/** Initializes a CycleGraph object. */
CycleGraph::CycleGraph() :
- discovered(new HashTable<CycleNode *, CycleNode *, uintptr_t, 4, model_malloc, model_calloc, model_free>(16)),
+ discovered(new HashTable<const CycleNode *, const CycleNode *, uintptr_t, 4, model_malloc, model_calloc, model_free>(16)),
hasCycles(false),
oldCycles(false),
hasRMWViolation(false),
delete discovered;
}
+/**
+ * Add a CycleNode to the graph, corresponding to a store ModelAction
+ * @param act The write action that should be added
+ * @param node The CycleNode that corresponds to the store
+ */
+void CycleGraph::putNode(const ModelAction *act, CycleNode *node)
+{
+ actionToNode.put(act, node);
+#if SUPPORT_MOD_ORDER_DUMP
+ nodeList.push_back(node);
+#endif
+}
+
/**
* @brief Returns the CycleNode corresponding to a given ModelAction
* @param action The ModelAction to find a node for
CycleNode *node = actionToNode.get(action);
if (node == NULL) {
node = new CycleNode(action);
- actionToNode.put(action, node);
-#if SUPPORT_MOD_ORDER_DUMP
- nodeList.push_back(node);
-#endif
+ putNode(action, node);
}
return node;
}
CycleNode *fromnode = getNode(from);
CycleNode *tonode = getNode(to);
- if (!hasCycles) {
- // Reflexive edges are cycles
- hasCycles = (from == to);
- }
- if (!hasCycles) {
- // Check for Cycles
- hasCycles = checkReachable(tonode, fromnode);
- }
+ if (!hasCycles)
+ hasCycles = edgeCreatesCycle(fromnode, tonode);
if (fromnode->addEdge(tonode))
rollbackvector.push_back(fromnode);
* for the possibility of sending to's write value to rmwnode
*/
if (rmwnode != NULL && !to->is_rmw()) {
- if (!hasCycles) {
- // Check for Cycles
- hasCycles = checkReachable(tonode, rmwnode);
- }
+ if (!hasCycles)
+ hasCycles = edgeCreatesCycle(rmwnode, tonode);
if (rmwnode->addEdge(tonode))
rollbackvector.push_back(rmwnode);
}
}
+ if (!hasCycles)
+ hasCycles = edgeCreatesCycle(fromnode, rmwnode);
- if (!hasCycles) {
- // Reflexive edges are cycles
- hasCycles = (from == rmw);
- }
- if (!hasCycles) {
- // With promises we could be setting up a cycle here if we aren't
- // careful...avoid it..
- hasCycles = checkReachable(rmwnode, fromnode);
- }
if (fromnode->addEdge(rmwnode))
rollbackvector.push_back(fromnode);
}
}
#endif
+/**
+ * Checks whether the addition of an edge between these two nodes would create
+ * a cycle in the graph.
+ * @param from The CycleNode from which the edge would start
+ * @param to The CycleNode to which the edge would point
+ * @return True if this edge would create a cycle; false otherwise
+ */
+bool CycleGraph::edgeCreatesCycle(const CycleNode *from, const CycleNode *to) const
+{
+ return (from == to) || checkReachable(to, from);
+}
+
/**
* Checks whether one ModelAction can reach another.
* @param from The ModelAction from which to begin exploration
* @param to The CycleNode to reach
* @return True, @a from can reach @a to; otherwise, false
*/
-bool CycleGraph::checkReachable(CycleNode *from, CycleNode *to) const
+bool CycleGraph::checkReachable(const CycleNode *from, const CycleNode *to) const
{
- std::vector< CycleNode *, ModelAlloc<CycleNode *> > queue;
+ std::vector< const CycleNode *, ModelAlloc<const CycleNode *> > queue;
discovered->reset();
queue.push_back(from);
discovered->put(from, from);
while (!queue.empty()) {
- CycleNode *node = queue.back();
+ const CycleNode *node = queue.back();
queue.pop_back();
if (node == to)
return true;
return edges.size();
}
+CycleNode * CycleNode::getBackEdge(unsigned int i) const
+{
+ return back_edges[i];
+}
+
+unsigned int CycleNode::getNumBackEdges() const
+{
+ return back_edges.size();
+}
+
/**
* Adds an edge from this CycleNode to another CycleNode.
* @param node The node to which we add a directed edge
if (edges[i] == node)
return false;
edges.push_back(node);
+ node->back_edges.push_back(this);
return true;
}