// kept in sync.
SupportedArchs.push_back(Triple::aarch64);
SupportedArchs.push_back(Triple::arm);
+ SupportedArchs.push_back(Triple::mips);
+ SupportedArchs.push_back(Triple::mipsel);
SupportedArchs.push_back(Triple::x86);
SupportedArchs.push_back(Triple::x86_64);