc) ) {
+ ModelAction * last_act = loc_act_map->get(loc);
+ FuncInst * last_inst = get_inst(last_act);
+ struct half_pred_expr * expression = new half_pred_expr(EQUALITY, last_inst);
+ half_pred_expressions->push_back(expression);
+ } else if ( next_inst->is_single_location() ){
+ loc_set_t * loc_may_equal = loc_may_equal_map->get(loc);
+
+ if (loc_may_equal != NULL) {
+ loc_set_iter * loc_it = loc_may_equal->iterator();
+ while (loc_it->hasNext()) {
+ void * neighbor = loc_it->next();
+ if (loc_act_map->contains(neighbor)) {
+ ModelAction * last_act = loc_act_map->get(neighbor);
+ FuncInst * last_inst = get_inst(last_act);
+
+ struct half_pred_expr * expression = new half_pred_expr(EQUALITY, last_inst);
+ half_pred_expressions->push_back(expression);
+ }
+ }
+ }
+ } else {
+ // next_inst is not single location
+ uint64_t read_val = next_act->get_reads_from_value();
+
+ // only infer NULLITY predicate when it is actually NULL.
+ if ( (void*)read_val == NULL) {
+ struct half_pred_expr * expression = new half_pred_expr(NULLITY, NULL);
+ half_pred_expressions->push_back(expression);
+ }
+ }
+ } else {
+ /* Pure writes */
+ // TODO: do anything here?
+ }
+}
+
+/* Able to generate complex predicates when there are multiple predciate expressions */
+void FuncNode::generate_predicates(Predicate ** curr_pred, FuncInst * next_inst,
+ SnapVector<struct half_pred_expr *> * half_pred_expressions)
+{
+ if (half_pred_expressions->size() == 0) {
+ Predicate * new_pred = new Predicate(next_inst);
+ (*curr_pred)->add_child(new_pred);
+ new_pred->set_parent(*curr_pred);
+
+ /* entry predicates and predicates containing pure write actions
+ * have no predicate expressions */
+ if ( (*curr_pred)->is_entry_predicate() )
+ new_pred->add_predicate_expr(NOPREDICATE, NULL, true);
+ else if (next_inst->is_write()) {
+ /* next_inst->is_write() <==> pure writes */
+ new_pred->add_predicate_expr(NOPREDICATE, NULL, true);
+ }
+
+ return;
+ }
+
+ SnapVector<Predicate *> predicates;
+
+ struct half_pred_expr * half_expr = (*half_pred_expressions)[0];
+ predicates.push_back(new Predicate(next_inst));
+ predicates.push_back(new Predicate(next_inst));
+
+ predicates[0]->add_predicate_expr(half_expr->token, half_expr->func_inst, true);
+ predicates[1]->add_predicate_expr(half_expr->token, half_expr->func_inst, false);
+
+ for (uint i = 1; i < half_pred_expressions->size(); i++) {
+ half_expr = (*half_pred_expressions)[i];
+
+ uint old_size = predicates.size();
+ for (uint j = 0; j < old_size; j++) {
+ Predicate * pred = predicates[j];
+ Predicate * new_pred = new Predicate(next_inst);
+ new_pred->copy_predicate_expr(pred);
+
+ pred->add_predicate_expr(half_expr->token, half_expr->func_inst, true);
+ new_pred->add_predicate_expr(half_expr->token, half_expr->func_inst, false);
+
+ predicates.push_back(new_pred);
+ }
+ }
+
+ for (uint i = 0; i < predicates.size(); i++) {
+ Predicate * pred= predicates[i];
+ (*curr_pred)->add_child(pred);
+ pred->set_parent(*curr_pred);
+ }
+
+ /* Free memories allocated by infer_predicate */
+ for (uint i = 0; i < half_pred_expressions->size(); i++) {
+ struct half_pred_expr * tmp = (*half_pred_expressions)[i];
+ snapshot_free(tmp);
+ }
+}
+
+/* Amend predicates that contain no predicate expressions. Currenlty only amend with NULLITY predicates */
+bool FuncNode::amend_predicate_expr(Predicate ** curr_pred, FuncInst * next_inst, ModelAction * next_act)
+{
+ // there should only be only child
+ Predicate * unset_pred = (*curr_pred)->get_children()->back();
+ uint64_t read_val = next_act->get_reads_from_value();
+
+ // only generate NULLITY predicate when it is actually NULL.
