//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
run_find_bugs(find_bugs), Timeout(timeout), MemoryLimit(memlimit) {}
-/// ParseInputFile - Given a bytecode or assembly input filename, parse and
+/// ParseInputFile - Given a bitcode or assembly input filename, parse and
/// return it, or return null if not possible.
///
-Module *llvm::ParseInputFile(const std::string &InputFilename) {
- std::auto_ptr<MemoryBuffer> Buffer(
- MemoryBuffer::getFileOrSTDIN(&InputFilename[0], InputFilename.size()));
+Module *llvm::ParseInputFile(const std::string &Filename) {
+ std::auto_ptr<MemoryBuffer> Buffer(MemoryBuffer::getFileOrSTDIN(Filename));
Module *Result = 0;
if (Buffer.get())
Result = ParseBitcodeFile(Buffer.get());
ParseError Err;
- if (!Result && !(Result = ParseAssemblyFile(InputFilename,&Err))) {
+ if (!Result && !(Result = ParseAssemblyFile(Filename, &Err))) {
std::cerr << "bugpoint: " << Err.getMessage() << "\n";
Result = 0;
}
+
return Result;
}
// This method takes the specified list of LLVM input files, attempts to load
-// them, either as assembly or bytecode, then link them together. It returns
-// true on failure (if, for example, an input bytecode file could not be
+// them, either as assembly or bitcode, then link them together. It returns
+// true on failure (if, for example, an input bitcode file could not be
// parsed), and false on success.
//
bool BugDriver::addSources(const std::vector<std::string> &Filenames) {
// Load the first input file.
Program = ParseInputFile(Filenames[0]);
if (Program == 0) return true;
+
if (!run_as_child)
std::cout << "Read input file : '" << Filenames[0] << "'\n";
// determine what the problem is. Does the optimization series crash the
// compiler, or does it produce illegal code? We make the top-level
// decision by trying to run all of the passes on the the input program,
- // which should generate a bytecode file. If it does generate a bytecode
+ // which should generate a bitcode file. If it does generate a bitcode
// file, then we know the compiler didn't crash, so try to diagnose a
// miscompilation.
if (!PassesToRun.empty()) {
return debugOptimizerCrash();
}
- // Set up the execution environment, selecting a method to run LLVM bytecode.
+ // Set up the execution environment, selecting a method to run LLVM bitcode.
if (initializeExecutionEnvironment()) return true;
// Test to see if we have a code generator crash.
if (ReferenceOutputFile.empty()) {
std::cout << "Generating reference output from raw program: ";
if(!createReferenceFile(Program)){
- return debugCodeGeneratorCrash();
+ return debugCodeGeneratorCrash();
}
CreatedOutput = true;
}