Merge branch 'firefox-test' of /home/git/random-fuzzer into firefox-test
[c11tester.git] / execution.cc
index a76a3e18ac5251605ff4a24db3ba43fb477c16df..04314d194c17058713d1107911b7377b692c5a25 100644 (file)
@@ -53,23 +53,30 @@ ModelExecution::ModelExecution(ModelChecker *m, Scheduler *scheduler) :
        scheduler(scheduler),
        thread_map(2),  /* We'll always need at least 2 threads */
        pthread_map(0),
-       pthread_counter(1),
+       pthread_counter(2),
        action_trace(),
        obj_map(),
        condvar_waiters_map(),
        obj_thrd_map(),
+       obj_wr_thrd_map(),
+       obj_last_sc_map(),
        mutex_map(),
+       cond_map(),
        thrd_last_action(1),
        thrd_last_fence_release(),
        priv(new struct model_snapshot_members ()),
        mo_graph(new CycleGraph()),
+#ifdef NEWFUZZER
+       fuzzer(new NewFuzzer()),
+#else
        fuzzer(new Fuzzer()),
+#endif
        isfinished(false)
 {
        /* Initialize a model-checker thread, for special ModelActions */
        model_thread = new Thread(get_next_id());
        add_thread(model_thread);
-       fuzzer->register_engine(this);
+       fuzzer->register_engine(m, this);
        scheduler->register_engine(this);
 #ifdef TLS
        pthread_key_create(&pthreadkey, tlsdestructor);
@@ -91,26 +98,50 @@ int ModelExecution::get_execution_number() const
        return model->get_execution_number();
 }
 
-static action_list_t * get_safe_ptr_action(HashTable<const void *, action_list_t *, uintptr_t, 2> * hash, void * ptr)
+static SnapVector<action_list_t> * get_safe_ptr_vect_action(HashTable<const void *, SnapVector<action_list_t> *, uintptr_t, 2> * hash, void * ptr)
 {
-       action_list_t *tmp = hash->get(ptr);
+       SnapVector<action_list_t> *tmp = hash->get(ptr);
        if (tmp == NULL) {
-               tmp = new action_list_t();
+               tmp = new SnapVector<action_list_t>();
                hash->put(ptr, tmp);
        }
        return tmp;
 }
 
-static SnapVector<action_list_t> * get_safe_ptr_vect_action(HashTable<const void *, SnapVector<action_list_t> *, uintptr_t, 2> * hash, void * ptr)
+static simple_action_list_t * get_safe_ptr_action(HashTable<const void *, simple_action_list_t *, uintptr_t, 2> * hash, void * ptr)
 {
-       SnapVector<action_list_t> *tmp = hash->get(ptr);
+       simple_action_list_t *tmp = hash->get(ptr);
        if (tmp == NULL) {
-               tmp = new SnapVector<action_list_t>();
+               tmp = new simple_action_list_t();
+               hash->put(ptr, tmp);
+       }
+       return tmp;
+}
+
+static SnapVector<simple_action_list_t> * get_safe_ptr_vect_action(HashTable<const void *, SnapVector<simple_action_list_t> *, uintptr_t, 2> * hash, void * ptr)
+{
+       SnapVector<simple_action_list_t> *tmp = hash->get(ptr);
+       if (tmp == NULL) {
+               tmp = new SnapVector<simple_action_list_t>();
                hash->put(ptr, tmp);
        }
        return tmp;
 }
 
+/**
+ * When vectors of action lists are reallocated due to resize, the root address of
+ * action lists may change. Hence we need to fix the parent pointer of the children
+ * of root.
+ */
+static void fixup_action_list (SnapVector<action_list_t> * vec)
+{
+       for (uint i = 0; i < vec->size(); i++) {
+               action_list_t * list = &(*vec)[i];
+               if (list != NULL)
+                       list->fixupParent();
+       }
+}
+
 /** @return a thread ID for a new Thread */
 thread_id_t ModelExecution::get_next_id()
 {
@@ -275,7 +306,9 @@ ModelAction * ModelExecution::convertNonAtomicStore(void * location) {
        add_normal_write_to_lists(act);
        add_write_to_lists(act);
        w_modification_order(act);
+#ifdef NEWFUZZER
        model->get_history()->process_action(act, act->get_tid());
+#endif
        return act;
 }
 
