thrd_last_action(1),
thrd_last_fence_release(),
priv(new struct model_snapshot_members ()),
- mo_graph(new CycleGraph()),
+ mo_graph(new CycleGraph()),
fuzzer(new Fuzzer()),
thrd_func_list(),
- thrd_func_inst_lists()
+ thrd_func_inst_lists(),
+ isfinished(false)
{
/* Initialize a model-checker thread, for special ModelActions */
model_thread = new Thread(get_next_id());
return priv->bugs.size() != 0;
}
+/** @return True, if any fatal bugs have been reported for this execution.
+ * Any bug other than a data race is considered a fatal bug. Data races
+ * are not considered fatal unless the number of races is exceeds
+ * a threshold (temporarily set as 15).
+ */
+bool ModelExecution::have_fatal_bug_reports() const
+{
+ return priv->bugs.size() != 0;
+}
+
SnapVector<bug_message *> * ModelExecution::get_bugs() const
{
return &priv->bugs;
return true;
}
+ModelAction * ModelExecution::convertNonAtomicStore(void * location) {
+ uint64_t value = *((const uint64_t *) location);
+ modelclock_t storeclock;
+ thread_id_t storethread;
+ getStoreThreadAndClock(location, &storethread, &storeclock);
+ setAtomicStoreFlag(location);
+ ModelAction * act = new ModelAction(NONATOMIC_WRITE, memory_order_relaxed, location, value, get_thread(storethread));
+ act->set_seq_number(storeclock);
+ add_normal_write_to_lists(act);
+ add_write_to_lists(act);
+ w_modification_order(act);
+ return act;
+}
/**
* Processes a read model action.
void ModelExecution::process_read(ModelAction *curr, SnapVector<ModelAction *> * rf_set)
{
SnapVector<const ModelAction *> * priorset = new SnapVector<const ModelAction *>();
- while(true) {
+ bool hasnonatomicstore = hasNonAtomicStore(curr->get_location());
+ if (hasnonatomicstore) {
+ ModelAction * nonatomicstore = convertNonAtomicStore(curr->get_location());
+ rf_set->push_back(nonatomicstore);
+ }
+ while(true) {
int index = fuzzer->selectWrite(curr, rf_set);
ModelAction *rf = (*rf_set)[index];
continue;
/* Establish hypothetical release sequences */
- ClockVector *cv = get_hb_from_write(act);
- if (curr->get_cv()->merge(cv))
+ ClockVector *cv = get_hb_from_write(act->get_reads_from());
+ if (cv != NULL && curr->get_cv()->merge(cv))
updated = true;
}
}
* @param curr The current action
* @return True if synchronization was updated or a thread completed
*/
-bool ModelExecution::process_thread_action(ModelAction *curr)
+void ModelExecution::process_thread_action(ModelAction *curr)
{
- bool updated = false;
-
switch (curr->get_type()) {
case THREAD_CREATE: {
thrd_t *thrd = (thrd_t *)curr->get_location();
Thread *blocking = curr->get_thread_operand();
ModelAction *act = get_last_action(blocking->get_id());
synchronize(act, curr);
- updated = true; /* trigger rel-seq checks */
break;
}
case PTHREAD_JOIN: {
Thread *blocking = curr->get_thread_operand();
ModelAction *act = get_last_action(blocking->get_id());
synchronize(act, curr);
- updated = true; /* trigger rel-seq checks */
break; // WL: to be add (modified)
}
+ case THREADONLY_FINISH:
case THREAD_FINISH: {
Thread *th = get_thread(curr);
+ if (curr == THREAD_FINISH &&
+ th == model->getInitThread()) {
+ th->complete();
+ setFinished();
+ break;
+ }
+
/* Wake up any joining threads */
for (unsigned int i = 0;i < get_num_threads();i++) {
Thread *waiting = get_thread(int_to_id(i));
scheduler->wake(waiting);
}
th->complete();
- updated = true; /* trigger rel-seq checks */
break;
}
case THREAD_START: {
default:
break;
}
-
- return updated;
}
/**
if (act->happens_before(curr)) {
if (i==0) {
if (last_sc_fence_local == NULL ||
- (*last_sc_fence_local < *prev_same_thread)) {
+ (*last_sc_fence_local < *act)) {
prev_same_thread = act;
}
}
unsigned int i;
ASSERT(curr->is_write());
+ SnapList<ModelAction *> edgeset;
+
if (curr->is_seqcst()) {
/* We have to at least see the last sequentially consistent write,
so we are initialized. */
ModelAction *last_seq_cst = get_last_seq_cst_write(curr);
if (last_seq_cst != NULL) {
- mo_graph->addEdge(last_seq_cst, curr);
+ edgeset.push_back(last_seq_cst);
}
+ //update map for next query
+ obj_last_sc_map.put(curr->get_location(), curr);
}
/* Last SC fence in the current thread */
/* Iterate over actions in thread, starting from most recent */
action_list_t *list = &(*thrd_lists)[i];
action_list_t::reverse_iterator rit;
- bool force_edge = false;
for (rit = list->rbegin();rit != list->rend();rit++) {
ModelAction *act = *rit;
if (act == curr) {
* 3) If normal write, we need to look at earlier actions, so
* continue processing list.
