//===- BugDriver.h - Top-Level BugPoint class -------------------*- C++ -*-===//
//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
// This class contains all of the shared state and information that is used by
// the BugPoint tool to track down errors in optimizations. This class is the
// main driver class that invokes all sub-functionality.
//
//===----------------------------------------------------------------------===//
-#ifndef BUGDRIVER_H
-#define BUGDRIVER_H
+#ifndef LLVM_TOOLS_BUGPOINT_BUGDRIVER_H
+#define LLVM_TOOLS_BUGPOINT_BUGDRIVER_H
-#include <vector>
+#include "llvm/IR/ValueMap.h"
+#include "llvm/Transforms/Utils/ValueMapper.h"
+#include <memory>
#include <string>
+#include <vector>
+
+namespace llvm {
+
+class Value;
class PassInfo;
class Module;
+class GlobalVariable;
class Function;
+class BasicBlock;
class AbstractInterpreter;
class Instruction;
+class LLVMContext;
class DebugCrashes;
-class ReduceMiscompilingPasses;
-class ReduceMiscompilingFunctions;
-class ReduceCrashingFunctions;
-class ReduceCrashingBlocks;
+
+class GCC;
+
+extern bool DisableSimplifyCFG;
+
+/// BugpointIsInterrupted - Set to true when the user presses ctrl-c.
+///
+extern bool BugpointIsInterrupted;
class BugDriver {
- const std::string ToolName; // Name of bugpoint
+ LLVMContext& Context;
+ const char *ToolName; // argv[0] of bugpoint
+ std::string ReferenceOutputFile; // Name of `good' output file
Module *Program; // The raw program, linked together
- std::vector<const PassInfo*> PassesToRun;
+ std::vector<std::string> PassesToRun;
AbstractInterpreter *Interpreter; // How to run the program
+ AbstractInterpreter *SafeInterpreter; // To generate reference output, etc.
+ GCC *gcc;
+ bool run_find_bugs;
+ unsigned Timeout;
+ unsigned MemoryLimit;
+ bool UseValgrind;
// FIXME: sort out public/private distinctions...
- friend class DebugCrashes;
- friend class ReduceMiscompilingPasses;
- friend class ReduceMiscompilingFunctions;
- friend class ReduceCrashingFunctions;
- friend class ReduceCrashingBlocks;
+ friend class ReducePassList;
+ friend class ReduceMisCodegenFunctions;
+
public:
- BugDriver(const char *toolname)
- : ToolName(toolname), Program(0), Interpreter(0) {}
+ BugDriver(const char *toolname, bool find_bugs,
+ unsigned timeout, unsigned memlimit, bool use_valgrind,
+ LLVMContext& ctxt);
+ ~BugDriver();
- const std::string &getToolName() const { return ToolName; }
+ const char *getToolName() const { return ToolName; }
+
+ LLVMContext& getContext() const { return Context; }
// Set up methods... these methods are used to copy information about the
// command line arguments into instance variables of BugDriver.
//
bool addSources(const std::vector<std::string> &FileNames);
- template<class It>
- void addPasses(It I, It E) { PassesToRun.insert(PassesToRun.end(), I, E); }
+ void addPass(std::string p) { PassesToRun.push_back(p); }
+ void setPassesToRun(const std::vector<std::string> &PTR) {
+ PassesToRun = PTR;
+ }
+ const std::vector<std::string> &getPassesToRun() const {
+ return PassesToRun;
+ }
/// run - The top level method that is invoked after all of the instance
- /// variables are set up from command line arguments.
+ /// variables are set up from command line arguments. The \p as_child argument
+ /// indicates whether the driver is to run in parent mode or child mode.
///
- bool run();
+ bool run(std::string &ErrMsg);
- /// debugCrash - This method is called when some pass crashes on input. It
- /// attempts to prune down the testcase to something reasonable, and figure
- /// out exactly which pass is crashing.
+ /// debugOptimizerCrash - This method is called when some optimizer pass
+ /// crashes on input. It attempts to prune down the testcase to something
+ /// reasonable, and figure out exactly which pass is crashing.
