//===- CrashDebugger.cpp - Debug compilation crashes ----------------------===//
-//
+//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
//===----------------------------------------------------------------------===//
//
// This file defines the bugpoint internals that narrow down compilation crashes
#include "BugDriver.h"
#include "ListReducer.h"
-#include "llvm/Constant.h"
-#include "llvm/iTerminators.h"
-#include "llvm/Module.h"
+#include "ToolRunner.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/IR/CFG.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/DerivedTypes.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/Module.h"
+#include "llvm/IR/ValueSymbolTable.h"
+#include "llvm/IR/Verifier.h"
#include "llvm/Pass.h"
#include "llvm/PassManager.h"
-#include "llvm/SymbolTable.h"
-#include "llvm/Type.h"
-#include "llvm/Analysis/Verifier.h"
-#include "llvm/Bytecode/Writer.h"
-#include "llvm/Support/CFG.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/FileUtilities.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/Cloning.h"
-#include "Support/FileUtilities.h"
-#include <fstream>
#include <set>
+using namespace llvm;
+
+namespace {
+ cl::opt<bool>
+ KeepMain("keep-main",
+ cl::desc("Force function reduction to keep main"),
+ cl::init(false));
+ cl::opt<bool>
+ NoGlobalRM ("disable-global-remove",
+ cl::desc("Do not remove global variables"),
+ cl::init(false));
+}
-class DebugCrashes : public ListReducer<const PassInfo*> {
- BugDriver &BD;
-public:
- DebugCrashes(BugDriver &bd) : BD(bd) {}
+namespace llvm {
+ class ReducePassList : public ListReducer<std::string> {
+ BugDriver &BD;
+ public:
+ ReducePassList(BugDriver &bd) : BD(bd) {}
- // doTest - Return true iff running the "removed" passes succeeds, and running
- // the "Kept" passes fail when run on the output of the "removed" passes. If
- // we return true, we update the current module of bugpoint.
- //
- virtual TestResult doTest(std::vector<const PassInfo*> &Removed,
- std::vector<const PassInfo*> &Kept);
-};
+ // doTest - Return true iff running the "removed" passes succeeds, and
+ // running the "Kept" passes fail when run on the output of the "removed"
+ // passes. If we return true, we update the current module of bugpoint.
+ //
+ TestResult doTest(std::vector<std::string> &Removed,
+ std::vector<std::string> &Kept,
+ std::string &Error) override;
+ };
+}
-DebugCrashes::TestResult
-DebugCrashes::doTest(std::vector<const PassInfo*> &Prefix,
- std::vector<const PassInfo*> &Suffix) {
+ReducePassList::TestResult
+ReducePassList::doTest(std::vector<std::string> &Prefix,
+ std::vector<std::string> &Suffix,
+ std::string &Error) {
std::string PrefixOutput;
- Module *OrigProgram = 0;
+ Module *OrigProgram = nullptr;
if (!Prefix.empty()) {
- std::cout << "Checking to see if these passes crash: "
- << getPassesString(Prefix) << ": ";
- if (BD.runPasses(Prefix, PrefixOutput))
+ outs() << "Checking to see if these passes crash: "
+ << getPassesString(Prefix) << ": ";
+ if (BD.runPasses(BD.getProgram(), Prefix, PrefixOutput))
return KeepPrefix;
OrigProgram = BD.Program;
- BD.Program = BD.ParseInputFile(PrefixOutput);
- if (BD.Program == 0) {
- std::cerr << BD.getToolName() << ": Error reading bytecode file '"
- << PrefixOutput << "'!\n";
+ BD.Program = ParseInputFile(PrefixOutput, BD.getContext());
+ if (BD.Program == nullptr) {
+ errs() << BD.getToolName() << ": Error reading bitcode file '"
+ << PrefixOutput << "'!\n";
exit(1);
}
- removeFile(PrefixOutput);
+ sys::fs::remove(PrefixOutput);
}
- std::cout << "Checking to see if these passes crash: "
- << getPassesString(Suffix) << ": ";
-
- if (BD.runPasses(Suffix)) {
+ outs() << "Checking to see if these passes crash: "
+ << getPassesString(Suffix) << ": ";
+
+ if (BD.runPasses(BD.getProgram(), Suffix)) {
delete OrigProgram; // The suffix crashes alone...
return KeepSuffix;
}
return NoFailure;
}
-class ReduceCrashingFunctions : public ListReducer<Function*> {
- BugDriver &BD;
-public:
- ReduceCrashingFunctions(BugDriver &bd) : BD(bd) {}
+namespace {
+ /// ReduceCrashingGlobalVariables - This works by removing the global
+ /// variable's initializer and seeing if the program still crashes. If it
+ /// does, then we keep that program and try again.
