/** Sometimes we need to remove an action that is the most recent in the thread. This happens if it is mo before action in other threads. In that case we need to create a replacement latest ModelAction */
void ModelExecution::fixupLastAct(ModelAction *act) {
- ModelAction *newact = new ModelAction(ATOMIC_NOP, std::memory_order_seq_cst, get_thread(act->get_tid()));
+ ModelAction *newact = new ModelAction(ATOMIC_NOP, std::memory_order_seq_cst, NULL, VALUE_NONE, get_thread(act->get_tid()));
newact->set_seq_number(get_next_seq_num());
newact->create_cv(act);
newact->set_last_fence_release(act->get_last_fence_release());
modelclock_t tid_clock = cvmin->getClock(act_tid);
if (actseq <= tid_clock) {
removeAction(act);
+ // Remove reference to act from thrd_last_fence_release
+ int thread_id = id_to_int( act->get_tid() );
+ if (thrd_last_fence_release[thread_id] == act) {
+ thrd_last_fence_release[thread_id] = NULL;
+ }
delete act;
continue;
}
delete act;
continue;
}
+ }
- //If we don't delete the action, we should remove references to release fences
- const ModelAction *rel_fence =act->get_last_fence_release();
- if (rel_fence != NULL) {
- modelclock_t relfenceseq = rel_fence->get_seq_number();
- thread_id_t relfence_tid = rel_fence->get_tid();
- modelclock_t tid_clock = cvmin->getClock(relfence_tid);
- //Remove references to irrelevant release fences
- if (relfenceseq <= tid_clock)
- act->set_last_fence_release(NULL);
- }
-
+ //If we don't delete the action, we should remove references to release fences
+ const ModelAction *rel_fence =act->get_last_fence_release();
+ if (rel_fence != NULL) {
+ modelclock_t relfenceseq = rel_fence->get_seq_number();
+ thread_id_t relfence_tid = rel_fence->get_tid();
+ modelclock_t tid_clock = cvmin->getClock(relfence_tid);
+ //Remove references to irrelevant release fences
+ if (relfenceseq <= tid_clock)
+ act->set_last_fence_release(NULL);
}
}