#include "bugmessage.h"
#include "history.h"
#include "fuzzer.h"
+#include "newfuzzer.h"
#define INITIAL_THREAD_ID 0
thrd_last_fence_release(),
priv(new struct model_snapshot_members ()),
mo_graph(new CycleGraph()),
- fuzzer(new Fuzzer()),
+ fuzzer(new NewFuzzer()),
thrd_func_list(),
- thrd_func_inst_lists()
+ thrd_func_act_lists(),
+ isfinished(false)
{
/* Initialize a model-checker thread, for special ModelActions */
model_thread = new Thread(get_next_id());
add_thread(model_thread);
+ fuzzer->register_engine(m->get_history(), this);
scheduler->register_engine(this);
}
return model->get_execution_number();
}
-static action_list_t * get_safe_ptr_action(HashTable<const void *, action_list_t *, uintptr_t, 4> * hash, void * ptr)
+static action_list_t * get_safe_ptr_action(HashTable<const void *, action_list_t *, uintptr_t, 2> * hash, void * ptr)
{
action_list_t *tmp = hash->get(ptr);
if (tmp == NULL) {
return tmp;
}
-static SnapVector<action_list_t> * get_safe_ptr_vect_action(HashTable<const void *, SnapVector<action_list_t> *, uintptr_t, 4> * hash, void * ptr)
+static SnapVector<action_list_t> * get_safe_ptr_vect_action(HashTable<const void *, SnapVector<action_list_t> *, uintptr_t, 2> * hash, void * ptr)
{
SnapVector<action_list_t> *tmp = hash->get(ptr);
if (tmp == NULL) {
return ++priv->used_sequence_numbers;
}
+/** Restore the last used sequence number when actions of a thread are postponed by Fuzzer */
+void ModelExecution::restore_last_seq_num()
+{
+ priv->used_sequence_numbers--;
+}
+
/**
* @brief Should the current action wake up a given thread?
*
if (fence_release && *(get_last_action(thread->get_id())) < *fence_release)
return true;
}
+ /* The sleep is literally sleeping */
+ if (asleep->is_sleep()) {
+ if (fuzzer->shouldWake(asleep))
+ return true;
+ }
+
return false;
}
for (unsigned int i = 0;i < get_num_threads();i++) {
Thread *thr = get_thread(int_to_id(i));
if (scheduler->is_sleep_set(thr)) {
- if (should_wake_up(curr, thr))
+ if (should_wake_up(curr, thr)) {
/* Remove this thread from sleep set */
scheduler->remove_sleep(thr);
+ if (thr->get_pending()->is_sleep())
+ thr->set_wakeup_state(true);
+ }
}
}
}
return priv->bugs.size() != 0;
}
-/** @return True, if any fatal bugs have been reported for this execution.
- * Any bug other than a data race is considered a fatal bug. Data races
- * are not considered fatal unless the number of races is exceeds
- * a threshold (temporarily set as 15).
- */
-bool ModelExecution::have_fatal_bug_reports() const
-{
- return priv->bugs.size() != 0;
-}
-
SnapVector<bug_message *> * ModelExecution::get_bugs() const
{
return &priv->bugs;
add_normal_write_to_lists(act);
add_write_to_lists(act);
w_modification_order(act);
+// model->get_history()->process_action(act, act->get_tid());
return act;
}
* @param rf_set is the set of model actions we can possibly read from
* @return True if processing this read updates the mo_graph.