+ ///
+ class ReduceCrashingGlobalVariables : public ListReducer<GlobalVariable*> {
+ BugDriver &BD;
+ bool (*TestFn)(const BugDriver &, Module *);
+ public:
+ ReduceCrashingGlobalVariables(BugDriver &bd,
+ bool (*testFn)(const BugDriver &, Module *))
+ : BD(bd), TestFn(testFn) {}
+
+ TestResult doTest(std::vector<GlobalVariable*> &Prefix,
+ std::vector<GlobalVariable*> &Kept,
+ std::string &Error) override {
+ if (!Kept.empty() && TestGlobalVariables(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestGlobalVariables(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
- virtual TestResult doTest(std::vector<Function*> &Prefix,
- std::vector<Function*> &Kept) {
- if (!Kept.empty() && TestFuncs(Kept))
- return KeepSuffix;
- if (!Prefix.empty() && TestFuncs(Prefix))
- return KeepPrefix;
- return NoFailure;
+ bool TestGlobalVariables(std::vector<GlobalVariable*> &GVs);
+ };
+}
+
+bool
+ReduceCrashingGlobalVariables::TestGlobalVariables(
+ std::vector<GlobalVariable*> &GVs) {
+ // Clone the program to try hacking it apart...
+ ValueToValueMapTy VMap;
+ Module *M = CloneModule(BD.getProgram(), VMap);
+
+ // Convert list to set for fast lookup...
+ std::set<GlobalVariable*> GVSet;
+
+ for (unsigned i = 0, e = GVs.size(); i != e; ++i) {
+ GlobalVariable* CMGV = cast<GlobalVariable>(VMap[GVs[i]]);
+ assert(CMGV && "Global Variable not in module?!");
+ GVSet.insert(CMGV);
+ }
+
+ outs() << "Checking for crash with only these global variables: ";
+ PrintGlobalVariableList(GVs);
+ outs() << ": ";
+
+ // Loop over and delete any global variables which we aren't supposed to be
+ // playing with...
+ for (Module::global_iterator I = M->global_begin(), E = M->global_end();
+ I != E; ++I)
+ if (I->hasInitializer() && !GVSet.count(I)) {
+ I->setInitializer(nullptr);
+ I->setLinkage(GlobalValue::ExternalLinkage);
+ }
+
+ // Try running the hacked up program...
+ if (TestFn(BD, M)) {
+ BD.setNewProgram(M); // It crashed, keep the trimmed version...
+
+ // Make sure to use global variable pointers that point into the now-current
+ // module.
+ GVs.assign(GVSet.begin(), GVSet.end());
+ return true;
}
-
- bool TestFuncs(std::vector<Function*> &Prefix);
-};
+
+ delete M;
+ return false;
+}
+
+namespace {
+ /// ReduceCrashingFunctions reducer - This works by removing functions and
+ /// seeing if the program still crashes. If it does, then keep the newer,
+ /// smaller program.
+ ///
+ class ReduceCrashingFunctions : public ListReducer<Function*> {
+ BugDriver &BD;
+ bool (*TestFn)(const BugDriver &, Module *);
+ public:
+ ReduceCrashingFunctions(BugDriver &bd,
+ bool (*testFn)(const BugDriver &, Module *))
+ : BD(bd), TestFn(testFn) {}
+
+ TestResult doTest(std::vector<Function*> &Prefix,
+ std::vector<Function*> &Kept,
+ std::string &Error) override {
+ if (!Kept.empty() && TestFuncs(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestFuncs(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
+
+ bool TestFuncs(std::vector<Function*> &Prefix);
+ };
+}
bool ReduceCrashingFunctions::TestFuncs(std::vector<Function*> &Funcs) {
+ // If main isn't present, claim there is no problem.
+ if (KeepMain && std::find(Funcs.begin(), Funcs.end(),
+ BD.getProgram()->getFunction("main")) ==
+ Funcs.end())
+ return false;
+
// Clone the program to try hacking it apart...
