#include "llvm/InlineAsm.h"
#include "llvm/Instruction.h"
#include "llvm/Instructions.h"
+#include "llvm/ParameterAttributes.h"
#include "llvm/Module.h"
-#include "llvm/SymbolTable.h"
-#include "llvm/Support/CFG.h"
+#include "llvm/TypeSymbolTable.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/STLExtras.h"
-#include "llvm/Support/MathExtras.h"
+#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/CFG.h"
+#include "llvm/Support/ManagedStatic.h"
+#include "llvm/Support/MathExtras.h"
#include "llvm/Config/config.h"
#include <algorithm>
#include <iostream>
GenModule,
GenContents,
GenFunction,
+ GenFunctions,
GenInline,
GenVariable,
GenType
cl::desc("Choose what kind of output to generate"),
cl::init(GenProgram),
cl::values(
- clEnumValN(GenProgram, "gen-program", "Generate a complete program"),
- clEnumValN(GenModule, "gen-module", "Generate a module definition"),
- clEnumValN(GenContents,"gen-contents", "Generate contents of a module"),
- clEnumValN(GenFunction,"gen-function", "Generate a function definition"),
- clEnumValN(GenInline, "gen-inline", "Generate an inline function"),
- clEnumValN(GenVariable,"gen-variable", "Generate a variable definition"),
- clEnumValN(GenType, "gen-type", "Generate a type definition"),
+ clEnumValN(GenProgram, "gen-program", "Generate a complete program"),
+ clEnumValN(GenModule, "gen-module", "Generate a module definition"),
+ clEnumValN(GenContents, "gen-contents", "Generate contents of a module"),
+ clEnumValN(GenFunction, "gen-function", "Generate a function definition"),
+ clEnumValN(GenFunctions,"gen-functions", "Generate all function definitions"),
+ clEnumValN(GenInline, "gen-inline", "Generate an inline function"),
+ clEnumValN(GenVariable, "gen-variable", "Generate a variable definition"),
+ clEnumValN(GenType, "gen-type", "Generate a type definition"),
clEnumValEnd
)
);
void printModule(const std::string& fname, const std::string& modName );
void printContents(const std::string& fname, const std::string& modName );
void printFunction(const std::string& fname, const std::string& funcName );
+ void printFunctions();
void printInline(const std::string& fname, const std::string& funcName );
void printVariable(const std::string& fname, const std::string& varName );
void printType(const std::string& fname, const std::string& typeName );
str[i] = '_';
}
-inline const char*
+inline std::string
getTypePrefix(const Type* Ty ) {
- const char* prefix;
switch (Ty->getTypeID()) {
- case Type::VoidTyID: prefix = "void_"; break;
- case Type::BoolTyID: prefix = "bool_"; break;
- case Type::UByteTyID: prefix = "ubyte_"; break;
- case Type::SByteTyID: prefix = "sbyte_"; break;
- case Type::UShortTyID: prefix = "ushort_"; break;
- case Type::ShortTyID: prefix = "short_"; break;
- case Type::UIntTyID: prefix = "uint_"; break;
- case Type::IntTyID: prefix = "int_"; break;
- case Type::ULongTyID: prefix = "ulong_"; break;
- case Type::LongTyID: prefix = "long_"; break;
- case Type::FloatTyID: prefix = "float_"; break;
- case Type::DoubleTyID: prefix = "double_"; break;
- case Type::LabelTyID: prefix = "label_"; break;
- case Type::FunctionTyID: prefix = "func_"; break;
- case Type::StructTyID: prefix = "struct_"; break;
- case Type::ArrayTyID: prefix = "array_"; break;
- case Type::PointerTyID: prefix = "ptr_"; break;
- case Type::PackedTyID: prefix = "packed_"; break;
- case Type::OpaqueTyID: prefix = "opaque_"; break;
- default: prefix = "other_"; break;
+ case Type::VoidTyID: return "void_";
+ case Type::IntegerTyID:
+ return std::string("int") + utostr(cast<IntegerType>(Ty)->getBitWidth()) +
+ "_";
+ case Type::FloatTyID: return "float_";
+ case Type::DoubleTyID: return "double_";
+ case Type::LabelTyID: return "label_";
+ case Type::FunctionTyID: return "func_";
+ case Type::StructTyID: return "struct_";
+ case Type::ArrayTyID: return "array_";
+ case Type::PointerTyID: return "ptr_";
+ case Type::VectorTyID: return "packed_";
+ case Type::OpaqueTyID: return "opaque_";
+ default: return "other_";
}
- return prefix;
+ return "unknown_";
}
// Looks up the type in the symbol table and returns a pointer to its name or
// Mode::getTypeName function which will return an empty string, not a null
// pointer if the name is not found.
inline const std::string*
-findTypeName(const SymbolTable& ST, const Type* Ty)
+findTypeName(const TypeSymbolTable& ST, const Type* Ty)
{
- SymbolTable::type_const_iterator TI = ST.type_begin();
- SymbolTable::type_const_iterator TE = ST.type_end();
+ TypeSymbolTable::const_iterator TI = ST.begin();
+ TypeSymbolTable::const_iterator TE = ST.end();
for (;TI != TE; ++TI)
if (TI->second == Ty)
return &(TI->first);
// result so that we don't lose precision.
