//===- CrashDebugger.cpp - Debug compilation crashes ----------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
//
// This file defines the bugpoint internals that narrow down compilation crashes
//
//===----------------------------------------------------------------------===//
#include "BugDriver.h"
-#include "SystemUtils.h"
#include "ListReducer.h"
-#include "llvm/Module.h"
-#include "llvm/PassManager.h"
-#include "llvm/Pass.h"
#include "llvm/Constant.h"
#include "llvm/iTerminators.h"
-#include "llvm/Type.h"
+#include "llvm/Module.h"
+#include "llvm/Pass.h"
+#include "llvm/PassManager.h"
#include "llvm/SymbolTable.h"
-#include "llvm/Support/CFG.h"
+#include "llvm/Type.h"
#include "llvm/Analysis/Verifier.h"
+#include "llvm/Bytecode/Writer.h"
+#include "llvm/Support/CFG.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/Cloning.h"
-#include "llvm/Bytecode/Writer.h"
+#include "Support/FileUtilities.h"
#include <fstream>
#include <set>
DebugCrashes::doTest(std::vector<const PassInfo*> &Prefix,
std::vector<const PassInfo*> &Suffix) {
std::string PrefixOutput;
+ Module *OrigProgram = 0;
if (!Prefix.empty()) {
std::cout << "Checking to see if these passes crash: "
<< getPassesString(Prefix) << ": ";
if (BD.runPasses(Prefix, PrefixOutput))
return KeepPrefix;
+
+ OrigProgram = BD.Program;
+
+ BD.Program = BD.ParseInputFile(PrefixOutput);
+ if (BD.Program == 0) {
+ std::cerr << BD.getToolName() << ": Error reading bytecode file '"
+ << PrefixOutput << "'!\n";
+ exit(1);
+ }
+ removeFile(PrefixOutput);
}
std::cout << "Checking to see if these passes crash: "
<< getPassesString(Suffix) << ": ";
- Module *OrigProgram = BD.Program;
- BD.Program = BD.ParseInputFile(PrefixOutput);
- if (BD.Program == 0) {
- std::cerr << BD.getToolName() << ": Error reading bytecode file '"
- << PrefixOutput << "'!\n";
- exit(1);
- }
- removeFile(PrefixOutput);
-
+
if (BD.runPasses(Suffix)) {
delete OrigProgram; // The suffix crashes alone...
return KeepSuffix;
}
// Nothing failed, restore state...
- delete BD.Program;
- BD.Program = OrigProgram;
+ if (OrigProgram) {
+ delete BD.Program;
+ BD.Program = OrigProgram;
+ }
return NoFailure;
}
virtual TestResult doTest(std::vector<Function*> &Prefix,
std::vector<Function*> &Kept) {
- if (TestFuncs(Kept))
+ if (!Kept.empty() && TestFuncs(Kept))
return KeepSuffix;
if (!Prefix.empty() && TestFuncs(Prefix))
return KeepPrefix;
};
bool ReduceCrashingFunctions::TestFuncs(std::vector<Function*> &Funcs) {
- // Clone the program to try hacking it appart...
+ // Clone the program to try hacking it apart...
Module *M = CloneModule(BD.Program);
// Convert list to set for fast lookup...
}
std::cout << "Checking for crash with only these functions:";
- for (unsigned i = 0, e = Funcs.size(); i != e; ++i)
+ unsigned NumPrint = Funcs.size();
+ if (NumPrint > 10) NumPrint = 10;
+ for (unsigned i = 0; i != NumPrint; ++i)
std::cout << " " << Funcs[i]->getName();
+ if (NumPrint < Funcs.size())
+ std::cout << "... <" << Funcs.size() << " total>";
std::cout << ": ";
// Loop over and delete any functions which we aren't supposed to be playing
virtual TestResult doTest(std::vector<BasicBlock*> &Prefix,
std::vector<BasicBlock*> &Kept) {
- if (TestBlocks(Kept))
+ if (!Kept.empty() && TestBlocks(Kept))
return KeepSuffix;
if (!Prefix.empty() && TestBlocks(Prefix))
return KeepPrefix;
};
bool ReduceCrashingBlocks::TestBlocks(std::vector<BasicBlock*> &BBs) {
- // Clone the program to try hacking it appart...
+ // Clone the program to try hacking it apart...