- Module *M = CloneModule(BD.Program);
-
+ ValueToValueMapTy VMap;
+ Module *M = CloneModule(BD.getProgram(), VMap);
+
// Convert list to set for fast lookup...
std::set<Function*> Functions;
for (unsigned i = 0, e = Funcs.size(); i != e; ++i) {
- Function *CMF = M->getFunction(Funcs[i]->getName(),
- Funcs[i]->getFunctionType());
+ Function *CMF = cast<Function>(VMap[Funcs[i]]);
assert(CMF && "Function not in module?!");
+ assert(CMF->getFunctionType() == Funcs[i]->getFunctionType() && "wrong ty");
+ assert(CMF->getName() == Funcs[i]->getName() && "wrong name");
Functions.insert(CMF);
}
- std::cout << "Checking for crash with only these functions:";
- unsigned NumPrint = Funcs.size();
- if (NumPrint > 10) NumPrint = 10;
- for (unsigned i = 0; i != NumPrint; ++i)
- std::cout << " " << Funcs[i]->getName();
- if (NumPrint < Funcs.size())
- std::cout << "... <" << Funcs.size() << " total>";
- std::cout << ": ";
+ outs() << "Checking for crash with only these functions: ";
+ PrintFunctionList(Funcs);
+ outs() << ": ";
// Loop over and delete any functions which we aren't supposed to be playing
// with...
for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
- if (!I->isExternal() && !Functions.count(I))
+ if (!I->isDeclaration() && !Functions.count(I))
DeleteFunctionBody(I);
// Try running the hacked up program...
- std::swap(BD.Program, M);
- if (BD.runPasses(BD.PassesToRun)) {
- delete M; // It crashed, keep the trimmed version...
+ if (TestFn(BD, M)) {
+ BD.setNewProgram(M); // It crashed, keep the trimmed version...
// Make sure to use function pointers that point into the now-current
// module.
Funcs.assign(Functions.begin(), Functions.end());
return true;
}
- delete BD.Program; // It didn't crash, revert...
- BD.Program = M;
+ delete M;
return false;
}
-/// ReduceCrashingBlocks reducer - This works by setting the terminators of all
-/// terminators except the specified basic blocks to a 'ret' instruction, then
-/// running the simplify-cfg pass. This has the effect of chopping up the CFG
-/// really fast which can reduce large functions quickly.
-///
-class ReduceCrashingBlocks : public ListReducer<BasicBlock*> {
- BugDriver &BD;
-public:
- ReduceCrashingBlocks(BugDriver &bd) : BD(bd) {}
-
- virtual TestResult doTest(std::vector<BasicBlock*> &Prefix,
- std::vector<BasicBlock*> &Kept) {
- if (!Kept.empty() && TestBlocks(Kept))
- return KeepSuffix;
- if (!Prefix.empty() && TestBlocks(Prefix))
- return KeepPrefix;
- return NoFailure;
- }
-
- bool TestBlocks(std::vector<BasicBlock*> &Prefix);
-};
+namespace {
+ /// ReduceCrashingBlocks reducer - This works by setting the terminators of
+ /// all terminators except the specified basic blocks to a 'ret' instruction,
+ /// then running the simplify-cfg pass. This has the effect of chopping up
+ /// the CFG really fast which can reduce large functions quickly.
+ ///
+ class ReduceCrashingBlocks : public ListReducer<const BasicBlock*> {
+ BugDriver &BD;
+ bool (*TestFn)(const BugDriver &, Module *);
+ public:
+ ReduceCrashingBlocks(BugDriver &bd,
+ bool (*testFn)(const BugDriver &, Module *))
+ : BD(bd), TestFn(testFn) {}
+
+ TestResult doTest(std::vector<const BasicBlock*> &Prefix,
+ std::vector<const BasicBlock*> &Kept,
+ std::string &Error) override {
+ if (!Kept.empty() && TestBlocks(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestBlocks(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
-bool ReduceCrashingBlocks::TestBlocks(std::vector<BasicBlock*> &BBs) {
+ bool TestBlocks(std::vector<const BasicBlock*> &Prefix);
+ };
+}
+
+bool ReduceCrashingBlocks::TestBlocks(std::vector<const BasicBlock*> &BBs) {
// Clone the program to try hacking it apart...
- Module *M = CloneModule(BD.Program);
-
- // Convert list to set for fast lookup...
