SNAPSHOTALLOC
private:
+ void addEdge(CycleNode *fromnode, CycleNode *tonode);
void putNode(const ModelAction *act, CycleNode *node);
CycleNode * getNode(const ModelAction *);
HashTable<const CycleNode *, const CycleNode *, uintptr_t, 4, model_malloc, model_calloc, model_free> *discovered;
bool checkReachable(const CycleNode *from, const CycleNode *to) const;
- bool edgeCreatesCycle(const CycleNode *from, const CycleNode *to) const;
-
/** @brief A flag: true if this graph contains cycles */
bool hasCycles;
bool oldCycles;