@@ -320,6 +353,10 @@ bool ModelExecution::process_read(ModelAction *curr, SnapVector<ModelAction *> *
                        read_from(curr, rf);
                        get_thread(curr)->set_return_value(curr->get_return_value());
                        delete priorset;
+                       //Update acquire fence clock vector
+                       ClockVector * hbcv = get_hb_from_write(curr->get_reads_from());
+                       if (hbcv != NULL)
+                               get_thread(curr)->get_acq_fence_cv()->merge(hbcv);
                        return canprune && (curr->get_type() == ATOMIC_READ);
                }
                priorset->clear();
@@ -367,6 +404,8 @@ bool ModelExecution::process_mutex(ModelAction *curr)
                //TODO: FIND SOME BETTER WAY TO CHECK LOCK INITIALIZED OR NOT
                //if (curr->get_cv()->getClock(state->alloc_tid) <= state->alloc_clock)
                //      assert_bug("Lock access before initialization");
+
+               // TODO: lock count for recursive mutexes
                state->locked = get_thread(curr);
                ModelAction *unlock = get_last_unlock(curr);
                //synchronize with the previous unlock statement
@@ -390,8 +429,17 @@ bool ModelExecution::process_mutex(ModelAction *curr)
                        /* unlock the lock - after checking who was waiting on it */
                        state->locked = NULL;
 
-                       /* disable this thread */
-                       get_safe_ptr_action(&condvar_waiters_map, curr->get_location())->push_back(curr);
+                       /* remove old wait action and disable this thread */
+                       simple_action_list_t * waiters = get_safe_ptr_action(&condvar_waiters_map, curr->get_location());
+                       for (sllnode<ModelAction *> * it = waiters->begin(); it != NULL; it = it->getNext()) {
+                               ModelAction * wait = it->getVal();
+                               if (wait->get_tid() == curr->get_tid()) {
+                                       waiters->erase(it);
+                                       break;
+                               }
+                       }
+
+                       waiters->push_back(curr);
                        scheduler->sleep(get_thread(curr));
                }
 
@@ -408,6 +456,7 @@ bool ModelExecution::process_mutex(ModelAction *curr)
                //FAILS AND IN THE CASE IT DOESN'T...  TIMED WAITS
                //MUST EVENMTUALLY RELEASE...
 
+               // TODO: lock count for recursive mutexes
                /* wake up the other threads */
                for (unsigned int i = 0;i < get_num_threads();i++) {
                        Thread *t = get_thread(int_to_id(i));
@@ -421,7 +470,7 @@ bool ModelExecution::process_mutex(ModelAction *curr)
                break;
        }
        case ATOMIC_NOTIFY_ALL: {
-               action_list_t *waiters = get_safe_ptr_action(&condvar_waiters_map, curr->get_location());
+               simple_action_list_t *waiters = get_safe_ptr_action(&condvar_waiters_map, curr->get_location());
                //activate all the waiting threads
                for (sllnode<ModelAction *> * rit = waiters->begin();rit != NULL;rit=rit->getNext()) {
                        scheduler->wake(get_thread(rit->getVal()));
@@ -430,7 +479,7 @@ bool ModelExecution::process_mutex(ModelAction *curr)
                break;
        }
        case ATOMIC_NOTIFY_ONE: {
-               action_list_t *waiters = get_safe_ptr_action(&condvar_waiters_map, curr->get_location());
+               simple_action_list_t *waiters = get_safe_ptr_action(&condvar_waiters_map, curr->get_location());
                if (waiters->size() != 0) {
                        Thread * thread = fuzzer->selectNotify(waiters);
                        scheduler->wake(thread);
@@ -460,7 +509,7 @@ void ModelExecution::process_write(ModelAction *curr)
  * @param curr The ModelAction to process
  * @return True if synchronization was updated
  */
-bool ModelExecution::process_fence(ModelAction *curr)
+void ModelExecution::process_fence(ModelAction *curr)
 {
        /*
         * fence-relaxed: no-op
@@ -470,36 +519,9 @@ bool ModelExecution::process_fence(ModelAction *curr)
         *   sequences
         * fence-seq-cst: MO constraints formed in {r,w}_modification_order
         */
-       bool updated = false;
        if (curr->is_acquire()) {
-               action_list_t *list = &action_trace;
-               sllnode<ModelAction *> * rit;
-               /* Find X : is_read(X) && X --sb-> curr */
-               for (rit = list->end();rit != NULL;rit=rit->getPrev()) {
-                       ModelAction *act = rit->getVal();
-                       if (act == curr)
-                               continue;
-                       if (act->get_tid() != curr->get_tid())
-                               continue;
-                       /* Stop at the beginning of the thread */
-                       if (act->is_thread_start())
-                               break;
-                       /* Stop once we reach a prior fence-acquire */
-                       if (act->is_fence() && act->is_acquire())
-                               break;
-                       if (!act->is_read())
-                               continue;
-                       /* read-acquire will find its own release sequences */
-                       if (act->is_acquire())
-                               continue;
-
-                       /* Establish hypothetical release sequences */
-                       ClockVector *cv = get_hb_from_write(act->get_reads_from());
-                       if (cv != NULL && curr->get_cv()->merge(cv))
-                               updated = true;
-               }
+               curr->get_cv()->merge(get_thread(curr)->get_acq_fence_cv());
        }
-       return updated;
 }
 