- std::set<BasicBlock*> Blocks;
- for (unsigned i = 0, e = BBs.size(); i != e; ++i) {
- // Convert the basic block from the original module to the new module...
- Function *F = BBs[i]->getParent();
- Function *CMF = M->getFunction(F->getName(), F->getFunctionType());
- assert(CMF && "Function not in module?!");
+ ValueToValueMapTy VMap;
+ Module *M = CloneModule(BD.getProgram(), VMap);
- // Get the mapped basic block...
- Function::iterator CBI = CMF->begin();
- std::advance(CBI, std::distance(F->begin(), Function::iterator(BBs[i])));
- Blocks.insert(CBI);
- }
+ // Convert list to set for fast lookup...
+ SmallPtrSet<BasicBlock*, 8> Blocks;
+ for (unsigned i = 0, e = BBs.size(); i != e; ++i)
+ Blocks.insert(cast<BasicBlock>(VMap[BBs[i]]));
- std::cout << "Checking for crash with only these blocks:";
+ outs() << "Checking for crash with only these blocks:";
unsigned NumPrint = Blocks.size();
if (NumPrint > 10) NumPrint = 10;
for (unsigned i = 0, e = NumPrint; i != e; ++i)
- std::cout << " " << BBs[i]->getName();
+ outs() << " " << BBs[i]->getName();
if (NumPrint < Blocks.size())
- std::cout << "... <" << Blocks.size() << " total>";
- std::cout << ": ";
+ outs() << "... <" << Blocks.size() << " total>";
+ outs() << ": ";
// Loop over and delete any hack up any blocks that are not listed...
for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
for (Function::iterator BB = I->begin(), E = I->end(); BB != E; ++BB)
- if (!Blocks.count(BB) && !isa<ReturnInst>(BB->getTerminator())) {
+ if (!Blocks.count(BB) && BB->getTerminator()->getNumSuccessors()) {
// Loop over all of the successors of this block, deleting any PHI nodes
// that might include it.
for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI)
(*SI)->removePredecessor(BB);
- // Delete the old terminator instruction...
- BB->getInstList().pop_back();
+ TerminatorInst *BBTerm = BB->getTerminator();
- // Add a new return instruction of the appropriate type...
- const Type *RetTy = BB->getParent()->getReturnType();
- ReturnInst *RI = new ReturnInst(RetTy == Type::VoidTy ? 0 :
- Constant::getNullValue(RetTy));
- BB->getInstList().push_back(RI);
+ if (!BB->getTerminator()->getType()->isVoidTy())
+ BBTerm->replaceAllUsesWith(Constant::getNullValue(BBTerm->getType()));
+
+ // Replace the old terminator instruction.
+ BB->getInstList().pop_back();
+ new UnreachableInst(BB->getContext(), BB);
}
// The CFG Simplifier pass may delete one of the basic blocks we are
// a "persistent mapping" by turning basic blocks into <function, name> pairs.
// This won't work well if blocks are unnamed, but that is just the risk we
// have to take.
- std::vector<std::pair<Function*, std::string> > BlockInfo;
+ std::vector<std::pair<std::string, std::string> > BlockInfo;
- for (std::set<BasicBlock*>::iterator I = Blocks.begin(), E = Blocks.end();
- I != E; ++I)
- BlockInfo.push_back(std::make_pair((*I)->getParent(), (*I)->getName()));
+ for (SmallPtrSet<BasicBlock*, 8>::iterator I = Blocks.begin(),
+ E = Blocks.end(); I != E; ++I)
+ BlockInfo.push_back(std::make_pair((*I)->getParent()->getName(),
+ (*I)->getName()));
// Now run the CFG simplify pass on the function...
- PassManager Passes;
- Passes.add(createCFGSimplificationPass());
- Passes.add(createVerifierPass());
- Passes.run(*M);
+ std::vector<std::string> Passes;
+ Passes.push_back("simplifycfg");
+ Passes.push_back("verify");
+ Module *New = BD.runPassesOn(M, Passes);
+ delete M;
+ if (!New) {
+ errs() << "simplifycfg failed!\n";
+ exit(1);
+ }
+ M = New;
// Try running on the hacked up program...
- std::swap(BD.Program, M);
- if (BD.runPasses(BD.PassesToRun)) {
- delete M; // It crashed, keep the trimmed version...