void
CppWriter::printCFP(const ConstantFP *CFP) {
+ APFloat APF = APFloat(CFP->getValueAPF()); // copy
+ if (CFP->getType() == Type::FloatTy)
+ APF.convert(APFloat::IEEEdouble, APFloat::rmNearestTiesToEven);
Out << "ConstantFP::get(";
if (CFP->getType() == Type::DoubleTy)
Out << "Type::DoubleTy, ";
else
Out << "Type::FloatTy, ";
+ Out << "APFloat(";
#if HAVE_PRINTF_A
char Buffer[100];
- sprintf(Buffer, "%A", CFP->getValue());
+ sprintf(Buffer, "%A", APF.convertToDouble());
if ((!strncmp(Buffer, "0x", 2) ||
!strncmp(Buffer, "-0x", 3) ||
!strncmp(Buffer, "+0x", 3)) &&
- (atof(Buffer) == CFP->getValue()))
+ APF.bitwiseIsEqual(APFloat(atof(Buffer)))) {
if (CFP->getType() == Type::DoubleTy)
Out << "BitsToDouble(" << Buffer << ")";
else
- Out << "BitsToFloat(" << Buffer << ")";
- else {
+ Out << "BitsToFloat((float)" << Buffer << ")";
+ Out << ")";
+ } else {
#endif
- std::string StrVal = ftostr(CFP->getValue());
+ std::string StrVal = ftostr(CFP->getValueAPF());
while (StrVal[0] == ' ')
StrVal.erase(StrVal.begin());
if (((StrVal[0] >= '0' && StrVal[0] <= '9') ||
((StrVal[0] == '-' || StrVal[0] == '+') &&
(StrVal[1] >= '0' && StrVal[1] <= '9'))) &&
- (atof(StrVal.c_str()) == CFP->getValue()))
+ (CFP->isExactlyValue(atof(StrVal.c_str())))) {
if (CFP->getType() == Type::DoubleTy)
Out << StrVal;
else
- Out << StrVal;
+ Out << StrVal << "f";
+ }
else if (CFP->getType() == Type::DoubleTy)
- Out << "BitsToDouble(0x" << std::hex << DoubleToBits(CFP->getValue())
+ Out << "BitsToDouble(0x" << std::hex
+ << CFP->getValueAPF().convertToAPInt().getZExtValue()
<< std::dec << "ULL) /* " << StrVal << " */";
else
- Out << "BitsToFloat(0x" << std::hex << FloatToBits(CFP->getValue())
+ Out << "BitsToFloat(0x" << std::hex
+ << (uint32_t)CFP->getValueAPF().convertToAPInt().getZExtValue()
<< std::dec << "U) /* " << StrVal << " */";
+ Out << ")";
#if HAVE_PRINTF_A
}
#endif
// Print the calling convention.
switch (cc) {
case CallingConv::C: Out << "CallingConv::C"; break;
- case CallingConv::CSRet: Out << "CallingConv::CSRet"; break;
case CallingConv::Fast: Out << "CallingConv::Fast"; break;
case CallingConv::Cold: Out << "CallingConv::Cold"; break;
case CallingConv::FirstTargetCC: Out << "CallingConv::FirstTargetCC"; break;
case GlobalValue::ExternalLinkage:
Out << "GlobalValue::ExternalLinkage"; break;
case GlobalValue::DLLImportLinkage:
- Out << "GlobalValue::DllImportLinkage"; break;
+ Out << "GlobalValue::DLLImportLinkage"; break;
case GlobalValue::DLLExportLinkage:
- Out << "GlobalValue::DllExportLinkage"; break;
+ Out << "GlobalValue::DLLExportLinkage"; break;
case GlobalValue::ExternalWeakLinkage:
Out << "GlobalValue::ExternalWeakLinkage"; break;
case GlobalValue::GhostLinkage:
CppWriter::getCppName(const Type* Ty)
{
// First, handle the primitive types .. easy
- if (Ty->isPrimitiveType()) {
+ if (Ty->isPrimitiveType() || Ty->isInteger()) {
switch (Ty->getTypeID()) {
- case Type::VoidTyID: return "Type::VoidTy";
- case Type::BoolTyID: return "Type::BoolTy";
- case Type::UByteTyID: return "Type::UByteTy";
- case Type::SByteTyID: return "Type::SByteTy";
- case Type::UShortTyID: return "Type::UShortTy";
- case Type::ShortTyID: return "Type::ShortTy";
- case Type::UIntTyID: return "Type::UIntTy";
- case Type::IntTyID: return "Type::IntTy";
- case Type::ULongTyID: return "Type::ULongTy";
- case Type::LongTyID: return "Type::LongTy";
- case Type::FloatTyID: return "Type::FloatTy";
- case Type::DoubleTyID: return "Type::DoubleTy";
- case Type::LabelTyID: return "Type::LabelTy";
+ case Type::VoidTyID: return "Type::VoidTy";
+ case Type::IntegerTyID: {
+ unsigned BitWidth = cast<IntegerType>(Ty)->getBitWidth();
+ return "IntegerType::get(" + utostr(BitWidth) + ")";
+ }
+ case Type::FloatTyID: return "Type::FloatTy";
+ case Type::DoubleTyID: return "Type::DoubleTy";
+ case Type::LabelTyID: return "Type::LabelTy";
default:
error("Invalid primitive type");
break;
case Type::ArrayTyID: prefix = "ArrayTy_"; break;
case Type::PointerTyID: prefix = "PointerTy_"; break;
case Type::OpaqueTyID: prefix = "OpaqueTy_"; break;
- case Type::PackedTyID: prefix = "PackedTy_"; break;
+ case Type::VectorTyID: prefix = "VectorTy_"; break;
default: prefix = "OtherTy_"; break; // prevent breakage
}
// See if the type has a name in the symboltable and build accordingly
- const std::string* tName = findTypeName(TheModule->getSymbolTable(), Ty);
+ const std::string* tName = findTypeName(TheModule->getTypeSymbolTable(), Ty);
std::string name;
if (tName)
name = std::string(prefix) + *tName;
bool
CppWriter::printTypeInternal(const Type* Ty) {
// We don't print definitions for primitive types
- if (Ty->isPrimitiveType())
+ if (Ty->isPrimitiveType() || Ty->isInteger())
return false;
// If we already defined this type, we don't need to define it again.