///
- bool debugCrash();
+ bool debugOptimizerCrash(const std::string &ID = "passes");
+
+ /// debugCodeGeneratorCrash - This method is called when the code generator
+ /// crashes on an input. It attempts to reduce the input as much as possible
+ /// while still causing the code generator to crash.
+ bool debugCodeGeneratorCrash(std::string &Error);
/// debugMiscompilation - This method is used when the passes selected are not
/// crashing, but the generated output is semantically different from the
/// input.
- bool debugMiscompilation();
+ void debugMiscompilation(std::string *Error);
/// debugPassMiscompilation - This method is called when the specified pass
/// miscompiles Program as input. It tries to reduce the testcase to
/// are to match.
///
bool debugPassMiscompilation(const PassInfo *ThePass,
- const std::string &ReferenceOutput);
+ const std::string &ReferenceOutput);
-private:
- /// ParseInputFile - Given a bytecode or assembly input filename, parse and
- /// return it, or return null if not possible.
+ /// compileSharedObject - This method creates a SharedObject from a given
+ /// BitcodeFile for debugging a code generator.
///
- Module *ParseInputFile(const std::string &InputFilename) const;
+ std::string compileSharedObject(const std::string &BitcodeFile,
+ std::string &Error);
- /// writeProgramToFile - This writes the current "Program" to the named
- /// bytecode file. If an error occurs, true is returned.
+ /// debugCodeGenerator - This method narrows down a module to a function or
+ /// set of functions, using the CBE as a ``safe'' code generator for other
+ /// functions that are not under consideration.
+ bool debugCodeGenerator(std::string *Error);
+
+ /// isExecutingJIT - Returns true if bugpoint is currently testing the JIT
+ ///
+ bool isExecutingJIT();
+
+ /// runPasses - Run all of the passes in the "PassesToRun" list, discard the
+ /// output, and return true if any of the passes crashed.
+ bool runPasses(Module *M) const {
+ return runPasses(M, PassesToRun);
+ }
+
+ Module *getProgram() const { return Program; }
+
+ /// swapProgramIn - Set the current module to the specified module, returning
+ /// the old one.
+ Module *swapProgramIn(Module *M) {
+ Module *OldProgram = Program;
+ Program = M;
+ return OldProgram;
+ }
+
+ AbstractInterpreter *switchToSafeInterpreter() {
+ AbstractInterpreter *Old = Interpreter;
+ Interpreter = (AbstractInterpreter*)SafeInterpreter;
+ return Old;
+ }
+
+ void switchToInterpreter(AbstractInterpreter *AI) {
+ Interpreter = AI;
+ }
+
+ /// setNewProgram - If we reduce or update the program somehow, call this
+ /// method to update bugdriver with it. This deletes the old module and sets
+ /// the specified one as the current program.
+ void setNewProgram(Module *M);
+
+ /// compileProgram - Try to compile the specified module, returning false and
+ /// setting Error if an error occurs. This is used for code generation
+ /// crash testing.
+ ///
+ void compileProgram(Module *M, std::string *Error) const;
+
+ /// executeProgram - This method runs "Program", capturing the output of the
+ /// program to a file. A recommended filename may be optionally specified.
+ ///
+ std::string executeProgram(const Module *Program,
+ std::string OutputFilename,
+ std::string Bitcode,
+ const std::string &SharedObjects,
+ AbstractInterpreter *AI,
+ std::string *Error) const;
+
+ /// executeProgramSafely - Used to create reference output with the "safe"
+ /// backend, if reference output is not provided. If there is a problem with
+ /// the code generator (e.g., llc crashes), this will return false and set
+ /// Error.
///
- bool writeProgramToFile(const std::string &Filename, Module *M = 0) const;
+ std::string executeProgramSafely(const Module *Program,
+ std::string OutputFile,
+ std::string *Error) const;
+ /// createReferenceFile - calls compileProgram and then records the output
+ /// into ReferenceOutputFile. Returns true if reference file created, false
+ /// otherwise. Note: initializeExecutionEnvironment should be called BEFORE
+ /// this function.