*/
-void ModelExecution::process_read(ModelAction *curr, SnapVector<ModelAction *> * rf_set)
+bool ModelExecution::process_read(ModelAction *curr, SnapVector<ModelAction *> * rf_set)
{
SnapVector<const ModelAction *> * priorset = new SnapVector<const ModelAction *>();
bool hasnonatomicstore = hasNonAtomicStore(curr->get_location());
rf_set->push_back(nonatomicstore);
}
+ // Remove writes that violate read modification order
+ /*
+ for (uint i = 0; i < rf_set->size(); i++) {
+ ModelAction * rf = (*rf_set)[i];
+ if (!r_modification_order(curr, rf, NULL, NULL, true)) {
+ (*rf_set)[i] = rf_set->back();
+ rf_set->pop_back();
+ }
+ }*/
+
while(true) {
int index = fuzzer->selectWrite(curr, rf_set);
- ModelAction *rf = (*rf_set)[index];
+ if (index == -1) // no feasible write exists
+ return false;
+ ModelAction *rf = (*rf_set)[index];
ASSERT(rf);
bool canprune = false;
int tid = id_to_int(curr->get_tid());
(*obj_thrd_map.get(curr->get_location()))[tid].pop_back();
}
- return;
+ return true;
}
priorset->clear();
(*rf_set)[index] = rf_set->back();
}
break;
}
- case ATOMIC_WAIT:
+ case ATOMIC_WAIT: {
+ /* wake up the other threads */
+ for (unsigned int i = 0;i < get_num_threads();i++) {
+ Thread *t = get_thread(int_to_id(i));
+ Thread *curr_thrd = get_thread(curr);
+ if (t->waiting_on() == curr_thrd && t->get_pending()->is_lock())
+ scheduler->wake(t);
+ }
+
+ /* unlock the lock - after checking who was waiting on it */
+ state->locked = NULL;
+
+ if (fuzzer->shouldWait(curr)) {
+ /* disable this thread */
+ get_safe_ptr_action(&condvar_waiters_map, curr->get_location())->push_back(curr);
+ scheduler->sleep(get_thread(curr));
+ }
+
+ break;
+ }
+ case ATOMIC_TIMEDWAIT:
case ATOMIC_UNLOCK: {
//TODO: FIX WAIT SITUATION...WAITS CAN SPURIOUSLY FAIL...TIMED WAITS SHOULD PROBABLY JUST BE THE SAME AS NORMAL WAITS...THINK ABOUT PROBABILITIES THOUGH....AS IN TIMED WAIT MUST FAIL TO GUARANTEE PROGRESS...NORMAL WAIT MAY FAIL...SO NEED NORMAL WAIT TO WORK CORRECTLY IN THE CASE IT SPURIOUSLY FAILS AND IN THE CASE IT DOESN'T... TIMED WAITS MUST EVENMTUALLY RELEASE...
/* unlock the lock - after checking who was waiting on it */
state->locked = NULL;
-
- if (!curr->is_wait())
- break;/* The rest is only for ATOMIC_WAIT */
-
break;
}
case ATOMIC_NOTIFY_ALL: {
action_list_t *waiters = get_safe_ptr_action(&condvar_waiters_map, curr->get_location());
//activate all the waiting threads
- for (action_list_t::iterator rit = waiters->begin();rit != waiters->end();rit++) {
- scheduler->wake(get_thread(*rit));
+ for (sllnode<ModelAction *> * rit = waiters->begin();rit != NULL;rit=rit->getNext()) {
+ scheduler->wake(get_thread(rit->getVal()));
}
waiters->clear();
break;
bool updated = false;
if (curr->is_acquire()) {
action_list_t *list = &action_trace;
- action_list_t::reverse_iterator rit;
+ sllnode<ModelAction *> * rit;
/* Find X : is_read(X) && X --sb-> curr */
- for (rit = list->rbegin();rit != list->rend();rit++) {
- ModelAction *act = *rit;
+ for (rit = list->end();rit != NULL;rit=rit->getPrev()) {
+ ModelAction *act = rit->getVal();
if (act == curr)
continue;
if (act->get_tid() != curr->get_tid())
* @param curr The current action
* @return True if synchronization was updated or a thread completed
*/
-bool ModelExecution::process_thread_action(ModelAction *curr)
+void ModelExecution::process_thread_action(ModelAction *curr)
{
- bool updated = false;
-
switch (curr->get_type()) {
case THREAD_CREATE: {
thrd_t *thrd = (thrd_t *)curr->get_location();
Thread *blocking = curr->get_thread_operand();
ModelAction *act = get_last_action(blocking->get_id());
synchronize(act, curr);
- updated = true; /* trigger rel-seq checks */
break;
}
case PTHREAD_JOIN: {
Thread *blocking = curr->get_thread_operand();