Out << ");";
nl(Out);
}
+ const ParamAttrsList *PAL = FT->getParamAttrs();
+ Out << "ParamAttrsList *" << typeName << "_PAL = 0;";
+ nl(Out);
+ if (PAL) {
+ Out << '{'; in(); nl(Out);
+ Out << "ParamAttrsVector Attrs;"; nl(Out);
+ Out << "ParamAttrsWithIndex PAWI;"; nl(Out);
+ for (unsigned i = 0; i < PAL->size(); ++i) {
+ uint16_t index = PAL->getParamIndex(i);
+ uint16_t attrs = PAL->getParamAttrs(index);
+ Out << "PAWI.index = " << index << "; PAWI.attrs = 0 ";
+ if (attrs & ParamAttr::SExt)
+ Out << " | ParamAttr::SExt";
+ if (attrs & ParamAttr::ZExt)
+ Out << " | ParamAttr::ZExt";
+ if (attrs & ParamAttr::NoAlias)
+ Out << " | ParamAttr::NoAlias";
+ if (attrs & ParamAttr::StructRet)
+ Out << " | ParamAttr::StructRet";
+ if (attrs & ParamAttr::InReg)
+ Out << " | ParamAttr::InReg";
+ if (attrs & ParamAttr::NoReturn)
+ Out << " | ParamAttr::NoReturn";
+ if (attrs & ParamAttr::NoUnwind)
+ Out << " | ParamAttr::NoUnwind";
+ Out << ";";
+ nl(Out);
+ Out << "Attrs.push_back(PAWI);";
+ nl(Out);
+ }
+ Out << typeName << "_PAL = ParamAttrsList::get(Attrs);";
+ nl(Out);
+ out(); nl(Out);
+ Out << '}'; nl(Out);
+ }
bool isForward = printTypeInternal(FT->getReturnType());
std::string retTypeName(getCppName(FT->getReturnType()));
Out << "FunctionType* " << typeName << " = FunctionType::get(";
Out << "_fwd";
Out << ",";
nl(Out) << "/*Params=*/" << typeName << "_args,";
- nl(Out) << "/*isVarArg=*/" << (FT->isVarArg() ? "true" : "false") << ");";
+ nl(Out) << "/*isVarArg=*/" << (FT->isVarArg() ? "true," : "false,") ;
+ nl(Out) << "/*ParamAttrs=*/" << typeName << "_PAL" << ");";
out();
nl(Out);
break;
nl(Out);
}
Out << "StructType* " << typeName << " = StructType::get("
- << typeName << "_fields);";
+ << typeName << "_fields, /*isPacked=*/"
+ << (ST->isPacked() ? "true" : "false") << ");";
nl(Out);
break;
}
nl(Out);
break;
}
- case Type::PackedTyID: {
- const PackedType* PT = cast<PackedType>(Ty);
+ case Type::VectorTyID: {
+ const VectorType* PT = cast<VectorType>(Ty);
const Type* ET = PT->getElementType();
bool isForward = printTypeInternal(ET);
std::string elemName(getCppName(ET));
- Out << "PackedType* " << typeName << " = PackedType::get("
+ Out << "VectorType* " << typeName << " = VectorType::get("
<< elemName << (isForward ? "_fwd" : "")
<< ", " << utostr(PT->getNumElements()) << ");";
nl(Out);
// If the type had a name, make sure we recreate it.
const std::string* progTypeName =
- findTypeName(TheModule->getSymbolTable(),Ty);
- if (progTypeName)
+ findTypeName(TheModule->getTypeSymbolTable(),Ty);
+ if (progTypeName) {
Out << "mod->addTypeName(\"" << *progTypeName << "\", "
<< typeName << ");";
nl(Out);
+ }
// Pop us off the type stack
TypeStack.pop_back();
case Type::FunctionTyID: Out << "FunctionType"; break;
case Type::ArrayTyID: Out << "ArrayType"; break;
case Type::StructTyID: Out << "StructType"; break;
- case Type::PackedTyID: Out << "PackedType"; break;
+ case Type::VectorTyID: Out << "VectorType"; break;
case Type::PointerTyID: Out << "PointerType"; break;
case Type::OpaqueTyID: Out << "OpaqueType"; break;
default: Out << "NoSuchDerivedType"; break;
CppWriter::printTypes(const Module* M) {
// Walk the symbol table and print out all its types
- const SymbolTable& symtab = M->getSymbolTable();
- for (SymbolTable::type_const_iterator TI = symtab.type_begin(),
- TE = symtab.type_end(); TI != TE; ++TI) {
+ const TypeSymbolTable& symtab = M->getTypeSymbolTable();
+ for (TypeSymbolTable::const_iterator TI = symtab.begin(), TE = symtab.end();
+ TI != TE; ++TI) {
// For primitive types and types already defined, just add a name
TypeMap::const_iterator TNI = TypeNames.find(TI->second);
- if (TI->second->isPrimitiveType() || TNI != TypeNames.end()) {
+ if (TI->second->isInteger() || TI->second->isPrimitiveType() ||
+ TNI != TypeNames.end()) {
Out << "mod->addTypeName(\"";
printEscapedString(TI->first);
Out << "\", " << getCppName(TI->second) << ");";
// Skip variables and functions, we emit them elsewhere
return;
}
- if (const ConstantBool *CB = dyn_cast<ConstantBool>(CV)) {
- Out << "ConstantBool* " << constName << " = ConstantBool::get("
- << (CB->getValue() ? "true" : "false") << ");";
- } else if (const ConstantInt *CI = dyn_cast<ConstantInt>(CV)) {
- Out << "ConstantInt* " << constName << " = ConstantInt::get("
- << typeName << ", "