+ ///
+ bool createReferenceFile(Module *M, const std::string &Filename
+ = "bugpoint.reference.out-%%%%%%%");
+
+ /// diffProgram - This method executes the specified module and diffs the
+ /// output against the file specified by ReferenceOutputFile. If the output
+ /// is different, 1 is returned. If there is a problem with the code
+ /// generator (e.g., llc crashes), this will return -1 and set Error.
+ ///
+ bool diffProgram(const Module *Program,
+ const std::string &BitcodeFile = "",
+ const std::string &SharedObj = "",
+ bool RemoveBitcode = false,
+ std::string *Error = nullptr) const;
- /// EmitProgressBytecode - This function is used to output the current Program
- /// to a file named "bugpoing-ID.bc".
+ /// EmitProgressBitcode - This function is used to output M to a file named
+ /// "bugpoint-ID.bc".
///
- void EmitProgressBytecode(const std::string &ID, bool NoFlyer = false);
-
- /// runPasses - Run the specified passes on Program, outputting a bytecode
+ void EmitProgressBitcode(const Module *M, const std::string &ID,
+ bool NoFlyer = false) const;
+
+ /// This method clones the current Program and deletes the specified
+ /// instruction from the cloned module. It then runs a series of cleanup
+ /// passes (ADCE and SimplifyCFG) to eliminate any code which depends on the
+ /// value. The modified module is then returned.
+ ///
+ std::unique_ptr<Module> deleteInstructionFromProgram(const Instruction *I,
+ unsigned Simp);
+
+ /// This method clones the current Program and performs a series of cleanups
+ /// intended to get rid of extra cruft on the module. If the
+ /// MayModifySemantics argument is true, then the cleanups is allowed to
+ /// modify how the code behaves.
+ ///
+ std::unique_ptr<Module> performFinalCleanups(Module *M,
+ bool MayModifySemantics = false);
+
+ /// Given a module, extract up to one loop from it into a new function. This
+ /// returns null if there are no extractable loops in the program or if the
+ /// loop extractor crashes.
+ std::unique_ptr<Module> extractLoop(Module *M);
+
+ /// Extract all but the specified basic blocks into their own functions. The
+ /// only detail is that M is actually a module cloned from the one the BBs are
+ /// in, so some mapping needs to be performed. If this operation fails for
+ /// some reason (ie the implementation is buggy), this function should return
+ /// null, otherwise it returns a new Module.
+ std::unique_ptr<Module>
+ extractMappedBlocksFromModule(const std::vector<BasicBlock *> &BBs,
+ Module *M);
+
+ /// Carefully run the specified set of pass on the specified/ module,
+ /// returning the transformed module on success, or a null pointer on failure.
+ /// If AutoDebugCrashes is set to true, then bugpoint will automatically
+ /// attempt to track down a crashing pass if one exists, and this method will
+ /// never return null.
+ std::unique_ptr<Module> runPassesOn(Module *M,
+ const std::vector<std::string> &Passes,
+ bool AutoDebugCrashes = false,
+ unsigned NumExtraArgs = 0,
+ const char *const *ExtraArgs = nullptr);
+
+ /// runPasses - Run the specified passes on Program, outputting a bitcode
/// file and writting the filename into OutputFile if successful. If the
/// optimizations fail for some reason (optimizer crashes), return true,
- /// otherwise return false. If DeleteOutput is set to true, the bytecode is
+ /// otherwise return false. If DeleteOutput is set to true, the bitcode is
/// deleted on success, and the filename string is undefined. This prints to
- /// cout a single line message indicating whether compilation was successful
- /// or failed, unless Quiet is set.
+ /// outs() a single line message indicating whether compilation was successful
+ /// or failed, unless Quiet is set. ExtraArgs specifies additional arguments
+ /// to pass to the child bugpoint instance.
