cyclegraph: change Promise nodes map
[c11tester.git] / action.cc
index 2fb498f4a05baf6dc783f7efdf2efc5bd2db0c9b..2390ecc7bd39f115380172075d14cd9e1c56cbe8 100644 (file)
--- a/action.cc
+++ b/action.cc
@@ -31,6 +31,7 @@ ModelAction::ModelAction(action_type_t type, memory_order order, void *loc,
        location(loc),
        value(value),
        reads_from(NULL),
+       reads_from_promise(NULL),
        last_fence_release(NULL),
        node(NULL),
        seq_number(ACTION_INITIAL_CLOCK),
@@ -252,10 +253,11 @@ void ModelAction::copy_typeandorder(ModelAction * act)
  */
 Thread * ModelAction::get_thread_operand() const
 {
-       if (type == THREAD_CREATE)
-               /* THREAD_CREATE uses (Thread *) for location */
-               return (Thread *)get_location();
-       else if (type == THREAD_JOIN)
+       if (type == THREAD_CREATE) {
+               /* THREAD_CREATE stores its (Thread *) in a thrd_t::priv */
+               thrd_t *thrd = (thrd_t *)get_location();
+               return thrd->priv;
+       } else if (type == THREAD_JOIN)
                /* THREAD_JOIN uses (Thread *) for location */
                return (Thread *)get_location();
        else
@@ -300,13 +302,11 @@ bool ModelAction::could_synchronize_with(const ModelAction *act) const
 
        // Explore interleavings of seqcst writes/fences to guarantee total
        // order of seq_cst operations that don't commute
-       if ((could_be_write() || act->could_be_write() || is_fence() || act->is_fence())
-                       && is_seqcst() && act->is_seqcst())
+       if ((could_be_write() || act->could_be_write() || is_fence() || act->is_fence()) && is_seqcst() && act->is_seqcst())
                return true;
 
-       // Explore synchronizing read/write/fence pairs
-       if (is_acquire() && act->is_release() && (is_read() || is_fence()) &&
-                       (act->could_be_write() || act->is_fence()))
+       // Explore synchronizing read/write pairs
+       if (is_acquire() && act->is_release() && is_read() && act->could_be_write())
                return true;
 
        // lock just released...we can grab lock