+ if (TestFn(BD, M)) {
+ BD.setNewProgram(M); // It crashed, keep the trimmed version...
// Make sure to use basic block pointers that point into the now-current
// module, and that they don't include any deleted blocks.
BBs.clear();
+ const ValueSymbolTable &GST = M->getValueSymbolTable();
for (unsigned i = 0, e = BlockInfo.size(); i != e; ++i) {
- SymbolTable &ST = BlockInfo[i].first->getSymbolTable();
- SymbolTable::iterator I = ST.find(Type::LabelTy);
- if (I != ST.end() && I->second.count(BlockInfo[i].second))
- BBs.push_back(cast<BasicBlock>(I->second[BlockInfo[i].second]));
+ Function *F = cast<Function>(GST.lookup(BlockInfo[i].first));
+ ValueSymbolTable &ST = F->getValueSymbolTable();
+ Value* V = ST.lookup(BlockInfo[i].second);
+ if (V && V->getType() == Type::getLabelTy(V->getContext()))
+ BBs.push_back(cast<BasicBlock>(V));
}
return true;
}
- delete BD.Program; // It didn't crash, revert...
- BD.Program = M;
+ delete M; // It didn't crash, try something else.
return false;
}
-/// debugCrash - This method is called when some pass crashes on input. It
-/// attempts to prune down the testcase to something reasonable, and figure
-/// out exactly which pass is crashing.
-///
-bool BugDriver::debugCrash() {
- bool AnyReduction = false;
- std::cout << "\n*** Debugging optimizer crash!\n";
+namespace {
+ /// ReduceCrashingInstructions reducer - This works by removing the specified
+ /// non-terminator instructions and replacing them with undef.
+ ///
+ class ReduceCrashingInstructions : public ListReducer<const Instruction*> {
+ BugDriver &BD;
+ bool (*TestFn)(const BugDriver &, Module *);
+ public:
+ ReduceCrashingInstructions(BugDriver &bd,
+ bool (*testFn)(const BugDriver &, Module *))
+ : BD(bd), TestFn(testFn) {}
+
+ TestResult doTest(std::vector<const Instruction*> &Prefix,
+ std::vector<const Instruction*> &Kept,
+ std::string &Error) override {
+ if (!Kept.empty() && TestInsts(Kept))
+ return KeepSuffix;
+ if (!Prefix.empty() && TestInsts(Prefix))
+ return KeepPrefix;
+ return NoFailure;
+ }
- // Reduce the list of passes which causes the optimizer to crash...
- unsigned OldSize = PassesToRun.size();
- DebugCrashes(*this).reduceList(PassesToRun);
+ bool TestInsts(std::vector<const Instruction*> &Prefix);
+ };
+}
+
+bool ReduceCrashingInstructions::TestInsts(std::vector<const Instruction*>
+ &Insts) {
+ // Clone the program to try hacking it apart...
+ ValueToValueMapTy VMap;
+ Module *M = CloneModule(BD.getProgram(), VMap);
+
+ // Convert list to set for fast lookup...
+ SmallPtrSet<Instruction*, 64> Instructions;
+ for (unsigned i = 0, e = Insts.size(); i != e; ++i) {
+ assert(!isa<TerminatorInst>(Insts[i]));
+ Instructions.insert(cast<Instruction>(VMap[Insts[i]]));
+ }
- std::cout << "\n*** Found crashing pass"
- << (PassesToRun.size() == 1 ? ": " : "es: ")
- << getPassesString(PassesToRun) << "\n";
+ outs() << "Checking for crash with only " << Instructions.size();
+ if (Instructions.size() == 1)
+ outs() << " instruction: ";
+ else
+ outs() << " instructions: ";
+
+ for (Module::iterator MI = M->begin(), ME = M->end(); MI != ME; ++MI)
+ for (Function::iterator FI = MI->begin(), FE = MI->end(); FI != FE; ++FI)
+ for (BasicBlock::iterator I = FI->begin(), E = FI->end(); I != E;) {
+ Instruction *Inst = I++;
+ if (!Instructions.count(Inst) && !isa<TerminatorInst>(Inst) &&
+ !isa<LandingPadInst>(Inst)) {
+ if (!Inst->getType()->isVoidTy())
+ Inst->replaceAllUsesWith(UndefValue::get(Inst->getType()));
+ Inst->eraseFromParent();
+ }
+ }
+
+ // Verify that this is still valid.
