PatternToMatch(ListInit *preds,
TreePatternNode *src, TreePatternNode *dst,
const std::vector<Record*> &dstregs,
- unsigned complexity):
- Predicates(preds), SrcPattern(src), DstPattern(dst), Dstregs(dstregs),
- AddedComplexity(complexity) {}
+ unsigned complexity, unsigned uid)
+ : Predicates(preds), SrcPattern(src), DstPattern(dst),
+ Dstregs(dstregs), AddedComplexity(complexity), ID(uid) {}
ListInit *Predicates; // Top level predicate conditions to match.
TreePatternNode *SrcPattern; // Source pattern to match.
TreePatternNode *DstPattern; // Resulting pattern.
std::vector<Record*> Dstregs; // Physical register defs being matched.
unsigned AddedComplexity; // Add to matching pattern complexity.
+ unsigned ID; // Unique ID for the record.
ListInit *getPredicates() const { return Predicates; }
TreePatternNode *getSrcPattern() const { return SrcPattern; }