 /**
@@ -682,8 +704,15 @@ bool ModelExecution::check_action_enabled(ModelAction *curr) {
        if (curr->is_lock()) {
                cdsc::mutex *lock = curr->get_mutex();
                struct cdsc::mutex_state *state = lock->get_state();
-               if (state->locked)
+               if (state->locked) {
+                       Thread *lock_owner = (Thread *)state->locked;
+                       Thread *curr_thread = get_thread(curr);
+                       if (lock_owner == curr_thread && state->type == PTHREAD_MUTEX_RECURSIVE) {
+                               return true;
+                       }
+
                        return false;
+               }
        } else if (curr->is_thread_join()) {
                Thread *blocking = curr->get_thread_operand();
                if (!blocking->is_complete()) {
@@ -799,6 +828,8 @@ bool ModelExecution::r_modification_order(ModelAction *curr, const ModelAction *
                thrd_lists->resize(priv->next_thread_id);
                for(uint i = oldsize;i < priv->next_thread_id;i++)
                        new (&(*thrd_lists)[i]) action_list_t();
+
+               fixup_action_list(thrd_lists);
        }
 
        ModelAction *prev_same_thread = NULL;
@@ -1119,12 +1150,12 @@ void ModelExecution::add_action_to_lists(ModelAction *act, bool canprune)
 {
        int tid = id_to_int(act->get_tid());
        if ((act->is_fence() && act->is_seqcst()) || act->is_unlock()) {
-               action_list_t *list = get_safe_ptr_action(&obj_map, act->get_location());
+               simple_action_list_t *list = get_safe_ptr_action(&obj_map, act->get_location());
                act->setActionRef(list->add_back(act));
        }
 
        // Update action trace, a total order of all actions
-       act->setTraceRef(action_trace.add_back(act));
+       action_trace.addAction(act);
 
 
        // Update obj_thrd_map, a per location, per thread, order of actions
@@ -1134,9 +1165,11 @@ void ModelExecution::add_action_to_lists(ModelAction *act, bool canprune)
                vec->resize(priv->next_thread_id);
                for(uint i = oldsize;i < priv->next_thread_id;i++)
                        new (&(*vec)[i]) action_list_t();
+
+               fixup_action_list(vec);
        }
        if (!canprune && (act->is_read() || act->is_write()))
-               act->setThrdMapRef((*vec)[tid].add_back(act));
+               (*vec)[tid].addAction(act);
 
        // Update thrd_last_action, the last action taken by each thread
        if ((int)thrd_last_action.size() <= tid)
@@ -1156,39 +1189,13 @@ void ModelExecution::add_action_to_lists(ModelAction *act, bool canprune)
        }
 }
 
-sllnode<ModelAction *>* insertIntoActionList(action_list_t *list, ModelAction *act) {
-       sllnode<ModelAction*> * rit = list->end();
-       modelclock_t next_seq = act->get_seq_number();
-       if (rit == NULL || (rit->getVal()->get_seq_number() <= next_seq))
-               return list->add_back(act);
-       else {
-               for(;rit != NULL;rit=rit->getPrev()) {
-                       if (rit->getVal()->get_seq_number() <= next_seq) {
-                               return list->insertAfter(rit, act);
-                       }
-               }
-               return list->add_front(act);
-       }
+void insertIntoActionList(action_list_t *list, ModelAction *act) {
+       list->addAction(act);
 }
 