ModelAction *act = get_last_action(blocking->get_id());
synchronize(act, curr);
- updated = true; /* trigger rel-seq checks */
break; // WL: to be add (modified)
}
+ case THREADONLY_FINISH:
case THREAD_FINISH: {
Thread *th = get_thread(curr);
+ if (curr->get_type() == THREAD_FINISH &&
+ th == model->getInitThread()) {
+ th->complete();
+ setFinished();
+ break;
+ }
+
/* Wake up any joining threads */
for (unsigned int i = 0;i < get_num_threads();i++) {
Thread *waiting = get_thread(int_to_id(i));
scheduler->wake(waiting);
}
th->complete();
- updated = true; /* trigger rel-seq checks */
break;
}
case THREAD_START: {
break;
}
+ case THREAD_SLEEP: {
+ Thread *th = get_thread(curr);
+ th->set_pending(curr);
+ scheduler->add_sleep(th);
+ break;
+ }
default:
break;
}
-
- return updated;
}
/**
if (!blocking->is_complete()) {
return false;
}
+ } else if (curr->is_sleep()) {
+ if (!fuzzer->shouldSleep(curr))
+ return false;
}
return true;
wake_up_sleeping_actions(curr);
- /* Add the action to lists before any other model-checking tasks */
- if (!second_part_of_rmw && curr->get_type() != NOOP)
- add_action_to_lists(curr);
-
- if (curr->is_write())
- add_write_to_lists(curr);
+ /* Add uninitialized actions to lists */
+ if (!second_part_of_rmw)
+ add_uninit_action_to_lists(curr);
SnapVector<ModelAction *> * rf_set = NULL;
/* Build may_read_from set for newly-created actions */
if (newly_explored && curr->is_read())
rf_set = build_may_read_from(curr);
- process_thread_action(curr);
-
if (curr->is_read() && !second_part_of_rmw) {
process_read(curr, rf_set);
delete rf_set;
- } else {
+
+/* bool success = process_read(curr, rf_set);
+ delete rf_set;
+ if (!success)
+ return curr; // Do not add action to lists
+*/
+ } else
ASSERT(rf_set == NULL);
- }
+
+ /* Add the action to lists */
+ if (!second_part_of_rmw)
+ add_action_to_lists(curr);
+
+ if (curr->is_write())
+ add_write_to_lists(curr);
+
+ process_thread_action(curr);
if (curr->is_write())
process_write(curr);
*
* @param curr The current action. Must be a read.
* @param rf The ModelAction or Promise that curr reads from. Must be a write.
+ * @param check_only If true, then only check whether the current action satisfies
+ * read modification order or not, without modifiying priorset and canprune.
+ * False by default.
* @return True if modification order edges were added; false otherwise
*/
-bool ModelExecution::r_modification_order(ModelAction *curr, const ModelAction *rf, SnapVector<const ModelAction *> * priorset, bool * canprune)
+bool ModelExecution::r_modification_order(ModelAction *curr, const ModelAction *rf,
+ SnapVector<const ModelAction *> * priorset, bool * canprune, bool check_only)
{
SnapVector<action_list_t> *thrd_lists = obj_thrd_map.get(curr->get_location());
unsigned int i;
/* Iterate over actions in thread, starting from most recent */
action_list_t *list = &(*thrd_lists)[tid];
- action_list_t::reverse_iterator rit;
- for (rit = list->rbegin();rit != list->rend();rit++) {
- ModelAction *act = *rit;
+ sllnode<ModelAction *> * rit;
+ for (rit = list->end();rit != NULL;rit=rit->getPrev()) {
+ ModelAction *act = rit->getVal();
/* Skip curr */
if (act == curr)
*act < *last_sc_fence_thread_local) {
if (mo_graph->checkReachable(rf, act))
return false;
- priorset->push_back(act);
+ if (!check_only)
+ priorset->push_back(act);
break;
}
/* C++, Section 29.3 statement 4 */
*act < *last_sc_fence_local) {
if (mo_graph->checkReachable(rf, act))
return false;
- priorset->push_back(act);
+ if (!check_only)
+ priorset->push_back(act);
break;
}
/* C++, Section 29.3 statement 6 */
*act < *last_sc_fence_thread_before) {
if (mo_graph->checkReachable(rf, act))
return false;
- priorset->push_back(act);
+ if (!check_only)