///
- bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
+ bool runPasses(Module *Program,
+ const std::vector<std::string> &PassesToRun,
std::string &OutputFilename, bool DeleteOutput = false,
- bool Quiet = false) const;
+ bool Quiet = false, unsigned NumExtraArgs = 0,
+ const char * const *ExtraArgs = nullptr) const;
+
+ /// runManyPasses - Take the specified pass list and create different
+ /// combinations of passes to compile the program with. Compile the program with
+ /// each set and mark test to see if it compiled correctly. If the passes
+ /// compiled correctly output nothing and rearrange the passes into a new order.
+ /// If the passes did not compile correctly, output the command required to
+ /// recreate the failure. This returns true if a compiler error is found.
+ ///
+ bool runManyPasses(const std::vector<std::string> &AllPasses,
+ std::string &ErrMsg);
+ /// writeProgramToFile - This writes the current "Program" to the named
+ /// bitcode file. If an error occurs, true is returned.
+ ///
+ bool writeProgramToFile(const std::string &Filename, const Module *M) const;
+ bool writeProgramToFile(const std::string &Filename, int FD,
+ const Module *M) const;
+
+private:
/// runPasses - Just like the method above, but this just returns true or
/// false indicating whether or not the optimizer crashed on the specified
/// input (true = crashed).
///
- bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
+ bool runPasses(Module *M,
+ const std::vector<std::string> &PassesToRun,
bool DeleteOutput = true) const {
std::string Filename;
- return runPasses(PassesToRun, Filename, DeleteOutput);
+ return runPasses(M, PassesToRun, Filename, DeleteOutput);
}
- /// deleteInstructionFromProgram - This method clones the current Program and
- /// deletes the specified instruction from the cloned module. It then runs a
- /// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code
- /// which depends on the value. The modified module is then returned.
- ///
- Module *deleteInstructionFromProgram(Instruction *I, unsigned Simp) const;
-
- /// performFinalCleanups - This method clones the current Program and performs
- /// a series of cleanups intended to get rid of extra cruft on the module
- /// before handing it to the user...
- ///
- Module *performFinalCleanups() const;
-
/// initializeExecutionEnvironment - This method is used to set up the
/// environment for executing LLVM programs.
///
bool initializeExecutionEnvironment();
-
- /// executeProgram - This method runs "Program", capturing the output of the
- /// program to a file, returning the filename of the file. A recommended
- /// filename may be optionally specified.
- ///
- std::string executeProgram(std::string RequestedOutputFilename = "",
- std::string Bytecode = "");
-
- /// diffProgram - This method executes the specified module and diffs the
- /// output against the file specified by ReferenceOutputFile. If the output
- /// is different, true is returned.
- ///
- bool diffProgram(const std::string &ReferenceOutputFile,
- const std::string &BytecodeFile = "",
- bool RemoveBytecode = false);
};
+/// Given a bitcode or assembly input filename, parse and return it, or return
+/// null if not possible.
+///
+std::unique_ptr<Module> parseInputFile(StringRef InputFilename,
+ LLVMContext &ctxt);
+
/// getPassesString - Turn a list of passes into a string which indicates the
/// command line options that must be passed to add the passes.
///
-std::string getPassesString(const std::vector<const PassInfo*> &Passes);
+std::string getPassesString(const std::vector<std::string> &Passes);
+
+/// PrintFunctionList - prints out list of problematic functions
+///
+void PrintFunctionList(const std::vector<Function*> &Funcs);
+
+/// PrintGlobalVariableList - prints out list of problematic global variables
+///
+void PrintGlobalVariableList(const std::vector<GlobalVariable*> &GVs);
// DeleteFunctionBody - "Remove" the function by deleting all of it's basic
// blocks, making it external.
//
void DeleteFunctionBody(Function *F);
+/// SplitFunctionsOutOfModule - Given a module and a list of functions in the
+/// module, split the functions OUT of the specified module, and place them in
+/// the new module.
+Module *SplitFunctionsOutOfModule(Module *M, const std::vector<Function*> &F,
+ ValueToValueMapTy &VMap);
+
+} // End llvm namespace
+
#endif