-sllnode<ModelAction *>* insertIntoActionListAndSetCV(action_list_t *list, ModelAction *act) {
-       sllnode<ModelAction*> * rit = list->end();
-       modelclock_t next_seq = act->get_seq_number();
-       if (rit == NULL) {
-               act->create_cv(NULL);
-               return list->add_back(act);
-       } else if (rit->getVal()->get_seq_number() <= next_seq) {
-               act->create_cv(rit->getVal());
-               return list->add_back(act);
-       } else {
-               for(;rit != NULL;rit=rit->getPrev()) {
-                       if (rit->getVal()->get_seq_number() <= next_seq) {
-                               act->create_cv(rit->getVal());
-                               return list->insertAfter(rit, act);
-                       }
-               }
-               return list->add_front(act);
-       }
+void insertIntoActionListAndSetCV(action_list_t *list, ModelAction *act) {
+       act->create_cv(NULL);
+       list->addAction(act);
 }
 
 /**
@@ -1202,7 +1209,7 @@ sllnode<ModelAction *>* insertIntoActionListAndSetCV(action_list_t *list, ModelA
 void ModelExecution::add_normal_write_to_lists(ModelAction *act)
 {
        int tid = id_to_int(act->get_tid());
-       act->setTraceRef(insertIntoActionListAndSetCV(&action_trace, act));
+       insertIntoActionListAndSetCV(&action_trace, act);
 
        // Update obj_thrd_map, a per location, per thread, order of actions
        SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, act->get_location());
@@ -1211,8 +1218,10 @@ void ModelExecution::add_normal_write_to_lists(ModelAction *act)
                vec->resize(priv->next_thread_id);
                for(uint i=oldsize;i<priv->next_thread_id;i++)
                        new (&(*vec)[i]) action_list_t();
+
+               fixup_action_list(vec);
        }
-       act->setThrdMapRef(insertIntoActionList(&(*vec)[tid],act));
+       insertIntoActionList(&(*vec)[tid],act);
 
        ModelAction * lastact = thrd_last_action[tid];
        // Update thrd_last_action, the last action taken by each thrad
@@ -1222,13 +1231,13 @@ void ModelExecution::add_normal_write_to_lists(ModelAction *act)
 
 
 void ModelExecution::add_write_to_lists(ModelAction *write) {
-       SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_wr_thrd_map, write->get_location());
+       SnapVector<simple_action_list_t> *vec = get_safe_ptr_vect_action(&obj_wr_thrd_map, write->get_location());
        int tid = id_to_int(write->get_tid());
        if (tid >= (int)vec->size()) {
                uint oldsize =vec->size();
                vec->resize(priv->next_thread_id);
                for(uint i=oldsize;i<priv->next_thread_id;i++)
-                       new (&(*vec)[i]) action_list_t();
+                       new (&(*vec)[i]) simple_action_list_t();
        }
        write->setActionRef((*vec)[tid].add_back(write));
 }
@@ -1286,7 +1295,7 @@ ModelAction * ModelExecution::get_last_seq_cst_write(ModelAction *curr) const
 ModelAction * ModelExecution::get_last_seq_cst_fence(thread_id_t tid, const ModelAction *before_fence) const
 {
        /* All fences should have location FENCE_LOCATION */
-       action_list_t *list = obj_map.get(FENCE_LOCATION);
+       simple_action_list_t *list = obj_map.get(FENCE_LOCATION);
 
        if (!list)
                return NULL;
@@ -1322,7 +1331,7 @@ ModelAction * ModelExecution::get_last_unlock(ModelAction *curr) const
 {
        void *location = curr->get_location();
 
-       action_list_t *list = obj_map.get(location);
+       simple_action_list_t *list = obj_map.get(location);
        if (list == NULL)
                return NULL;
 
@@ -1378,7 +1387,7 @@ bool valequals(uint64_t val1, uint64_t val2, int size) {
  */
 SnapVector<ModelAction *> *  ModelExecution::build_may_read_from(ModelAction *curr)
 {
-       SnapVector<action_list_t> *thrd_lists = obj_wr_thrd_map.get(curr->get_location());
+       SnapVector<simple_action_list_t> *thrd_lists = obj_wr_thrd_map.get(curr->get_location());
        unsigned int i;
        ASSERT(curr->is_read());
 