+ if ( !next_inst->is_single_location() && (void*)read_val == NULL ) {
+ Predicate * new_pred = new Predicate(next_inst);
+
+ (*curr_pred)->add_child(new_pred);
+ new_pred->set_parent(*curr_pred);
+
+ unset_pred->add_predicate_expr(NULLITY, NULL, false);
+ new_pred->add_predicate_expr(NULLITY, NULL, true);
+
+ return true;
+ }
+
+ return false;
+}
+
void FuncNode::add_to_val_loc_map(uint64_t val, void * loc)
{
loc_set_t * locations = val_loc_map->get(val);
val_loc_map->put(val, locations);
}
+ update_loc_may_equal_map(loc, locations);
locations->add(loc);
-
-/*
- model_print("val %llx: ", val);
- loc_set_iter * it = locations->iterator();
- while (it->hasNext()) {
- void * location = it->next();
- model_print("%p ", location);
- }
- model_print("\n");
-*/
+ // values_may_read_from->add(val);
}
void FuncNode::add_to_val_loc_map(value_set_t * values, void * loc)
{
+ if (values == NULL)
+ return;
+
value_set_iter * it = values->iterator();
while (it->hasNext()) {
uint64_t val = it->next();
}
}
+void FuncNode::update_loc_may_equal_map(void * new_loc, loc_set_t * old_locations)
+{
+ if ( old_locations->contains(new_loc) )
+ return;
-void FuncNode::print_predicate_tree()
+ loc_set_t * neighbors = loc_may_equal_map->get(new_loc);
+
+ if (neighbors == NULL) {
+ neighbors = new loc_set_t();
+ loc_may_equal_map->put(new_loc, neighbors);
+ }
+
+ loc_set_iter * loc_it = old_locations->iterator();
+ while (loc_it->hasNext()) {
+ // new_loc: { old_locations, ... }
+ void * member = loc_it->next();
+ neighbors->add(member);
+
+ // for each i in old_locations, i : { new_loc, ... }
+ loc_set_t * _neighbors = loc_may_equal_map->get(member);
+ if (_neighbors == NULL) {
+ _neighbors = new loc_set_t();
+ loc_may_equal_map->put(member, _neighbors);
+ }
+ _neighbors->add(new_loc);
+ }
+}
+
+/* Every time a thread enters a function, set its position to the predicate tree entry */
+void FuncNode::init_predicate_tree_position(thread_id_t tid)
{
- model_print("digraph function_%s {\n", func_name);
- predicate_tree_entry->print_pred_subtree();
- model_print("}\n"); // end of graph
+ int thread_id = id_to_int(tid);
+ if (predicate_tree_position.size() <= (uint) thread_id)
+ predicate_tree_position.resize(thread_id + 1);
+
+ predicate_tree_position[thread_id] = predicate_tree_entry;
+}
+
+void FuncNode::set_predicate_tree_position(thread_id_t tid, Predicate * pred)
+{
+ int thread_id = id_to_int(tid);
+ predicate_tree_position[thread_id] = pred;
+}
+
+/* @return The position of a thread in a predicate tree */
+Predicate * FuncNode::get_predicate_tree_position(thread_id_t tid)
+{
+ int thread_id = id_to_int(tid);
+ return predicate_tree_position[thread_id];
+}
+
+/* Make sure elements of thrd_inst_act_map are initialized properly when threads enter functions */
+void FuncNode::init_inst_act_map(thread_id_t tid)
+{
+ int thread_id = id_to_int(tid);
+ SnapVector<inst_act_map_t *> * thrd_inst_act_map = history->getThrdInstActMap(func_id);
+ uint old_size = thrd_inst_act_map->size();
+
+ if (thrd_inst_act_map->size() <= (uint) thread_id) {
+ uint new_size = thread_id + 1;
+ thrd_inst_act_map->resize(new_size);
+
+ for (uint i = old_size; i < new_size; i++)
+ (*thrd_inst_act_map)[i] = new inst_act_map_t(128);
+ }
+}
+
+/* Reset elements of thrd_inst_act_map when threads exit functions */
+void FuncNode::reset_inst_act_map(thread_id_t tid)