+ PassManager Passes;
+ Passes.add(createVerifierPass());
+ Passes.add(createDebugInfoVerifierPass());
+ Passes.run(*M);
+
+ // Try running on the hacked up program...
+ if (TestFn(BD, M)) {
+ BD.setNewProgram(M); // It crashed, keep the trimmed version...
- EmitProgressBytecode("passinput");
+ // Make sure to use instruction pointers that point into the now-current
+ // module, and that they don't include any deleted blocks.
+ Insts.clear();
+ for (SmallPtrSet<Instruction*, 64>::const_iterator I = Instructions.begin(),
+ E = Instructions.end(); I != E; ++I)
+ Insts.push_back(*I);
+ return true;
+ }
+ delete M; // It didn't crash, try something else.
+ return false;
+}
- // See if we can get away with nuking all of the global variable initializers
+/// DebugACrash - Given a predicate that determines whether a component crashes
+/// on a program, try to destructively reduce the program while still keeping
+/// the predicate true.
+static bool DebugACrash(BugDriver &BD,
+ bool (*TestFn)(const BugDriver &, Module *),
+ std::string &Error) {
+ // See if we can get away with nuking some of the global variable initializers
// in the program...
- if (Program->gbegin() != Program->gend()) {
- Module *M = CloneModule(Program);
+ if (!NoGlobalRM &&
+ BD.getProgram()->global_begin() != BD.getProgram()->global_end()) {
+ // Now try to reduce the number of global variable initializers in the
+ // module to something small.
+ Module *M = CloneModule(BD.getProgram());
bool DeletedInit = false;
- for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
+
+ for (Module::global_iterator I = M->global_begin(), E = M->global_end();
+ I != E; ++I)
if (I->hasInitializer()) {
- I->setInitializer(0);
+ I->setInitializer(nullptr);
I->setLinkage(GlobalValue::ExternalLinkage);
DeletedInit = true;
}
-
+
if (!DeletedInit) {
delete M; // No change made...
} else {
// See if the program still causes a crash...
- std::cout << "\nChecking to see if we can delete global inits: ";
- std::swap(Program, M);
- if (runPasses(PassesToRun)) { // Still crashes?
- AnyReduction = true;
+ outs() << "\nChecking to see if we can delete global inits: ";
+
+ if (TestFn(BD, M)) { // Still crashes?
+ BD.setNewProgram(M);
+ outs() << "\n*** Able to remove all global initializers!\n";
+ } else { // No longer crashes?
+ outs() << " - Removing all global inits hides problem!\n";
delete M;
- std::cout << "\n*** Able to remove all global initializers!\n";
- } else { // No longer crashes?
- delete Program; // Restore program.
- Program = M;
- std::cout << " - Removing all global inits hides problem!\n";
+
+ std::vector<GlobalVariable*> GVs;
+
+ for (Module::global_iterator I = BD.getProgram()->global_begin(),
+ E = BD.getProgram()->global_end(); I != E; ++I)
+ if (I->hasInitializer())
+ GVs.push_back(I);
+
+ if (GVs.size() > 1 && !BugpointIsInterrupted) {
+ outs() << "\n*** Attempting to reduce the number of global "
+ << "variables in the testcase\n";
+
+ unsigned OldSize = GVs.size();
+ ReduceCrashingGlobalVariables(BD, TestFn).reduceList(GVs, Error);
+ if (!Error.empty())
+ return true;
+
+ if (GVs.size() < OldSize)
+ BD.EmitProgressBitcode(BD.getProgram(), "reduced-global-variables");
+ }
}
}
}
-
+
// Now try to reduce the number of functions in the module to something small.