- << (CV->getType()->isSigned() ? CI->getSExtValue() : CI->getZExtValue())
- << ");";
+ if (const ConstantInt *CI = dyn_cast<ConstantInt>(CV)) {
+ Out << "ConstantInt* " << constName << " = ConstantInt::get(APInt("
+ << cast<IntegerType>(CI->getType())->getBitWidth() << ", "
+ << " \"" << CI->getValue().toStringSigned(10) << "\", 10));";
} else if (isa<ConstantAggregateZero>(CV)) {
Out << "ConstantAggregateZero* " << constName
<< " = ConstantAggregateZero::get(" << typeName << ");";
printCFP(CFP);
Out << ";";
} else if (const ConstantArray *CA = dyn_cast<ConstantArray>(CV)) {
- if (CA->isString() && CA->getType()->getElementType() == Type::SByteTy) {
+ if (CA->isString() && CA->getType()->getElementType() == Type::Int8Ty) {
Out << "Constant* " << constName << " = ConstantArray::get(\"";
- printEscapedString(CA->getAsString());
+ std::string tmp = CA->getAsString();
+ bool nullTerminate = false;
+ if (tmp[tmp.length()-1] == 0) {
+ tmp.erase(tmp.length()-1);
+ nullTerminate = true;
+ }
+ printEscapedString(tmp);
// Determine if we want null termination or not.
- if (CA->getType()->getNumElements() <= CA->getAsString().length())
- Out << "\", false";// No null terminator
- else
+ if (nullTerminate)
Out << "\", true"; // Indicate that the null terminator should be added.
+ else
+ Out << "\", false";// No null terminator
Out << ");";
} else {
Out << "std::vector<Constant*> " << constName << "_elems;";
}
Out << "Constant* " << constName << " = ConstantStruct::get("
<< typeName << ", " << constName << "_fields);";
- } else if (const ConstantPacked *CP = dyn_cast<ConstantPacked>(CV)) {
+ } else if (const ConstantVector *CP = dyn_cast<ConstantVector>(CV)) {
Out << "std::vector<Constant*> " << constName << "_elems;";
nl(Out);
unsigned N = CP->getNumOperands();
<< getCppName(CP->getOperand(i)) << ");";
nl(Out);
}
- Out << "Constant* " << constName << " = ConstantPacked::get("
+ Out << "Constant* " << constName << " = ConstantVector::get("
<< typeName << ", " << constName << "_elems);";
} else if (isa<UndefValue>(CV)) {
Out << "UndefValue* " << constName << " = UndefValue::get("
Out << "Constant* " << constName
<< " = ConstantExpr::getGetElementPtr("
<< getCppName(CE->getOperand(0)) << ", "
- << constName << "_indices);";
+ << "&" << constName << "_indices[0], "
+ << constName << "_indices.size()"
+ << " );";
} else if (CE->isCast()) {
printConstant(CE->getOperand(0));
Out << "Constant* " << constName << " = ConstantExpr::getCast(";
- Out << getCppName(CE->getOperand(0)) << ", " << getCppName(CE->getType())
- << ");";
+ switch (CE->getOpcode()) {
+ default: assert(0 && "Invalid cast opcode");
+ case Instruction::Trunc: Out << "Instruction::Trunc"; break;
+ case Instruction::ZExt: Out << "Instruction::ZExt"; break;
+ case Instruction::SExt: Out << "Instruction::SExt"; break;
+ case Instruction::FPTrunc: Out << "Instruction::FPTrunc"; break;
+ case Instruction::FPExt: Out << "Instruction::FPExt"; break;
+ case Instruction::FPToUI: Out << "Instruction::FPToUI"; break;
+ case Instruction::FPToSI: Out << "Instruction::FPToSI"; break;
+ case Instruction::UIToFP: Out << "Instruction::UIToFP"; break;
+ case Instruction::SIToFP: Out << "Instruction::SIToFP"; break;
+ case Instruction::PtrToInt: Out << "Instruction::PtrToInt"; break;
+ case Instruction::IntToPtr: Out << "Instruction::IntToPtr"; break;
+ case Instruction::BitCast: Out << "Instruction::BitCast"; break;
+ }
+ Out << ", " << getCppName(CE->getOperand(0)) << ", "
+ << getCppName(CE->getType()) << ");";
} else {
unsigned N = CE->getNumOperands();
for (unsigned i = 0; i < N; ++i ) {
}
Out << "Constant* " << constName << " = ConstantExpr::";
switch (CE->getOpcode()) {
- case Instruction::Add: Out << "getAdd"; break;
- case Instruction::Sub: Out << "getSub"; break;
- case Instruction::Mul: Out << "getMul"; break;
- case Instruction::UDiv: Out << "getUDiv"; break;
- case Instruction::SDiv: Out << "getSDiv"; break;
- case Instruction::FDiv: Out << "getFDiv"; break;
- case Instruction::URem: Out << "getURem"; break;
- case Instruction::SRem: Out << "getSRem"; break;
- case Instruction::FRem: Out << "getFRem"; break;
- case Instruction::And: Out << "getAnd"; break;
- case Instruction::Or: Out << "getOr"; break;
- case Instruction::Xor: Out << "getXor"; break;
- case Instruction::SetEQ: Out << "getSetEQ"; break;
