static cl::opt<int>
MemoryLimit("mlimit", cl::init(-1), cl::value_desc("MBytes"),
cl::desc("Maximum amount of memory to use. 0 disables check."
- " Defaults to 300MB (800MB under valgrind)."));
+ " Defaults to 400MB (800MB under valgrind)."));
static cl::opt<bool>
UseValgrind("enable-valgrind",
initializeVectorization(Registry);
initializeIPO(Registry);
initializeAnalysis(Registry);
- initializeIPA(Registry);
initializeTransformUtils(Registry);
initializeInstCombine(Registry);
initializeInstrumentation(Registry);
if (sys::RunningOnValgrind() || UseValgrind)
MemoryLimit = 800;
else
- MemoryLimit = 300;
+ MemoryLimit = 400;
}
BugDriver D(argv[0], FindBugs, TimeoutValue, MemoryLimit,
Builder.Inliner = createFunctionInliningPass(225);
else
Builder.Inliner = createFunctionInliningPass(275);
-
- // Note that although clang/llvm-gcc use two separate passmanagers
- // here, it shouldn't normally make a difference.
Builder.populateFunctionPassManager(PM);
Builder.populateModulePassManager(PM);
}
- for (std::vector<const PassInfo*>::iterator I = PassList.begin(),
- E = PassList.end();
- I != E; ++I) {
- const PassInfo* PI = *I;
+ for (const PassInfo *PI : PassList)
D.addPass(PI->getPassArgument());
- }
// Bugpoint has the ability of generating a plethora of core files, so to
// avoid filling up the disk, we prevent it