std::vector<Function*> Functions;
- for (Module::iterator I = Program->begin(), E = Program->end(); I != E; ++I)
- if (!I->isExternal())
+ for (Module::iterator I = BD.getProgram()->begin(),
+ E = BD.getProgram()->end(); I != E; ++I)
+ if (!I->isDeclaration())
Functions.push_back(I);
- if (Functions.size() > 1) {
- std::cout << "\n*** Attempting to reduce the number of functions "
+ if (Functions.size() > 1 && !BugpointIsInterrupted) {
+ outs() << "\n*** Attempting to reduce the number of functions "
"in the testcase\n";
- OldSize = Functions.size();
- ReduceCrashingFunctions(*this).reduceList(Functions);
+ unsigned OldSize = Functions.size();
+ ReduceCrashingFunctions(BD, TestFn).reduceList(Functions, Error);
- if (Functions.size() < OldSize) {
- EmitProgressBytecode("reduced-function");
- AnyReduction = true;
- }
+ if (Functions.size() < OldSize)
+ BD.EmitProgressBitcode(BD.getProgram(), "reduced-function");
}
// Attempt to delete entire basic blocks at a time to speed up
// to a return instruction then running simplifycfg, which can potentially
// shrinks the code dramatically quickly
//
- if (!DisableSimplifyCFG) {
- std::vector<BasicBlock*> Blocks;
- for (Module::iterator I = Program->begin(), E = Program->end(); I != E; ++I)
- for (Function::iterator FI = I->begin(), E = I->end(); FI != E; ++FI)
+ if (!DisableSimplifyCFG && !BugpointIsInterrupted) {
+ std::vector<const BasicBlock*> Blocks;
+ for (Module::const_iterator I = BD.getProgram()->begin(),
+ E = BD.getProgram()->end(); I != E; ++I)
+ for (Function::const_iterator FI = I->begin(), E = I->end(); FI !=E; ++FI)
Blocks.push_back(FI);
- ReduceCrashingBlocks(*this).reduceList(Blocks);
+ unsigned OldSize = Blocks.size();
+ ReduceCrashingBlocks(BD, TestFn).reduceList(Blocks, Error);
+ if (Blocks.size() < OldSize)
+ BD.EmitProgressBitcode(BD.getProgram(), "reduced-blocks");
+ }
+
+ // Attempt to delete instructions using bisection. This should help out nasty
+ // cases with large basic blocks where the problem is at one end.
+ if (!BugpointIsInterrupted) {
+ std::vector<const Instruction*> Insts;
+ for (Module::const_iterator MI = BD.getProgram()->begin(),
+ ME = BD.getProgram()->end(); MI != ME; ++MI)
+ for (Function::const_iterator FI = MI->begin(), FE = MI->end(); FI != FE;
+ ++FI)
+ for (BasicBlock::const_iterator I = FI->begin(), E = FI->end();
+ I != E; ++I)
+ if (!isa<TerminatorInst>(I))
+ Insts.push_back(I);
+
+ ReduceCrashingInstructions(BD, TestFn).reduceList(Insts, Error);
}
// FIXME: This should use the list reducer to converge faster by deleting
// larger chunks of instructions at a time!
- unsigned Simplification = 4;
+ unsigned Simplification = 2;
do {
+ if (BugpointIsInterrupted) break;
--Simplification;
- std::cout << "\n*** Attempting to reduce testcase by deleting instruc"
- << "tions: Simplification Level #" << Simplification << "\n";
+ outs() << "\n*** Attempting to reduce testcase by deleting instruc"
+ << "tions: Simplification Level #" << Simplification << '\n';
// Now that we have deleted the functions that are unnecessary for the
// program, try to remove instructions that are not necessary to cause the
// still triggers failure, keep deleting until we cannot trigger failure
// anymore.
//
+ unsigned InstructionsToSkipBeforeDeleting = 0;
TryAgain:
-
+
// Loop over all of the (non-terminator) instructions remaining in the
// function, attempting to delete them.
- for (Module::iterator FI = Program->begin(), E = Program->end();
- FI != E; ++FI)
- if (!FI->isExternal()) {
- for (Function::iterator BI = FI->begin(), E = FI->end(); BI != E; ++BI)
- for (BasicBlock::iterator I = BI->begin(), E = --BI->end();
- I != E; ++I) {
- Module *M = deleteInstructionFromProgram(I, Simplification);
-
- // Make the function the current program...
- std::swap(Program, M);
-
- // Find out if the pass still crashes on this pass...
- std::cout << "Checking instruction '" << I->getName() << "': ";
- if (runPasses(PassesToRun)) {
- // Yup, it does, we delete the old module, and continue trying to
- // reduce the testcase...