- case Instruction::SetNE: Out << "getSetNE"; break;
- case Instruction::SetLE: Out << "getSetLE"; break;
- case Instruction::SetGE: Out << "getSetGE"; break;
- case Instruction::SetLT: Out << "getSetLT"; break;
- case Instruction::SetGT: Out << "getSetGT"; break;
- case Instruction::Shl: Out << "getShl"; break;
- case Instruction::LShr: Out << "getLShr"; break;
- case Instruction::AShr: Out << "getAShr"; break;
- case Instruction::Select: Out << "getSelect"; break;
- case Instruction::ExtractElement: Out << "getExtractElement"; break;
- case Instruction::InsertElement: Out << "getInsertElement"; break;
- case Instruction::ShuffleVector: Out << "getShuffleVector"; break;
+ case Instruction::Add: Out << "getAdd("; break;
+ case Instruction::Sub: Out << "getSub("; break;
+ case Instruction::Mul: Out << "getMul("; break;
+ case Instruction::UDiv: Out << "getUDiv("; break;
+ case Instruction::SDiv: Out << "getSDiv("; break;
+ case Instruction::FDiv: Out << "getFDiv("; break;
+ case Instruction::URem: Out << "getURem("; break;
+ case Instruction::SRem: Out << "getSRem("; break;
+ case Instruction::FRem: Out << "getFRem("; break;
+ case Instruction::And: Out << "getAnd("; break;
+ case Instruction::Or: Out << "getOr("; break;
+ case Instruction::Xor: Out << "getXor("; break;
+ case Instruction::ICmp:
+ Out << "getICmp(ICmpInst::ICMP_";
+ switch (CE->getPredicate()) {
+ case ICmpInst::ICMP_EQ: Out << "EQ"; break;
+ case ICmpInst::ICMP_NE: Out << "NE"; break;
+ case ICmpInst::ICMP_SLT: Out << "SLT"; break;
+ case ICmpInst::ICMP_ULT: Out << "ULT"; break;
+ case ICmpInst::ICMP_SGT: Out << "SGT"; break;
+ case ICmpInst::ICMP_UGT: Out << "UGT"; break;
+ case ICmpInst::ICMP_SLE: Out << "SLE"; break;
+ case ICmpInst::ICMP_ULE: Out << "ULE"; break;
+ case ICmpInst::ICMP_SGE: Out << "SGE"; break;
+ case ICmpInst::ICMP_UGE: Out << "UGE"; break;
+ default: error("Invalid ICmp Predicate");
+ }
+ break;
+ case Instruction::FCmp:
+ Out << "getFCmp(FCmpInst::FCMP_";
+ switch (CE->getPredicate()) {
+ case FCmpInst::FCMP_FALSE: Out << "FALSE"; break;
+ case FCmpInst::FCMP_ORD: Out << "ORD"; break;
+ case FCmpInst::FCMP_UNO: Out << "UNO"; break;
+ case FCmpInst::FCMP_OEQ: Out << "OEQ"; break;
+ case FCmpInst::FCMP_UEQ: Out << "UEQ"; break;
+ case FCmpInst::FCMP_ONE: Out << "ONE"; break;
+ case FCmpInst::FCMP_UNE: Out << "UNE"; break;
+ case FCmpInst::FCMP_OLT: Out << "OLT"; break;
+ case FCmpInst::FCMP_ULT: Out << "ULT"; break;
+ case FCmpInst::FCMP_OGT: Out << "OGT"; break;
+ case FCmpInst::FCMP_UGT: Out << "UGT"; break;
+ case FCmpInst::FCMP_OLE: Out << "OLE"; break;
+ case FCmpInst::FCMP_ULE: Out << "ULE"; break;
+ case FCmpInst::FCMP_OGE: Out << "OGE"; break;
+ case FCmpInst::FCMP_UGE: Out << "UGE"; break;
+ case FCmpInst::FCMP_TRUE: Out << "TRUE"; break;
+ default: error("Invalid FCmp Predicate");
+ }
+ break;
+ case Instruction::Shl: Out << "getShl("; break;
+ case Instruction::LShr: Out << "getLShr("; break;
+ case Instruction::AShr: Out << "getAShr("; break;
+ case Instruction::Select: Out << "getSelect("; break;
+ case Instruction::ExtractElement: Out << "getExtractElement("; break;
+ case Instruction::InsertElement: Out << "getInsertElement("; break;
+ case Instruction::ShuffleVector: Out << "getShuffleVector("; break;
default:
error("Invalid constant expression");
break;
switch (I->getOpcode()) {
case Instruction::Ret: {
const ReturnInst* ret = cast<ReturnInst>(I);
- Out << "ReturnInst* " << iName << " = new ReturnInst("
+ Out << "new ReturnInst("
<< (ret->getReturnValue() ? opNames[0] + ", " : "") << bbname << ");";
break;
}
case Instruction::Br: {
const BranchInst* br = cast<BranchInst>(I);
- Out << "BranchInst* " << iName << " = new BranchInst(" ;
+ Out << "new BranchInst(" ;
if (br->getNumOperands() == 3 ) {
Out << opNames[0] << ", "
<< opNames[1] << ", "
<< opNames[i] << ");";
nl(Out);
}
- Out << "InvokeInst* " << iName << " = new InvokeInst("
+ Out << "InvokeInst *" << iName << " = new InvokeInst("
<< opNames[0] << ", "
<< opNames[1] << ", "
<< opNames[2] << ", "
- << iName << "_params, \"";
+ << iName << "_params.begin(), " << iName << "_params.end(), \"";
printEscapedString(inv->getName());
Out << "\", " << bbname << ");";
nl(Out) << iName << "->setCallingConv(";
break;
}
case Instruction::Unwind: {