+ priorset->push_back(act);
break;
}
}
if (act->is_write()) {
if (mo_graph->checkReachable(rf, act))
return false;
- priorset->push_back(act);
+ if (!check_only)
+ priorset->push_back(act);
} else {
const ModelAction *prevrf = act->get_reads_from();
if (!prevrf->equals(rf)) {
if (mo_graph->checkReachable(rf, prevrf))
return false;
- priorset->push_back(prevrf);
+ if (!check_only)
+ priorset->push_back(prevrf);
} else {
if (act->get_tid() == curr->get_tid()) {
//Can prune curr from obj list
- *canprune = true;
+ if (!check_only)
+ *canprune = true;
}
}
}
/* Iterate over actions in thread, starting from most recent */
action_list_t *list = &(*thrd_lists)[i];
- action_list_t::reverse_iterator rit;
- for (rit = list->rbegin();rit != list->rend();rit++) {
- ModelAction *act = *rit;
+ sllnode<ModelAction*>* rit;
+ for (rit = list->end();rit != NULL;rit=rit->getPrev()) {
+ ModelAction *act = rit->getVal();
if (act == curr) {
/*
* 1) If RMW and it actually read from something, then we
/* Iterate over actions in thread, starting from most recent */
action_list_t *list = &(*thrd_lists)[i];
- action_list_t::reverse_iterator rit;
- for (rit = list->rbegin();rit != list->rend();rit++) {
- ModelAction *act = *rit;
+ sllnode<ModelAction *>* rit;
+ for (rit = list->end();rit != NULL;rit=rit->getPrev()) {
+ ModelAction *act = rit->getVal();
/* Don't disallow due to act == reader */
if (!reader->happens_before(act) || reader == act)
}
/**
- * Performs various bookkeeping operations for the current ModelAction. For
- * instance, adds action to the per-object, per-thread action vector and to the
- * action trace list of all thread actions.
+ * Performs various bookkeeping operations for the current ModelAction when it is
+ * the first atomic action occurred at its memory location.
*
- * @param act is the ModelAction to add.
+ * For instance, adds uninitialized action to the per-object, per-thread action vector
+ * and to the action trace list of all thread actions.
+ *
+ * @param act is the ModelAction to process.
*/
-void ModelExecution::add_action_to_lists(ModelAction *act)
+void ModelExecution::add_uninit_action_to_lists(ModelAction *act)
{
int tid = id_to_int(act->get_tid());
ModelAction *uninit = NULL;
uninit_id = id_to_int(uninit->get_tid());
list->push_front(uninit);
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_wr_thrd_map, act->get_location());
- if (uninit_id >= (int)vec->size())
+ if ((int)vec->size() <= uninit_id) {
+ int oldsize = (int) vec->size();
vec->resize(uninit_id + 1);
+ for(int i = oldsize; i < uninit_id + 1; i++) {
+ new (&(*vec)[i]) action_list_t();
+ }
+ }
(*vec)[uninit_id].push_front(uninit);
}
- list->push_back(act);
// Update action trace, a total order of all actions
- action_trace.push_back(act);
if (uninit)
action_trace.push_front(uninit);
// Update obj_thrd_map, a per location, per thread, order of actions
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, act->get_location());
- if (tid >= (int)vec->size())
+ if ((int)vec->size() <= tid) {
+ uint oldsize = vec->size();
vec->resize(priv->next_thread_id);
- (*vec)[tid].push_back(act);
+ for(uint i = oldsize; i < priv->next_thread_id; i++)
+ new (&(*vec)[i]) action_list_t();
+ }
if (uninit)
(*vec)[uninit_id].push_front(uninit);
// Update thrd_last_action, the last action taken by each thrad
if ((int)thrd_last_action.size() <= tid)
thrd_last_action.resize(get_num_threads());
- thrd_last_action[tid] = act;
if (uninit)
thrd_last_action[uninit_id] = uninit;
+}
+
+
+/**
+ * Performs various bookkeeping operations for the current ModelAction. For
+ * instance, adds action to the per-object, per-thread action vector and to the
+ * action trace list of all thread actions.
+ *
+ * @param act is the ModelAction to add.