Module *M = CloneModule(BD.Program);
// Convert list to set for fast lookup...
}
std::cout << "Checking for crash with only these blocks:";
- for (unsigned i = 0, e = Blocks.size(); i != e; ++i)
+ unsigned NumPrint = Blocks.size();
+ if (NumPrint > 10) NumPrint = 10;
+ for (unsigned i = 0, e = NumPrint; i != e; ++i)
std::cout << " " << BBs[i]->getName();
+ if (NumPrint < Blocks.size())
+ std::cout << "... <" << Blocks.size() << " total>";
std::cout << ": ";
// Loop over and delete any hack up any blocks that are not listed...
<< getPassesString(PassesToRun) << "\n";
EmitProgressBytecode("passinput");
+
+ // See if we can get away with nuking all of the global variable initializers
+ // in the program...
+ if (Program->gbegin() != Program->gend()) {
+ Module *M = CloneModule(Program);
+ bool DeletedInit = false;
+ for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
+ if (I->hasInitializer()) {
+ I->setInitializer(0);
+ I->setLinkage(GlobalValue::ExternalLinkage);
+ DeletedInit = true;
+ }
+
+ if (!DeletedInit) {
+ delete M; // No change made...
+ } else {
+ // See if the program still causes a crash...
+ std::cout << "\nChecking to see if we can delete global inits: ";
+ std::swap(Program, M);
+ if (runPasses(PassesToRun)) { // Still crashes?
+ AnyReduction = true;
+ delete M;
+ std::cout << "\n*** Able to remove all global initializers!\n";
+ } else { // No longer crashes?
+ delete Program; // Restore program.
+ Program = M;
+ std::cout << " - Removing all global inits hides problem!\n";
+ }
+ }
+ }
// Now try to reduce the number of functions in the module to something small.
std::vector<Function*> Functions;
// to a return instruction then running simplifycfg, which can potentially
// shrinks the code dramatically quickly
//
- std::vector<BasicBlock*> Blocks;
- for (Module::iterator I = Program->begin(), E = Program->end(); I != E; ++I)
- for (Function::iterator FI = I->begin(), E = I->end(); FI != E; ++FI)
- Blocks.push_back(FI);
- ReduceCrashingBlocks(*this).reduceList(Blocks);
+ if (!DisableSimplifyCFG) {
+ std::vector<BasicBlock*> Blocks;
+ for (Module::iterator I = Program->begin(), E = Program->end(); I != E; ++I)
+ for (Function::iterator FI = I->begin(), E = I->end(); FI != E; ++FI)
+ Blocks.push_back(FI);
+ ReduceCrashingBlocks(*this).reduceList(Blocks);
+ }
// FIXME: This should use the list reducer to converge faster by deleting
// larger chunks of instructions at a time!
std::cout << "\n*** Attempting to reduce testcase by deleting instruc"
<< "tions: Simplification Level #" << Simplification << "\n";
- // Now that we have deleted the functions that are unneccesary for the
- // program, try to remove instructions that are not neccesary to cause the
+ // Now that we have deleted the functions that are unnecessary for the
+ // program, try to remove instructions that are not necessary to cause the
// crash. To do this, we loop through all of the instructions in the
// remaining functions, deleting them (replacing any values produced with
// nulls), and then running ADCE and SimplifyCFG. If the transformed input
} while (Simplification);
// Try to clean up the testcase by running funcresolve and globaldce...
- if (AnyReduction) {
- std::cout << "\n*** Attempting to perform final cleanups: ";
- Module *M = performFinalCleanups();
- std::swap(Program, M);
+ std::cout << "\n*** Attempting to perform final cleanups: ";
+ Module *M = performFinalCleanups();
+ std::swap(Program, M);
- // Find out if the pass still crashes on the cleaned up program...
- if (runPasses(PassesToRun)) {
- // Yup, it does, keep the reduced version...
- delete M;
- AnyReduction = true;
- } else {
- delete Program; // Otherwise, restore the original module...
- Program = M;
- }
+ // Find out if the pass still crashes on the cleaned up program...
+ if (runPasses(PassesToRun)) {
+ // Yup, it does, keep the reduced version...
+ delete M;
+ AnyReduction = true;
+ } else {
+ delete Program; // Otherwise, restore the original module...
+ Program = M;
}
if (AnyReduction)