- Out << "UnwindInst* " << iName << " = new UnwindInst("
+ Out << "new UnwindInst("
<< bbname << ");";
break;
}
case Instruction::Unreachable:{
- Out << "UnreachableInst* " << iName << " = new UnreachableInst("
+ Out << "new UnreachableInst("
<< bbname << ");";
break;
}
Out << "\", " << bbname << ");";
break;
}
- case Instruction::SetEQ:
- case Instruction::SetNE:
- case Instruction::SetLE:
- case Instruction::SetGE:
- case Instruction::SetLT:
- case Instruction::SetGT: {
- Out << "SetCondInst* " << iName << " = new SetCondInst(";
- switch (I->getOpcode()) {
- case Instruction::SetEQ: Out << "Instruction::SetEQ"; break;
- case Instruction::SetNE: Out << "Instruction::SetNE"; break;
- case Instruction::SetLE: Out << "Instruction::SetLE"; break;
- case Instruction::SetGE: Out << "Instruction::SetGE"; break;
- case Instruction::SetLT: Out << "Instruction::SetLT"; break;
- case Instruction::SetGT: Out << "Instruction::SetGT"; break;
- default: Out << "Instruction::BadOpCode"; break;
+ case Instruction::FCmp: {
+ Out << "FCmpInst* " << iName << " = new FCmpInst(";
+ switch (cast<FCmpInst>(I)->getPredicate()) {
+ case FCmpInst::FCMP_FALSE: Out << "FCmpInst::FCMP_FALSE"; break;
+ case FCmpInst::FCMP_OEQ : Out << "FCmpInst::FCMP_OEQ"; break;
+ case FCmpInst::FCMP_OGT : Out << "FCmpInst::FCMP_OGT"; break;
+ case FCmpInst::FCMP_OGE : Out << "FCmpInst::FCMP_OGE"; break;
+ case FCmpInst::FCMP_OLT : Out << "FCmpInst::FCMP_OLT"; break;
+ case FCmpInst::FCMP_OLE : Out << "FCmpInst::FCMP_OLE"; break;
+ case FCmpInst::FCMP_ONE : Out << "FCmpInst::FCMP_ONE"; break;
+ case FCmpInst::FCMP_ORD : Out << "FCmpInst::FCMP_ORD"; break;
+ case FCmpInst::FCMP_UNO : Out << "FCmpInst::FCMP_UNO"; break;
+ case FCmpInst::FCMP_UEQ : Out << "FCmpInst::FCMP_UEQ"; break;
+ case FCmpInst::FCMP_UGT : Out << "FCmpInst::FCMP_UGT"; break;
+ case FCmpInst::FCMP_UGE : Out << "FCmpInst::FCMP_UGE"; break;
+ case FCmpInst::FCMP_ULT : Out << "FCmpInst::FCMP_ULT"; break;
+ case FCmpInst::FCMP_ULE : Out << "FCmpInst::FCMP_ULE"; break;
+ case FCmpInst::FCMP_UNE : Out << "FCmpInst::FCMP_UNE"; break;
+ case FCmpInst::FCMP_TRUE : Out << "FCmpInst::FCMP_TRUE"; break;
+ default: Out << "FCmpInst::BAD_ICMP_PREDICATE"; break;
+ }
+ Out << ", " << opNames[0] << ", " << opNames[1] << ", \"";
+ printEscapedString(I->getName());
+ Out << "\", " << bbname << ");";
+ break;
+ }
+ case Instruction::ICmp: {
+ Out << "ICmpInst* " << iName << " = new ICmpInst(";
+ switch (cast<ICmpInst>(I)->getPredicate()) {
+ case ICmpInst::ICMP_EQ: Out << "ICmpInst::ICMP_EQ"; break;
+ case ICmpInst::ICMP_NE: Out << "ICmpInst::ICMP_NE"; break;
+ case ICmpInst::ICMP_ULE: Out << "ICmpInst::ICMP_ULE"; break;
+ case ICmpInst::ICMP_SLE: Out << "ICmpInst::ICMP_SLE"; break;
+ case ICmpInst::ICMP_UGE: Out << "ICmpInst::ICMP_UGE"; break;
+ case ICmpInst::ICMP_SGE: Out << "ICmpInst::ICMP_SGE"; break;
+ case ICmpInst::ICMP_ULT: Out << "ICmpInst::ICMP_ULT"; break;
+ case ICmpInst::ICMP_SLT: Out << "ICmpInst::ICMP_SLT"; break;
+ case ICmpInst::ICMP_UGT: Out << "ICmpInst::ICMP_UGT"; break;
+ case ICmpInst::ICMP_SGT: Out << "ICmpInst::ICMP_SGT"; break;
+ default: Out << "ICmpInst::BAD_ICMP_PREDICATE"; break;
}
Out << ", " << opNames[0] << ", " << opNames[1] << ", \"";
printEscapedString(I->getName());
nl(Out);
}
Out << "Instruction* " << iName << " = new GetElementPtrInst("
- << opNames[0] << ", " << iName << "_indices";
+ << opNames[0] << ", " << iName << "_indices.begin(), "
+ << iName << "_indices.end()";
}
Out << ", \"";
printEscapedString(gep->getName());
const CastInst* cst = cast<CastInst>(I);
Out << "CastInst* " << iName << " = new ";
switch (I->getOpcode()) {
- case Instruction::Trunc: Out << "TruncInst";
- case Instruction::ZExt: Out << "ZExtInst";
- case Instruction::SExt: Out << "SExtInst";
- case Instruction::FPTrunc: Out << "FPTruncInst";
- case Instruction::FPExt: Out << "FPExtInst";
- case Instruction::FPToUI: Out << "FPToUIInst";
- case Instruction::FPToSI: Out << "FPToSIInst";
- case Instruction::UIToFP: Out << "UIToFPInst";
- case Instruction::SIToFP: Out << "SIToFPInst";
- case Instruction::PtrToInt: Out << "PtrToInst";
- case Instruction::IntToPtr: Out << "IntToPtrInst";
- case Instruction::BitCast: Out << "BitCastInst";
+ case Instruction::Trunc: Out << "TruncInst"; break;
+ case Instruction::ZExt: Out << "ZExtInst"; break;
