namespace {
struct ModulePassPrinter : public ModulePass {
+ static const int ID;
const PassInfo *PassToPrint;
- ModulePassPrinter(const PassInfo *PI) : PassToPrint(PI) {}
+ ModulePassPrinter(const PassInfo *PI) : ModulePass((intptr_t)&ID),
+ PassToPrint(PI) {}
virtual bool runOnModule(Module &M) {
if (!Quiet) {
}
};
+const int ModulePassPrinter::ID = 0;
struct FunctionPassPrinter : public FunctionPass {
const PassInfo *PassToPrint;
- FunctionPassPrinter(const PassInfo *PI) : PassToPrint(PI) {}
+ static const int ID;
+ FunctionPassPrinter(const PassInfo *PI) : FunctionPass((intptr_t)&ID),
+ PassToPrint(PI) {}
virtual bool runOnFunction(Function &F) {
- if (!Quiet) {
+ if (!Quiet) {
cout << "Printing analysis '" << PassToPrint->getPassName()
<< "' for function '" << F.getName() << "':\n";
}
}
};
+const int FunctionPassPrinter::ID = 0;
struct BasicBlockPassPrinter : public BasicBlockPass {
const PassInfo *PassToPrint;
- BasicBlockPassPrinter(const PassInfo *PI) : PassToPrint(PI) {}
+ static const int ID;
+ BasicBlockPassPrinter(const PassInfo *PI)
+ : BasicBlockPass((intptr_t)&ID), PassToPrint(PI) {}
virtual bool runOnBasicBlock(BasicBlock &BB) {
if (!Quiet) {
}
};
+const int BasicBlockPassPrinter::ID = 0;
inline void addPass(PassManager &PM, Pass *P) {
// Add the pass to the pass manager...
PM.add(P);