+ */
+void ModelExecution::add_action_to_lists(ModelAction *act)
+{
+ int tid = id_to_int(act->get_tid());
+ action_list_t *list = get_safe_ptr_action(&obj_map, act->get_location());
+ list->push_back(act);
+
+ // Update action trace, a total order of all actions
+ action_trace.push_back(act);
+
+ // Update obj_thrd_map, a per location, per thread, order of actions
+ SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, act->get_location());
+ if ((int)vec->size() <= tid) {
+ uint oldsize = vec->size();
+ vec->resize(priv->next_thread_id);
+ for(uint i = oldsize; i < priv->next_thread_id; i++)
+ new (&(*vec)[i]) action_list_t();
+ }
+ (*vec)[tid].push_back(act);
+
+ // Update thrd_last_action, the last action taken by each thrad
+ if ((int)thrd_last_action.size() <= tid)
+ thrd_last_action.resize(get_num_threads());
+ thrd_last_action[tid] = act;
// Update thrd_last_fence_release, the last release fence taken by each thread
if (act->is_fence() && act->is_release()) {
get_safe_ptr_action(&obj_map, mutex_loc)->push_back(act);
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, mutex_loc);
- if (tid >= (int)vec->size())
+ if ((int)vec->size() <= tid) {
+ uint oldsize = vec->size();
vec->resize(priv->next_thread_id);
+ for(uint i = oldsize; i < priv->next_thread_id; i++)
+ new (&(*vec)[i]) action_list_t();
+ }
(*vec)[tid].push_back(act);
}
}
void insertIntoActionList(action_list_t *list, ModelAction *act) {
- action_list_t::reverse_iterator rit = list->rbegin();
+ sllnode<ModelAction*> * rit = list->end();
modelclock_t next_seq = act->get_seq_number();
- if (rit == list->rend() || (*rit)->get_seq_number() == next_seq)
+ if (rit == NULL || (rit->getVal()->get_seq_number() == next_seq))
list->push_back(act);
else {
- for(;rit != list->rend();rit++) {
- if ((*rit)->get_seq_number() == next_seq) {
- action_list_t::iterator it = rit.base();
- list->insert(it, act);
+ for(;rit != NULL;rit=rit->getPrev()) {
+ if (rit->getVal()->get_seq_number() == next_seq) {
+ list->insertAfter(rit, act);
break;
}
}
}
void insertIntoActionListAndSetCV(action_list_t *list, ModelAction *act) {
- action_list_t::reverse_iterator rit = list->rbegin();
+ sllnode<ModelAction*> * rit = list->end();
modelclock_t next_seq = act->get_seq_number();
- if (rit == list->rend()) {
+ if (rit == NULL) {
act->create_cv(NULL);
- } else if ((*rit)->get_seq_number() == next_seq) {
- act->create_cv((*rit));
+ } else if (rit->getVal()->get_seq_number() == next_seq) {
+ act->create_cv(rit->getVal());
list->push_back(act);
} else {
- for(;rit != list->rend();rit++) {
- if ((*rit)->get_seq_number() == next_seq) {
- act->create_cv((*rit));
- action_list_t::iterator it = rit.base();
- list->insert(it, act);
+ for(;rit != NULL;rit=rit->getPrev()) {
+ if (rit->getVal()->get_seq_number() == next_seq) {
+ act->create_cv(rit->getVal());
+ list->insertAfter(rit, act);
break;
}
}
// Update obj_thrd_map, a per location, per thread, order of actions
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, act->get_location());
- if (tid >= (int)vec->size())
+ if (tid >= (int)vec->size()) {
+ uint oldsize =vec->size();
vec->resize(priv->next_thread_id);
+ for(uint i=oldsize;i<priv->next_thread_id;i++)
+ new (&(*vec)[i]) action_list_t();
+ }
insertIntoActionList(&(*vec)[tid],act);
// Update thrd_last_action, the last action taken by each thrad
void ModelExecution::add_write_to_lists(ModelAction *write) {
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_wr_thrd_map, write->get_location());
int tid = id_to_int(write->get_tid());
- if (tid >= (int)vec->size())
+ if (tid >= (int)vec->size()) {
+ uint oldsize =vec->size();
vec->resize(priv->next_thread_id);
+ for(uint i=oldsize;i<priv->next_thread_id;i++)
+ new (&(*vec)[i]) action_list_t();
+ }
(*vec)[tid].push_back(write);
}
if (!list)
return NULL;
- action_list_t::reverse_iterator rit = list->rbegin();
+ sllnode<ModelAction*>* rit = list->end();
if (before_fence) {
- for (;rit != list->rend();rit++)
- if (*rit == before_fence)
+ for (;rit != NULL;rit=rit->getPrev())