+ case Instruction::SExt: Out << "SExtInst"; break;
+ case Instruction::FPTrunc: Out << "FPTruncInst"; break;
+ case Instruction::FPExt: Out << "FPExtInst"; break;
+ case Instruction::FPToUI: Out << "FPToUIInst"; break;
+ case Instruction::FPToSI: Out << "FPToSIInst"; break;
+ case Instruction::UIToFP: Out << "UIToFPInst"; break;
+ case Instruction::SIToFP: Out << "SIToFPInst"; break;
+ case Instruction::PtrToInt: Out << "PtrToIntInst"; break;
+ case Instruction::IntToPtr: Out << "IntToPtrInst"; break;
+ case Instruction::BitCast: Out << "BitCastInst"; break;
default: assert(!"Unreachable"); break;
}
Out << "(" << opNames[0] << ", "
<< (ila->hasSideEffects() ? "true" : "false") << ");";
nl(Out);
}
- if (call->getNumOperands() > 3) {
+ if (call->getNumOperands() > 2) {
Out << "std::vector<Value*> " << iName << "_params;";
nl(Out);
for (unsigned i = 1; i < call->getNumOperands(); ++i) {
nl(Out);
}
Out << "CallInst* " << iName << " = new CallInst("
- << opNames[0] << ", " << iName << "_params, \"";
- } else if (call->getNumOperands() == 3) {
- Out << "CallInst* " << iName << " = new CallInst("
- << opNames[0] << ", " << opNames[1] << ", " << opNames[2] << ", \"";
+ << opNames[0] << ", " << iName << "_params.begin(), "
+ << iName << "_params.end(), \"";
} else if (call->getNumOperands() == 2) {
Out << "CallInst* " << iName << " = new CallInst("
<< opNames[0] << ", " << opNames[1] << ", \"";
// Print type definitions for every type referenced by an instruction and
// make a note of any global values or constants that are referenced
- std::vector<GlobalValue*> gvs;
- std::vector<Constant*> consts;
+ SmallPtrSet<GlobalValue*,64> gvs;
+ SmallPtrSet<Constant*,64> consts;
for (Function::const_iterator BB = F->begin(), BE = F->end(); BB != BE; ++BB){
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end();
I != E; ++I) {
for (unsigned i = 0; i < I->getNumOperands(); ++i) {
Value* operand = I->getOperand(i);
printType(operand->getType());
- if (GlobalValue* GV = dyn_cast<GlobalValue>(operand))
- gvs.push_back(GV);
- else if (Constant* C = dyn_cast<Constant>(operand))
- consts.push_back(C);
+
+ // If the operand references a GVal or Constant, make a note of it
+ if (GlobalValue* GV = dyn_cast<GlobalValue>(operand)) {
+ gvs.insert(GV);
+ if (GlobalVariable *GVar = dyn_cast<GlobalVariable>(GV))
+ if (GVar->hasInitializer())
+ consts.insert(GVar->getInitializer());
+ } else if (Constant* C = dyn_cast<Constant>(operand))
+ consts.insert(C);
}
}
}
// Print the function declarations for any functions encountered
nl(Out) << "// Function Declarations"; nl(Out);
- for (std::vector<GlobalValue*>::iterator I = gvs.begin(), E = gvs.end();
+ for (SmallPtrSet<GlobalValue*,64>::iterator I = gvs.begin(), E = gvs.end();
I != E; ++I) {
if (Function* Fun = dyn_cast<Function>(*I)) {
if (!is_inline || Fun != F)
// Print the global variable declarations for any variables encountered
nl(Out) << "// Global Variable Declarations"; nl(Out);
- for (std::vector<GlobalValue*>::iterator I = gvs.begin(), E = gvs.end();
+ for (SmallPtrSet<GlobalValue*,64>::iterator I = gvs.begin(), E = gvs.end();
I != E; ++I) {
if (GlobalVariable* F = dyn_cast<GlobalVariable>(*I))
printVariableHead(F);
// Print the constants found
nl(Out) << "// Constant Definitions"; nl(Out);
- for (std::vector<Constant*>::iterator I = consts.begin(), E = consts.end();
+ for (SmallPtrSet<Constant*,64>::iterator I = consts.begin(), E = consts.end();
I != E; ++I) {
printConstant(*I);
}
// been emitted. These definitions just couple the gvars with their constant
// initializers.
nl(Out) << "// Global Variable Definitions"; nl(Out);
- for (std::vector<GlobalValue*>::iterator I = gvs.begin(), E = gvs.end();
+ for (SmallPtrSet<GlobalValue*,64>::iterator I = gvs.begin(), E = gvs.end();
I != E; ++I) {
if (GlobalVariable* GV = dyn_cast<GlobalVariable>(*I))
printVariableBody(GV);
Out << ",";
nl(Out) << "/*Name=*/\"";
printEscapedString(F->getName());
- Out << "\", mod); " << (F->isExternal()? "// (external, no body)" : "");
+ Out << "\", mod); " << (F->isDeclaration()? "// (external, no body)" : "");
nl(Out,-1);
printCppName(F);
Out << "->setCallingConv(";
}
void CppWriter::printFunctionBody(const Function *F) {
- if (F->isExternal())
+ if (F->isDeclaration())
return; // external functions have no bodies.