@@ -1393,7 +1402,7 @@ SnapVector<ModelAction *> *  ModelExecution::build_may_read_from(ModelAction *cu
        if (thrd_lists != NULL)
                for (i = 0;i < thrd_lists->size();i++) {
                        /* Iterate over actions in thread, starting from most recent */
-                       action_list_t *list = &(*thrd_lists)[i];
+                       simple_action_list_t *list = &(*thrd_lists)[i];
                        sllnode<ModelAction *> * rit;
                        for (rit = list->end();rit != NULL;rit=rit->getPrev()) {
                                ModelAction *act = rit->getVal();
@@ -1518,6 +1527,40 @@ void ModelExecution::print_summary()
 
 }
 
+void ModelExecution::print_tail()
+{
+       model_print("Execution trace %d:\n", get_execution_number());
+
+       sllnode<ModelAction*> *it;
+
+       model_print("------------------------------------------------------------------------------------\n");
+       model_print("#    t    Action type     MO       Location         Value               Rf  CV\n");
+       model_print("------------------------------------------------------------------------------------\n");
+
+       unsigned int hash = 0;
+
+       int length = 25;
+       int counter = 0;
+       SnapList<ModelAction *> list;
+       for (it = action_trace.end();it != NULL;it = it->getPrev()) {
+               if (counter > length)
+                       break;
+
+               ModelAction * act = it->getVal();
+               list.push_front(act);
+               counter++;
+       }
+
+       for (it = list.begin();it != NULL;it=it->getNext()) {
+               const ModelAction *act = it->getVal();
+               if (act->get_seq_number() > 0)
+                       act->print();
+               hash = hash^(hash<<3)^(it->getVal()->hash());
+       }
+       model_print("HASH %u\n", hash);
+       model_print("------------------------------------------------------------------------------------\n");
+}
+
 /**
  * Add a Thread to the system for the first time. Should only be called once
  * per thread.
@@ -1562,14 +1605,21 @@ Thread * ModelExecution::get_thread(const ModelAction *act) const
  * @return A Thread reference
  */
 Thread * ModelExecution::get_pthread(pthread_t pid) {
+       // pid 1 is reserved for the main thread, pthread ids should start from 2
+       if (pid == 1)
+               return get_thread(pid);
+
        union {
                pthread_t p;
                uint32_t v;
        } x;
        x.p = pid;
        uint32_t thread_id = x.v;
-       if (thread_id < pthread_counter + 1) return pthread_map[thread_id];
-       else return NULL;
+
+       if (thread_id < pthread_counter + 1)
+               return pthread_map[thread_id];
+       else
+               return NULL;
 }
 
 /**
@@ -1606,7 +1656,7 @@ bool ModelExecution::is_enabled(thread_id_t tid) const
 Thread * ModelExecution::action_select_next_thread(const ModelAction *curr) const
 {
        /* Do not split atomic RMW */
-       if (curr->is_rmwr() && !paused_by_fuzzer(curr))
+       if (curr->is_rmwr())
                return get_thread(curr);
        /* Follow CREATE with the created thread */
        /* which is not needed, because model.cc takes care of this */
@@ -1618,15 +1668,6 @@ Thread * ModelExecution::action_select_next_thread(const ModelAction *curr) cons
        return NULL;
 }
 
-/** @param act A read atomic action */
-bool ModelExecution::paused_by_fuzzer(const ModelAction * act) const
-{
-       ASSERT(act->is_read());
-
-       // Actions paused by fuzzer have their sequence number reset to 0
-       return act->get_seq_number() == 0;
-}
-
 /**
  * Takes the next step in the execution, if possible.
  * @param curr The current step to take
@@ -1643,8 +1684,9 @@ Thread * ModelExecution::take_step(ModelAction *curr)
        ASSERT(curr);
 
        /* Process this action in ModelHistory for records */
+#ifdef NEWFUZZER
        model->get_history()->process_action( curr, curr->get_tid() );
-
+#endif
        if (curr_thrd->is_blocked() || curr_thrd->is_complete())
                scheduler->remove_thread(curr_thrd);
 
