bool check_action_enabled(ModelAction *curr);
bool assert_bug(const char *msg);
+
bool have_bug_reports() const;
+ bool have_fatal_bug_reports() const;
+
SnapVector<bug_message *> * get_bugs() const;
bool has_asserted() const;
HashTable<pthread_mutex_t *, cdsc::snapmutex *, uintptr_t, 4> * getMutexMap() {return &mutex_map;}
ModelAction * check_current_action(ModelAction *curr);
+ SnapVector<func_id_list_t> * get_thrd_func_list() { return &thrd_func_list; }
+ SnapVector< SnapList<func_inst_list_t *> *> * get_thrd_func_inst_lists() { return &thrd_func_inst_lists; }
+
SNAPSHOTALLOC
private:
int get_execution_number() const;
bool synchronize(const ModelAction *first, ModelAction *second);
void add_action_to_lists(ModelAction *act);
+ void add_normal_write_to_lists(ModelAction *act);
void add_write_to_lists(ModelAction *act);
ModelAction * get_last_fence_release(thread_id_t tid) const;
ModelAction * get_last_seq_cst_write(ModelAction *curr) const;
void w_modification_order(ModelAction *curr);
ClockVector * get_hb_from_write(ModelAction *rf) const;
ModelAction * get_uninitialized_action(ModelAction *curr) const;
+ ModelAction * convertNonAtomicStore(void*);
action_list_t action_trace;
SnapVector<Thread *> thread_map;
Fuzzer * fuzzer;
Thread * action_select_next_thread(const ModelAction *curr) const;
+
+ /* thrd_func_list stores a list of function ids for each thread.
+ * Each element in thrd_func_list stores the functions that
+ * thread i has entered and yet to exit from
+ *
+ * This data structure is handled by ModelHistory
+ */
+ SnapVector<func_id_list_t> thrd_func_list;
+
+ /* Keeps track of atomic actions that thread i has performed in some
+ * function. Index of SnapVector is thread id. SnapList simulates
+ * the call stack.
+ *
+ * This data structure is handled by ModelHistory
+ */
+ SnapVector< SnapList< func_inst_list_t *> *> thrd_func_inst_lists;
};
#endif /* __EXECUTION_H__ */