// symbols from Modules it contains.
uint64_t getSymbolAddress(const std::string &Name) override { return 0; }
- void notifyObjectLoaded(ExecutionEngine *EE,
- const object::ObjectFile &Obj) override;
+ void notifyObjectLoaded(ExecutionEngine *EE, const ObjectImage *Obj) override;
bool finalizeMemory(std::string *ErrMsg) override;