+ unsigned CurInstructionNum = 0;
+ for (Module::const_iterator FI = BD.getProgram()->begin(),
+ E = BD.getProgram()->end(); FI != E; ++FI)
+ if (!FI->isDeclaration())
+ for (Function::const_iterator BI = FI->begin(), E = FI->end(); BI != E;
+ ++BI)
+ for (BasicBlock::const_iterator I = BI->begin(), E = --BI->end();
+ I != E; ++I, ++CurInstructionNum) {
+ if (InstructionsToSkipBeforeDeleting) {
+ --InstructionsToSkipBeforeDeleting;
+ } else {
+ if (BugpointIsInterrupted) goto ExitLoops;
+
+ if (isa<LandingPadInst>(I))
+ continue;
+
+ outs() << "Checking instruction: " << *I;
+ Module *M = BD.deleteInstructionFromProgram(I, Simplification);
+
+ // Find out if the pass still crashes on this pass...
+ if (TestFn(BD, M)) {
+ // Yup, it does, we delete the old module, and continue trying
+ // to reduce the testcase...
+ BD.setNewProgram(M);
+ InstructionsToSkipBeforeDeleting = CurInstructionNum;
+ goto TryAgain; // I wish I had a multi-level break here!
+ }
+
+ // This pass didn't crash without this instruction, try the next
+ // one.
delete M;
- AnyReduction = true;
- goto TryAgain; // I wish I had a multi-level break here!
}
-
- // This pass didn't crash without this instruction, try the next
- // one.
- delete Program;
- Program = M;
}
- }
+
+ if (InstructionsToSkipBeforeDeleting) {
+ InstructionsToSkipBeforeDeleting = 0;
+ goto TryAgain;
+ }
+
} while (Simplification);
+ExitLoops:
// Try to clean up the testcase by running funcresolve and globaldce...
- std::cout << "\n*** Attempting to perform final cleanups: ";
- Module *M = performFinalCleanups();
- std::swap(Program, M);
-
- // Find out if the pass still crashes on the cleaned up program...
- if (runPasses(PassesToRun)) {
- // Yup, it does, keep the reduced version...
- delete M;
- AnyReduction = true;
- } else {
- delete Program; // Otherwise, restore the original module...
- Program = M;
+ if (!BugpointIsInterrupted) {
+ outs() << "\n*** Attempting to perform final cleanups: ";
+ Module *M = CloneModule(BD.getProgram());
+ M = BD.performFinalCleanups(M, true);
+
+ // Find out if the pass still crashes on the cleaned up program...
+ if (TestFn(BD, M)) {
+ BD.setNewProgram(M); // Yup, it does, keep the reduced version...
+ } else {
+ delete M;
+ }
}
- if (AnyReduction)
- EmitProgressBytecode("reduced-simplified");
+ BD.EmitProgressBitcode(BD.getProgram(), "reduced-simplified");
+
+ return false;
+}
+
+static bool TestForOptimizerCrash(const BugDriver &BD, Module *M) {
+ return BD.runPasses(M);
+}
+
+/// debugOptimizerCrash - This method is called when some pass crashes on input.
+/// It attempts to prune down the testcase to something reasonable, and figure
+/// out exactly which pass is crashing.
+///
+bool BugDriver::debugOptimizerCrash(const std::string &ID) {
+ outs() << "\n*** Debugging optimizer crash!\n";
+
+ std::string Error;
+ // Reduce the list of passes which causes the optimizer to crash...
+ if (!BugpointIsInterrupted)
+ ReducePassList(*this).reduceList(PassesToRun, Error);
+ assert(Error.empty());
+
+ outs() << "\n*** Found crashing pass"
+ << (PassesToRun.size() == 1 ? ": " : "es: ")
+ << getPassesString(PassesToRun) << '\n';
+ EmitProgressBitcode(Program, ID);
+
+ bool Success = DebugACrash(*this, TestForOptimizerCrash, Error);
+ assert(Error.empty());
+ return Success;
+}
+
+static bool TestForCodeGenCrash(const BugDriver &BD, Module *M) {
+ std::string Error;
+ BD.compileProgram(M, &Error);
+ if (!Error.empty()) {
+ errs() << "<crash>\n";
+ return true; // Tool is still crashing.
+ }
+ errs() << '\n';
return false;
}
+
+/// debugCodeGeneratorCrash - This method is called when the code generator
+/// crashes on an input. It attempts to reduce the input as much as possible
+/// while still causing the code generator to crash.
+bool BugDriver::debugCodeGeneratorCrash(std::string &Error) {
+ errs() << "*** Debugging code generator crash!\n";
+
+ return DebugACrash(*this, TestForCodeGenCrash, Error);
+}