/// EnforceVectorEltTypeIs - 'this' is now constrainted to be a vector type
/// whose element is VT.
- bool EnforceVectorEltTypeIs(MVT::SimpleValueType VT, TreePattern &TP);
+ bool EnforceVectorEltTypeIs(EEVT::TypeSet &VT, TreePattern &TP);
bool operator!=(const TypeSet &RHS) const { return TypeVec != RHS.TypeVec; }
bool operator==(const TypeSet &RHS) const { return TypeVec == RHS.TypeVec; }
/// exception.
bool ApplyTypeConstraint(TreePatternNode *N, const SDNodeInfo &NodeInfo,
TreePattern &TP) const;
-
- /// getOperandNum - Return the node corresponding to operand #OpNo in tree
- /// N, which has NumResults results.
- TreePatternNode *getOperandNum(unsigned OpNo, TreePatternNode *N,
- unsigned NumResults) const;
};
/// SDNodeInfo - One of these records is created for each SDNode instance in
SDNodeInfo(Record *R); // Parse the specified record.
unsigned getNumResults() const { return NumResults; }
+
+ /// getNumOperands - This is the number of operands required or -1 if
+ /// variadic.
int getNumOperands() const { return NumOperands; }
Record *getRecord() const { return Def; }
const std::string &getEnumName() const { return EnumName; }
/// getKnownType - If the type constraints on this node imply a fixed type
/// (e.g. all stores return void, etc), then return it as an
/// MVT::SimpleValueType. Otherwise, return MVT::Other.
- MVT::SimpleValueType getKnownType() const;
+ MVT::SimpleValueType getKnownType(unsigned ResNo) const;
/// hasProperty - Return true if this node has the specified property.
///
/// patterns), and as such should be ref counted. We currently just leak all
/// TreePatternNode objects!
class TreePatternNode {
- /// The type of this node. Before and during type inference, this may be a
- /// set of possible types. After (successful) type inference, this is a
- /// single type.
- EEVT::TypeSet Type;
+ /// The type of each node result. Before and during type inference, each
+ /// result may be a set of possible types. After (successful) type inference,
+ /// each is a single concrete type.
+ SmallVector<EEVT::TypeSet, 1> Types;
/// Operator - The Record for the operator if this is an interior node (not
/// a leaf).
std::vector<TreePatternNode*> Children;
public:
- TreePatternNode(Record *Op, const std::vector<TreePatternNode*> &Ch)
- : Operator(Op), Val(0), TransformFn(0), Children(Ch) { }
- TreePatternNode(Init *val) // leaf ctor
+ TreePatternNode(Record *Op, const std::vector<TreePatternNode*> &Ch,
+ unsigned NumResults)
+ : Operator(Op), Val(0), TransformFn(0), Children(Ch) {
+ Types.resize(NumResults);
+ }
+ TreePatternNode(Init *val, unsigned NumResults) // leaf ctor
: Operator(0), Val(val), TransformFn(0) {
+ Types.resize(NumResults);
}
~TreePatternNode();
const std::string &getName() const { return Name; }
- void setName(const std::string &N) { Name = N; }
+ void setName(StringRef N) { Name.assign(N.begin(), N.end()); }
bool isLeaf() const { return Val != 0; }
// Type accessors.
- MVT::SimpleValueType getType() const { return Type.getConcrete(); }
- const EEVT::TypeSet &getExtType() const { return Type; }
- EEVT::TypeSet &getExtType() { return Type; }
- void setType(const EEVT::TypeSet &T) { Type = T; }
+ unsigned getNumTypes() const { return Types.size(); }
+ MVT::SimpleValueType getType(unsigned ResNo) const {
+ return Types[ResNo].getConcrete();
+ }
+ const SmallVectorImpl<EEVT::TypeSet> &getExtTypes() const { return Types; }
+ const EEVT::TypeSet &getExtType(unsigned ResNo) const { return Types[ResNo]; }
+ EEVT::TypeSet &getExtType(unsigned ResNo) { return Types[ResNo]; }
+ void setType(unsigned ResNo, const EEVT::TypeSet &T) { Types[ResNo] = T; }
- bool hasTypeSet() const { return Type.isConcrete(); }
- bool isTypeCompletelyUnknown() const { return Type.isCompletelyUnknown(); }
- bool isTypeDynamicallyResolved() const { return Type.isDynamicallyResolved();}
+ bool hasTypeSet(unsigned ResNo) const {
+ return Types[ResNo].isConcrete();
+ }
+ bool isTypeCompletelyUnknown(unsigned ResNo) const {
+ return Types[ResNo].isCompletelyUnknown();
+ }
+ bool isTypeDynamicallyResolved(unsigned ResNo) const {
+ return Types[ResNo].isDynamicallyResolved();
+ }
Init *getLeafValue() const { assert(isLeaf()); return Val; }
Record *getOperator() const { assert(!isLeaf()); return Operator; }
/// information. If N already contains a conflicting type, then throw an
/// exception. This returns true if any information was updated.
///
- bool UpdateNodeType(const EEVT::TypeSet &InTy, TreePattern &TP) {
- return Type.MergeInTypeInfo(InTy, TP);
+ bool UpdateNodeType(unsigned ResNo, const EEVT::TypeSet &InTy,
+ TreePattern &TP) {
+ return Types[ResNo].MergeInTypeInfo(InTy, TP);
}
- bool UpdateNodeType(MVT::SimpleValueType InTy, TreePattern &TP) {
- return Type.MergeInTypeInfo(EEVT::TypeSet(InTy, TP), TP);
+ bool UpdateNodeType(unsigned ResNo, MVT::SimpleValueType InTy,
+ TreePattern &TP) {
+ return Types[ResNo].MergeInTypeInfo(EEVT::TypeSet(InTy, TP), TP);
}
/// ContainsUnresolvedType - Return true if this tree contains any
/// unresolved types.
bool ContainsUnresolvedType() const {
- if (!hasTypeSet()) return true;
+ for (unsigned i = 0, e = Types.size(); i != e; ++i)
+ if (!Types[i].isConcrete()) return true;
+
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
if (getChild(i)->ContainsUnresolvedType()) return true;
return false;
void dump() const;
private:
- TreePatternNode *ParseTreePattern(DagInit *DI);
+ TreePatternNode *ParseTreePattern(Init *DI, StringRef OpName);
void ComputeNamedNodes();
void ComputeNamedNodes(TreePatternNode *N);
};
unsigned getAddedComplexity() const { return AddedComplexity; }
std::string getPredicateCheck() const;
+
+ /// Compute the complexity metric for the input pattern. This roughly
+ /// corresponds to the number of nodes that are covered.
+ unsigned getPatternComplexity(const CodeGenDAGPatterns &CGP) const;
};
// Deterministic comparison of Record*.
assert(PatternFragments.count(R) && "Invalid pattern fragment request!");
return PatternFragments.find(R)->second;
}
+ TreePattern *getPatternFragmentIfRead(Record *R) const {
+ if (!PatternFragments.count(R)) return 0;
+ return PatternFragments.find(R)->second;
+ }
+
typedef std::map<Record*, TreePattern*, RecordPtrCmp>::const_iterator
pf_iterator;
pf_iterator pf_begin() const { return PatternFragments.begin(); }