//
// Not all components define a library, we also use "library groups" as a way to
// create entries for pseudo groups like x86 or all-targets.
-#include "LibraryDependencies.inc"
+//
+// FIXME: Include real component table.
+struct AvailableComponent {
+ const char *Name;
+ const char *Library;
+ const char *RequiredLibraries[1];
+} AvailableComponents[1] = {
+ { "all", 0, { } }
+};
/// \brief Traverse a single component adding to the topological ordering in
/// \arg RequiredLibs.
} else if (Arg == "--libfiles") {
PrintLibFiles = true;
} else if (Arg == "--components") {
+ OS << "all";
for (unsigned j = 0; j != array_lengthof(AvailableComponents); ++j) {
OS << ' ';
OS << AvailableComponents[j].Name;