+{
+ int thread_id = id_to_int(tid);
+ SnapVector<inst_act_map_t *> * thrd_inst_act_map = history->getThrdInstActMap(func_id);
+
+ inst_act_map_t * map = (*thrd_inst_act_map)[thread_id];
+ map->reset();
+}
+
+void FuncNode::update_inst_act_map(thread_id_t tid, ModelAction * read_act)
+{
+ int thread_id = id_to_int(tid);
+ SnapVector<inst_act_map_t *> * thrd_inst_act_map = history->getThrdInstActMap(func_id);
+
+ inst_act_map_t * map = (*thrd_inst_act_map)[thread_id];
+ FuncInst * read_inst = get_inst(read_act);
+ map->put(read_inst, read_act);
}
-/* @param tid thread id
- * Print the values read by the last read actions for each memory location
+inst_act_map_t * FuncNode::get_inst_act_map(thread_id_t tid)
+{
+ int thread_id = id_to_int(tid);
+ SnapVector<inst_act_map_t *> * thrd_inst_act_map = history->getThrdInstActMap(func_id);
+
+ return (*thrd_inst_act_map)[thread_id];
+}
+
+/* Add FuncNodes that this node may follow */
+void FuncNode::add_out_edge(FuncNode * other)
+{
+ if ( !edge_table.contains(other) ) {
+ edge_table.put(other, OUT_EDGE);
+ out_edges.push_back(other);
+ return;
+ }
+
+ edge_type_t edge = edge_table.get(other);
+ if (edge == IN_EDGE) {
+ edge_table.put(other, BI_EDGE);
+ out_edges.push_back(other);
+ }
+}
+
+/* Compute the distance between this FuncNode and the target node.
+ * Return -1 if the target node is unreachable or the actual distance
+ * is greater than max_step.
*/
-/*
-void FuncNode::print_last_read(uint32_t tid)
+int FuncNode::compute_distance(FuncNode * target, int max_step)
{
- ASSERT(thrd_read_map.size() > tid);
- read_map_t * read_map = thrd_read_map[tid];
+ if (target == NULL)
+ return -1;
+ else if (target == this)
+ return 0;
- mllnode<void *> * it;
- for (it = read_locations.begin();it != NULL;it=it->getNext()) {
- if ( !read_map->contains(it->getVal()) )
- break;
+ SnapList<FuncNode *> queue;
+ HashTable<FuncNode *, int, uintptr_t, 0> distances(128);
+
+ queue.push_back(this);
+ distances.put(this, 0);
+
+ while (!queue.empty()) {
+ FuncNode * curr = queue.front();
+ queue.pop_front();
+ int dist = distances.get(curr);
+
+ if (max_step <= dist)
+ return -1;
+
+ ModelList<FuncNode *> * outEdges = curr->get_out_edges();
+ mllnode<FuncNode *> * it;
+ for (it = outEdges->begin(); it != NULL; it = it->getNext()) {
+ FuncNode * out_node = it->getVal();
+
+ /* This node has not been visited before */
+ if ( !distances.contains(out_node) ) {
+ if (out_node == target)
+ return dist + 1;
- uint64_t read_val = read_map->get(it->getVal());
- model_print("last read of thread %d at %p: 0x%x\n", tid, it->getVal(), read_val);
+ queue.push_back(out_node);
+ distances.put(out_node, dist + 1);
+ }
+ }
}
+
+ /* Target node is unreachable */
+ return -1;
+}
+
+void FuncNode::print_predicate_tree()
+{
+ model_print("digraph function_%s {\n", func_name);
+ predicate_tree_entry->print_pred_subtree();
+ model_print("}\n"); // end of graph
}
+
+void FuncNode::print_val_loc_map()
+{
+/*
+ value_set_iter * val_it = values_may_read_from->iterator();
+ while (val_it->hasNext()) {
+ uint64_t value = val_it->next();
+ model_print("val %llx: ", value);
+
+ loc_set_t * locations = val_loc_map->get(value);
+ loc_set_iter * loc_it = locations->iterator();
+ while (loc_it->hasNext()) {
+ void * location = loc_it->next();
+ model_print("%p ", location);
+ }
+ model_print("\n");
+ }
*/
+}