cyclegraph: remove redundant code
[c11tester.git] / cyclegraph.cc
index e3d0d8366694d53c44170ba589062df01d179aa0..2dc2eae9503a92f1117be1345441242d3a8f1437 100644 (file)
@@ -62,14 +62,8 @@ void CycleGraph::addEdge(const ModelAction *from, const ModelAction *to)
        CycleNode *fromnode = getNode(from);
        CycleNode *tonode = getNode(to);
 
-       if (!hasCycles) {
-               // Reflexive edges are cycles
-               hasCycles = (from == to);
-       }
-       if (!hasCycles) {
-               // Check for Cycles
+       if (!hasCycles)
                hasCycles = checkReachable(tonode, fromnode);
-       }
 
        if (fromnode->addEdge(tonode))
                rollbackvector.push_back(fromnode);
@@ -86,10 +80,8 @@ void CycleGraph::addEdge(const ModelAction *from, const ModelAction *to)
         * for the possibility of sending to's write value to rmwnode
         */
        if (rmwnode != NULL && !to->is_rmw()) {
-               if (!hasCycles) {
-                       // Check for Cycles
+               if (!hasCycles)
                        hasCycles = checkReachable(tonode, rmwnode);
-               }
 
                if (rmwnode->addEdge(tonode))
                        rollbackvector.push_back(rmwnode);
@@ -131,16 +123,9 @@ void CycleGraph::addRMWEdge(const ModelAction *from, const ModelAction *rmw)
                }
        }
 
-
-       if (!hasCycles) {
-               // Reflexive edges are cycles
-               hasCycles = (from == rmw);
-       }
-       if (!hasCycles) {
-               // With promises we could be setting up a cycle here if we aren't
-               // careful...avoid it..
+       if (!hasCycles)
                hasCycles = checkReachable(rmwnode, fromnode);
-       }
+
        if (fromnode->addEdge(rmwnode))
                rollbackvector.push_back(fromnode);
 }