bool assert_bug(const char *msg);
bool have_bug_reports() const;
- bool have_fatal_bug_reports() const;
SnapVector<bug_message *> * get_bugs() const;
ModelAction * check_current_action(ModelAction *curr);
SnapVector<func_id_list_t> * get_thrd_func_list() { return &thrd_func_list; }
+ SnapVector<uint32_t> * get_thrd_last_entered_func() { return &thrd_last_entered_func; }
SnapVector< SnapList<action_list_t *> *> * get_thrd_func_act_lists() { return &thrd_func_act_lists; }
bool isFinished() {return isfinished;}
void setFinished() {isfinished = true;}
+ void restore_last_seq_num();
+
SNAPSHOTALLOC
private:
int get_execution_number() const;
bool next_execution();
bool initialize_curr_action(ModelAction **curr);
- void process_read(ModelAction *curr, SnapVector<ModelAction *> * rf_set);
+ bool process_read(ModelAction *curr, SnapVector<ModelAction *> * rf_set);
void process_write(ModelAction *curr);
bool process_fence(ModelAction *curr);
bool process_mutex(ModelAction *curr);
void read_from(ModelAction *act, ModelAction *rf);
bool synchronize(const ModelAction *first, ModelAction *second);
+ void add_uninit_action_to_lists(ModelAction *act);
void add_action_to_lists(ModelAction *act);
void add_normal_write_to_lists(ModelAction *act);
void add_write_to_lists(ModelAction *act);
Fuzzer * fuzzer;
Thread * action_select_next_thread(const ModelAction *curr) const;
+ bool paused_by_fuzzer(const ModelAction * act) const;
/* thrd_func_list stores a list of function ids for each thread.
* Each element in thrd_func_list stores the functions that
* This data structure is handled by ModelHistory
*/
SnapVector<func_id_list_t> thrd_func_list;
+ SnapVector<uint32_t> thrd_last_entered_func;
/* Keeps track of atomic actions that thread i has performed in some
* function. Index of SnapVector is thread id. SnapList simulates
* the call stack.
- *
- * This data structure is handled by ModelHistory
*/
SnapVector< SnapList<action_list_t *> *> thrd_func_act_lists;
bool isfinished;