2 * Copyright (c) 2016, Peter Thorson. All rights reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met:
6 * * Redistributions of source code must retain the above copyright
7 * notice, this list of conditions and the following disclaimer.
8 * * Redistributions in binary form must reproduce the above copyright
9 * notice, this list of conditions and the following disclaimer in the
10 * documentation and/or other materials provided with the distribution.
11 * * Neither the name of the WebSocket++ Project nor the
12 * names of its contributors may be used to endorse or promote products
13 * derived from this software without specific prior written permission.
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18 * ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
19 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 #include <websocketpp/config/asio_no_tls_client.hpp>
29 #include <websocketpp/client.hpp>
33 typedef websocketpp::client<websocketpp::config::asio_client> client;
35 using websocketpp::lib::placeholders::_1;
36 using websocketpp::lib::placeholders::_2;
37 using websocketpp::lib::bind;
39 // pull out the type of messages sent by our config
40 typedef websocketpp::config::asio_client::message_type::ptr message_ptr;
42 // This message handler will be invoked once for each incoming message. It
43 // prints the message and then sends a copy of the message back to the server.
44 void on_message(client* c, websocketpp::connection_hdl hdl, message_ptr msg) {
45 std::cout << "on_message called with hdl: " << hdl.lock().get()
46 << " and message: " << msg->get_payload()
50 websocketpp::lib::error_code ec;
52 c->send(hdl, msg->get_payload(), msg->get_opcode(), ec);
54 std::cout << "Echo failed because: " << ec.message() << std::endl;
58 int main(int argc, char* argv[]) {
59 // Create a client endpoint
62 std::string uri = "ws://localhost:9002";
69 // Set logging to be pretty verbose (everything except message payloads)
70 c.set_access_channels(websocketpp::log::alevel::all);
71 c.clear_access_channels(websocketpp::log::alevel::frame_payload);
76 // Register our message handler
77 c.set_message_handler(bind(&on_message,&c,::_1,::_2));
79 websocketpp::lib::error_code ec;
80 client::connection_ptr con = c.get_connection(uri, ec);
82 std::cout << "could not create connection because: " << ec.message() << std::endl;
86 // Note that connect here only requests a connection. No network messages are
87 // exchanged until the event loop starts running in the next line.
90 // Start the ASIO io_service run loop
91 // this will cause a single connection to be made to the server. c.run()
92 // will exit when this connection is closed.
94 } catch (websocketpp::exception const & e) {
95 std::cout << e.what() << std::endl;