MachineBasicBlock *DefaultMBB = FuncInfo.MBBMap[SI.getDefaultDest()];
- if (TM.getOptLevel() != CodeGenOpt::None) {
- // Cluster adjacent cases with the same destination.
- sortAndRangeify(Clusters);
+ // Cluster adjacent cases with the same destination. We do this at all
+ // optimization levels because it's cheap to do and will make codegen faster
+ // if there are many clusters.
+ sortAndRangeify(Clusters);
+ if (TM.getOptLevel() != CodeGenOpt::None) {
// Replace an unreachable default with the most popular destination.
// FIXME: Exploit unreachable default more aggressively.
bool UnreachableDefault =
i32 3, label %bb0
i32 1, label %bb1
i32 4, label %bb1
- i32 5, label %bb0
+ i32 5, label %bb2
]
bb0: tail call void @g(i32 0) br label %return
bb1: tail call void @g(i32 1) br label %return
+bb2: tail call void @g(i32 1) br label %return
return: ret void
; Should be lowered as straight compares in -O0 mode.
; NOOPT-LABEL: basic
-; NOOPT: subl $3, %eax
-; NOOPT: je
; NOOPT: subl $1, %eax
; NOOPT: je
+; NOOPT: subl $3, %eax
+; NOOPT: je
; NOOPT: subl $4, %eax
; NOOPT: je
; NOOPT: subl $5, %eax
; CHECK: jae
; CHECK: cmpl $3
; CHECK: ja
+
+; We do this even at -O0, because it's cheap and makes codegen faster.
+; NOOPT-LABEL: simple_ranges
+; NOOPT: subl $4
+; NOOPT: jb
+; NOOPT: addl $-100
+; NOOPT: subl $4
+; NOOPT: jb
}