@@ -1655,22 +1697,16 @@ Thread * ModelExecution::take_step(ModelAction *curr)
 
 void ModelExecution::removeAction(ModelAction *act) {
        {
-               sllnode<ModelAction *> * listref = act->getTraceRef();
-               if (listref != NULL) {
-                       action_trace.erase(listref);
-               }
+               action_trace.removeAction(act);
        }
        {
-               sllnode<ModelAction *> * listref = act->getThrdMapRef();
-               if (listref != NULL) {
-                       SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, act->get_location());
-                       (*vec)[act->get_tid()].erase(listref);
-               }
+               SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, act->get_location());
+               (*vec)[act->get_tid()].removeAction(act);
        }
        if ((act->is_fence() && act->is_seqcst()) || act->is_unlock()) {
                sllnode<ModelAction *> * listref = act->getActionRef();
                if (listref != NULL) {
-                       action_list_t *list = get_safe_ptr_action(&obj_map, act->get_location());
+                       simple_action_list_t *list = get_safe_ptr_action(&obj_map, act->get_location());
                        list->erase(listref);
                }
        } else if (act->is_wait()) {
@@ -1682,9 +1718,10 @@ void ModelExecution::removeAction(ModelAction *act) {
        } else if (act->is_free()) {
                sllnode<ModelAction *> * listref = act->getActionRef();
                if (listref != NULL) {
-                       SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_wr_thrd_map, act->get_location());
+                       SnapVector<simple_action_list_t> *vec = get_safe_ptr_vect_action(&obj_wr_thrd_map, act->get_location());
                        (*vec)[act->get_tid()].erase(listref);
                }
+
                //Clear it from last_sc_map
                if (obj_last_sc_map.get(act->get_location()) == act) {
                        obj_last_sc_map.remove(act->get_location());
@@ -1718,7 +1755,7 @@ ClockVector * ModelExecution::computeMinimalCV() {
 /** Sometimes we need to remove an action that is the most recent in the thread.  This happens if it is mo before action in other threads.  In that case we need to create a replacement latest ModelAction */
 
 void ModelExecution::fixupLastAct(ModelAction *act) {
-       ModelAction *newact = new ModelAction(ATOMIC_NOP, std::memory_order_seq_cst, get_thread(act->get_tid()));
+       ModelAction *newact = new ModelAction(ATOMIC_NOP, std::memory_order_seq_cst, NULL, VALUE_NONE, get_thread(act->get_tid()));
        newact->set_seq_number(get_next_seq_num());
        newact->create_cv(act);
        newact->set_last_fence_release(act->get_last_fence_release());
@@ -1728,6 +1765,9 @@ void ModelExecution::fixupLastAct(ModelAction *act) {
 /** Compute which actions to free.  */
 
 void ModelExecution::collectActions() {
+       if (priv->used_sequence_numbers < params->traceminsize)
+               return;
+
        //Compute minimal clock vector for all live threads
        ClockVector *cvmin = computeMinimalCV();
        SnapVector<CycleNode *> * queue = new SnapVector<CycleNode *>();
@@ -1802,6 +1842,7 @@ void ModelExecution::collectActions() {
                                        if (islastact) {
                                                fixupLastAct(act);
                                        }
+
                                        delete act;
                                        continue;
                                }
@@ -1873,6 +1914,11 @@ void ModelExecution::collectActions() {
                        modelclock_t tid_clock = cvmin->getClock(act_tid);
                        if (actseq <= tid_clock) {
                                removeAction(act);
+                               // Remove reference to act from thrd_last_fence_release
+                               int thread_id = id_to_int( act->get_tid() );
+                               if (thrd_last_fence_release[thread_id] == act) {
+                                       thrd_last_fence_release[thread_id] = NULL;
+                               }
                                delete act;
                                continue;
                        }
@@ -1898,18 +1944,17 @@ void ModelExecution::collectActions() {
                                delete act;
                                continue;
                        }
+               }
 
-                       //If we don't delete the action, we should remove references to release fences
-                       const ModelAction *rel_fence =act->get_last_fence_release();
-                       if (rel_fence != NULL) {
-                               modelclock_t relfenceseq = rel_fence->get_seq_number();
-                               thread_id_t relfence_tid = rel_fence->get_tid();
-                               modelclock_t tid_clock = cvmin->getClock(relfence_tid);
-                               //Remove references to irrelevant release fences
-                               if (relfenceseq <= tid_clock)
-                                       act->set_last_fence_release(NULL);
-                       }
-
+               //If we don't delete the action, we should remove references to release fences
+               const ModelAction *rel_fence =act->get_last_fence_release();
+               if (rel_fence != NULL) {
+                       modelclock_t relfenceseq = rel_fence->get_seq_number();
+                       thread_id_t relfence_tid = rel_fence->get_tid();
+                       modelclock_t tid_clock = cvmin->getClock(relfence_tid);
+                       //Remove references to irrelevant release fences
+                       if (relfenceseq <= tid_clock)
+                               act->set_last_fence_release(NULL);
                }
        }