// Clear the DefinedValues and ForwardRefs maps because we can't have
}
void CppWriter::printInline(const std::string& fname, const std::string& func) {
- const Function* F = TheModule->getNamedFunction(func);
+ const Function* F = TheModule->getFunction(func);
if (!F) {
error(std::string("Function '") + func + "' not found in input module");
return;
}
- if (F->isExternal()) {
+ if (F->isDeclaration()) {
error(std::string("Function '") + func + "' is external!");
return;
}
nl(Out) << "// Function Definitions"; nl(Out);
for (Module::const_iterator I = TheModule->begin(), E = TheModule->end();
I != E; ++I) {
- if (!I->isExternal()) {
+ if (!I->isDeclaration()) {
nl(Out) << "// Function: " << I->getName() << " (" << getCppName(I)
<< ")";
nl(Out) << "{";
Out << "#include <llvm/BasicBlock.h>\n";
Out << "#include <llvm/Instructions.h>\n";
Out << "#include <llvm/InlineAsm.h>\n";
+ Out << "#include <llvm/ParameterAttributes.h>\n";
Out << "#include <llvm/Support/MathExtras.h>\n";
Out << "#include <llvm/Pass.h>\n";
Out << "#include <llvm/PassManager.h>\n";
Out << "using namespace llvm;\n\n";
Out << "Module* " << fname << "();\n\n";
Out << "int main(int argc, char**argv) {\n";
- Out << " Module* Mod = makeLLVMModule();\n";
+ Out << " Module* Mod = " << fname << "();\n";
Out << " verifyModule(*Mod, PrintMessageAction);\n";
Out << " std::cerr.flush();\n";
Out << " std::cout.flush();\n";
Out << " PassManager PM;\n";
- Out << " PM.add(new PrintModulePass(&std::cout));\n";
+ Out << " PM.add(new PrintModulePass(&llvm::cout));\n";
Out << " PM.run(*Mod);\n";
Out << " return 0;\n";
Out << "}\n\n";
nl(Out) << "Module* " << fname << "() {";
nl(Out,1) << "// Module Construction";
nl(Out) << "Module* mod = new Module(\"" << mName << "\");";
- nl(Out) << "mod->setEndianness(";
- switch (TheModule->getEndianness()) {
- case Module::LittleEndian: Out << "Module::LittleEndian);"; break;
- case Module::BigEndian: Out << "Module::BigEndian);"; break;
- case Module::AnyEndianness:Out << "Module::AnyEndianness);"; break;
- }
- nl(Out) << "mod->setPointerSize(";
- switch (TheModule->getPointerSize()) {
- case Module::Pointer32: Out << "Module::Pointer32);"; break;
- case Module::Pointer64: Out << "Module::Pointer64);"; break;
- case Module::AnyPointerSize: Out << "Module::AnyPointerSize);"; break;
+ if (!TheModule->getTargetTriple().empty()) {
+ nl(Out) << "mod->setDataLayout(\"" << TheModule->getDataLayout() << "\");";
}
- nl(Out);
if (!TheModule->getTargetTriple().empty()) {
- Out << "mod->setTargetTriple(\"" << TheModule->getTargetTriple()
- << "\");";
- nl(Out);
+ nl(Out) << "mod->setTargetTriple(\"" << TheModule->getTargetTriple()
+ << "\");";
}
if (!TheModule->getModuleInlineAsm().empty()) {
- Out << "mod->setModuleInlineAsm(\"";
+ nl(Out) << "mod->setModuleInlineAsm(\"";
printEscapedString(TheModule->getModuleInlineAsm());
Out << "\");";
- nl(Out);
}
+ nl(Out);
// Loop over the dependent libraries and emit them.
Module::lib_iterator LI = TheModule->lib_begin();
const std::string& fname, // Name of generated function
const std::string& funcName // Name of function to generate
) {
- const Function* F = TheModule->getNamedFunction(funcName);
+ const Function* F = TheModule->getFunction(funcName);
if (!F) {
error(std::string("Function '") + funcName + "' not found in input module");
return;
Out << "}\n";
}
+void CppWriter::printFunctions() {
+ const Module::FunctionListType &funcs = TheModule->getFunctionList();
+ Module::const_iterator I = funcs.begin();
+ Module::const_iterator IE = funcs.end();
+
+ for (; I != IE; ++I) {
+ const Function &func = *I;
+ if (!func.isDeclaration()) {
+ std::string name("define_");
+ name += func.getName();
+ printFunction(name, func.getName());
+ }
+ }
+}
+
void CppWriter::printVariable(
const std::string& fname, /// Name of generated function
const std::string& varName // Name of variable to generate
std::string tgtname = NameToGenerate.getValue();
if (GenerationType == GenModule ||
GenerationType == GenContents ||
- GenerationType == GenProgram) {
+ GenerationType == GenProgram ||
+ GenerationType == GenFunctions) {
if (tgtname == "!bad!") {
if (mod->getModuleIdentifier() == "-")
tgtname = "<stdin>";
fname = "makeLLVMFunction";
W.printFunction(fname,tgtname);
break;
+ case GenFunctions:
+ W.printFunctions();
+ break;
case GenInline:
if (fname.empty())
fname = "makeLLVMInline";