*/
- force_edge = true;
if (curr->is_rmw()) {
if (curr->get_reads_from() != NULL)
break;
/* C++, Section 29.3 statement 7 */
if (last_sc_fence_thread_before && act->is_write() &&
*act < *last_sc_fence_thread_before) {
- mo_graph->addEdge(act, curr, force_edge);
+ edgeset.push_back(act);
break;
}
* readfrom(act) --mo--> act
*/
if (act->is_write())
- mo_graph->addEdge(act, curr, force_edge);
+ edgeset.push_back(act);
else if (act->is_read()) {
//if previous read accessed a null, just keep going
- mo_graph->addEdge(act->get_reads_from(), curr, force_edge);
+ edgeset.push_back(act->get_reads_from());
}
break;
}
}
}
+ mo_graph->addEdges(&edgeset, curr);
+
}
/**
}
}
-void ModelExecution::add_write_to_lists(ModelAction *write) {
- // Update seq_cst map
- if (write->is_seqcst())
- obj_last_sc_map.put(write->get_location(), write);
+void insertIntoActionList(action_list_t *list, ModelAction *act) {
+ action_list_t::reverse_iterator rit = list->rbegin();
+ modelclock_t next_seq = act->get_seq_number();
+ if (rit == list->rend() || (*rit)->get_seq_number() == next_seq)
+ list->push_back(act);
+ else {
+ for(;rit != list->rend();rit++) {
+ if ((*rit)->get_seq_number() == next_seq) {
+ action_list_t::iterator it = rit.base();
+ list->insert(it, act);
+ break;
+ }
+ }
+ }
+}
+
+void insertIntoActionListAndSetCV(action_list_t *list, ModelAction *act) {
+ action_list_t::reverse_iterator rit = list->rbegin();
+ modelclock_t next_seq = act->get_seq_number();
+ if (rit == list->rend()) {
+ act->create_cv(NULL);
+ } else if ((*rit)->get_seq_number() == next_seq) {
+ act->create_cv((*rit));
+ list->push_back(act);
+ } else {
+ for(;rit != list->rend();rit++) {
+ if ((*rit)->get_seq_number() == next_seq) {
+ act->create_cv((*rit));
+ action_list_t::iterator it = rit.base();
+ list->insert(it, act);
+ break;
+ }
+ }
+ }
+}
+/**
+ * Performs various bookkeeping operations for a normal write. The
+ * complication is that we are typically inserting a normal write
+ * lazily, so we need to insert it into the middle of lists.
+ *
+ * @param act is the ModelAction to add.
+ */
+
+void ModelExecution::add_normal_write_to_lists(ModelAction *act)
+{
+ int tid = id_to_int(act->get_tid());
+ insertIntoActionListAndSetCV(&action_trace, act);
+
+ action_list_t *list = get_safe_ptr_action(&obj_map, act->get_location());
+ insertIntoActionList(list, act);
+
+ // Update obj_thrd_map, a per location, per thread, order of actions
+ SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, act->get_location());
+ if (tid >= (int)vec->size())
+ vec->resize(priv->next_thread_id);
+ insertIntoActionList(&(*vec)[tid],act);
+
+ // Update thrd_last_action, the last action taken by each thrad
+ if (thrd_last_action[tid]->get_seq_number() == act->get_seq_number())
+ thrd_last_action[tid] = act;
+}
+
+
+void ModelExecution::add_write_to_lists(ModelAction *write) {
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_wr_thrd_map, write->get_location());
int tid = id_to_int(write->get_tid());
if (tid >= (int)vec->size())
curr = check_current_action(curr);
ASSERT(curr);
- // model_print("poitner loc: %p, thread: %d, type: %d, order: %d, position: %s\n", curr, curr->get_tid(), curr->get_type(), curr->get_mo(), curr->get_position() );
- model->get_history()->add_func_atomic( curr, curr_thrd->get_id() );
+ /* Process this action in ModelHistory for records*/
+ model->get_history()->process_action( curr, curr->get_tid() );
if (curr_thrd->is_blocked() || curr_thrd->is_complete())
scheduler->remove_thread(curr_thrd);