+ if (rit->getVal() == before_fence)
break;
- ASSERT(*rit == before_fence);
- rit++;
+ ASSERT(rit->getVal() == before_fence);
+ rit=rit->getPrev();
}
- for (;rit != list->rend();rit++)
- if ((*rit)->is_fence() && (tid == (*rit)->get_tid()) && (*rit)->is_seqcst())
- return *rit;
+ for (;rit != NULL;rit=rit->getPrev()) {
+ ModelAction *act = rit->getVal();
+ if (act->is_fence() && (tid == act->get_tid()) && act->is_seqcst())
+ return act;
+ }
return NULL;
}
action_list_t *list = obj_map.get(location);
/* Find: max({i in dom(S) | isUnlock(t_i) && samevar(t_i, t)}) */
- action_list_t::reverse_iterator rit;
- for (rit = list->rbegin();rit != list->rend();rit++)
- if ((*rit)->is_unlock() || (*rit)->is_wait())
- return *rit;
+ sllnode<ModelAction*>* rit;
+ for (rit = list->end();rit != NULL;rit=rit->getPrev())
+ if (rit->getVal()->is_unlock() || rit->getVal()->is_wait())
+ return rit->getVal();
return NULL;
}
for (i = 0;i < thrd_lists->size();i++) {
/* Iterate over actions in thread, starting from most recent */
action_list_t *list = &(*thrd_lists)[i];
- action_list_t::reverse_iterator rit;
- for (rit = list->rbegin();rit != list->rend();rit++) {
- ModelAction *act = *rit;
+ sllnode<ModelAction *> * rit;
+ for (rit = list->end();rit != NULL;rit=rit->getPrev()) {
+ ModelAction *act = rit->getVal();
if (act == curr)
continue;
return act;
}
-static void print_list(const action_list_t *list)
+static void print_list(action_list_t *list)
{
- action_list_t::const_iterator it;
+ sllnode<ModelAction*> *it;
model_print("------------------------------------------------------------------------------------\n");
model_print("# t Action type MO Location Value Rf CV\n");
unsigned int hash = 0;
- for (it = list->begin();it != list->end();it++) {
- const ModelAction *act = *it;
+ for (it = list->begin();it != NULL;it=it->getNext()) {
+ const ModelAction *act = it->getVal();
if (act->get_seq_number() > 0)
act->print();
- hash = hash^(hash<<3)^((*it)->hash());
+ hash = hash^(hash<<3)^(it->getVal()->hash());
}
model_print("HASH %u\n", hash);
model_print("------------------------------------------------------------------------------------\n");
}
#if SUPPORT_MOD_ORDER_DUMP
-void ModelExecution::dumpGraph(char *filename) const
+void ModelExecution::dumpGraph(char *filename)
{
char buffer[200];
sprintf(buffer, "%s.dot", filename);
mo_graph->dumpNodes(file);
ModelAction **thread_array = (ModelAction **)model_calloc(1, sizeof(ModelAction *) * get_num_threads());
- for (action_list_t::const_iterator it = action_trace.begin();it != action_trace.end();it++) {
- ModelAction *act = *it;
+ for (sllnode<ModelAction*>* it = action_trace.begin();it != NULL;it=it->getNext()) {
+ ModelAction *act = it->getVal();
if (act->is_read()) {
mo_graph->dot_print_node(file, act);
mo_graph->dot_print_edge(file,
#endif
/** @brief Prints an execution trace summary. */
-void ModelExecution::print_summary() const
+void ModelExecution::print_summary()
{
#if SUPPORT_MOD_ORDER_DUMP
char buffername[100];
Thread * ModelExecution::action_select_next_thread(const ModelAction *curr) const
{
/* Do not split atomic RMW */
- if (curr->is_rmwr())
+ if (curr->is_rmwr() && !paused_by_fuzzer(curr))
return get_thread(curr);
/* Follow CREATE with the created thread */
/* which is not needed, because model.cc takes care of this */
return NULL;
}
+/** @param act A read atomic action */
+bool ModelExecution::paused_by_fuzzer(const ModelAction * act) const
+{
+ ASSERT(act->is_read());
+
+ // Actions paused by fuzzer have their sequence number reset to 0
+ return act->get_seq_number() == 0;
+}
+
/**
* Takes the next step in the execution, if possible.
* @param curr The current step to take
curr = check_current_action(curr);
ASSERT(curr);
- /* Process this action in ModelHistory for records*/
- model->get_history()->process_action( curr, curr->get_tid() );
+ /* Process this action in ModelHistory for records */
+// model->get_history()->process_action( curr, curr->get_tid() );
if (curr_thrd->is_blocked() || curr_thrd->is_complete())
scheduler->remove_thread(curr_thrd);