; CHECK: %acc.i2 = phi float [ %init.i2, %entry ], [ %sel.i2, %loop ]
; CHECK: %acc.i3 = phi float [ %init.i3, %entry ], [ %sel.i3, %loop ]
; CHECK: %nexti = sub i32 %i, 1
-; CHECK: %ptr = getelementptr <4 x float>* %base, i32 %i
+; CHECK: %ptr = getelementptr <4 x float>, <4 x float>* %base, i32 %i
; CHECK: %ptr.i0 = bitcast <4 x float>* %ptr to float*
-; CHECK: %val.i0 = load float* %ptr.i0, align 16
-; CHECK: %ptr.i1 = getelementptr float* %ptr.i0, i32 1
-; CHECK: %val.i1 = load float* %ptr.i1, align 4
-; CHECK: %ptr.i2 = getelementptr float* %ptr.i0, i32 2
-; CHECK: %val.i2 = load float* %ptr.i2, align 8
-; CHECK: %ptr.i3 = getelementptr float* %ptr.i0, i32 3
-; CHECK: %val.i3 = load float* %ptr.i3, align 4
+; CHECK: %val.i0 = load float, float* %ptr.i0, align 16
+; CHECK: %ptr.i1 = getelementptr float, float* %ptr.i0, i32 1
+; CHECK: %val.i1 = load float, float* %ptr.i1, align 4
+; CHECK: %ptr.i2 = getelementptr float, float* %ptr.i0, i32 2
+; CHECK: %val.i2 = load float, float* %ptr.i2, align 8
+; CHECK: %ptr.i3 = getelementptr float, float* %ptr.i0, i32 3
+; CHECK: %val.i3 = load float, float* %ptr.i3, align 4
; CHECK: %add.i0 = fadd float %val.i0, %val.i2
; CHECK: %add.i1 = fadd float %val.i1, %val.i3
; CHECK: %add.i2 = fadd float %acc.i0, %acc.i2
%acc = phi <4 x float> [ %init, %entry ], [ %sel, %loop ]
%nexti = sub i32 %i, 1
- %ptr = getelementptr <4 x float> *%base, i32 %i
- %val = load <4 x float> *%ptr
+ %ptr = getelementptr <4 x float>, <4 x float> *%base, i32 %i
+ %val = load <4 x float> , <4 x float> *%ptr
%dval = bitcast <4 x float> %val to <2 x double>
%dacc = bitcast <4 x float> %acc to <2 x double>
%shuffle1 = shufflevector <2 x double> %dval, <2 x double> %dacc,
; CHECK: %acc.i2 = phi i32 [ %init.i2, %entry ], [ %sel.i2, %loop ]
; CHECK: %acc.i3 = phi i32 [ %init.i3, %entry ], [ %sel.i3, %loop ]
; CHECK: %nexti = sub i32 %i, 1
-; CHECK: %ptr = getelementptr <4 x i8>* %base, i32 %i
+; CHECK: %ptr = getelementptr <4 x i8>, <4 x i8>* %base, i32 %i
; CHECK: %ptr.i0 = bitcast <4 x i8>* %ptr to i8*
-; CHECK: %val.i0 = load i8* %ptr.i0, align 4
-; CHECK: %ptr.i1 = getelementptr i8* %ptr.i0, i32 1
-; CHECK: %val.i1 = load i8* %ptr.i1, align 1
-; CHECK: %ptr.i2 = getelementptr i8* %ptr.i0, i32 2
-; CHECK: %val.i2 = load i8* %ptr.i2, align 2
-; CHECK: %ptr.i3 = getelementptr i8* %ptr.i0, i32 3
-; CHECK: %val.i3 = load i8* %ptr.i3, align 1
+; CHECK: %val.i0 = load i8, i8* %ptr.i0, align 4
+; CHECK: %ptr.i1 = getelementptr i8, i8* %ptr.i0, i32 1
+; CHECK: %val.i1 = load i8, i8* %ptr.i1, align 1
+; CHECK: %ptr.i2 = getelementptr i8, i8* %ptr.i0, i32 2
+; CHECK: %val.i2 = load i8, i8* %ptr.i2, align 2
+; CHECK: %ptr.i3 = getelementptr i8, i8* %ptr.i0, i32 3
+; CHECK: %val.i3 = load i8, i8* %ptr.i3, align 1
; CHECK: %ext.i0 = sext i8 %val.i0 to i32
; CHECK: %ext.i1 = sext i8 %val.i1 to i32
; CHECK: %ext.i2 = sext i8 %val.i2 to i32
%acc = phi <4 x i32> [ %init, %entry ], [ %sel, %loop ]
%nexti = sub i32 %i, 1
- %ptr = getelementptr <4 x i8> *%base, i32 %i
- %val = load <4 x i8> *%ptr
+ %ptr = getelementptr <4 x i8>, <4 x i8> *%base, i32 %i
+ %val = load <4 x i8> , <4 x i8> *%ptr
%ext = sext <4 x i8> %val to <4 x i32>
%add = add <4 x i32> %ext, %acc
%cmp = icmp slt <4 x i32> %add, <i32 -10, i32 -11, i32 -12, i32 -13>
; Check that !tbaa information is preserved.
define void @f3(<4 x i32> *%src, <4 x i32> *%dst) {
; CHECK-LABEL: @f3(
-; CHECK: %val.i0 = load i32* %src.i0, align 16, !tbaa ![[TAG:[0-9]*]]
-; CHECK: %val.i1 = load i32* %src.i1, align 4, !tbaa ![[TAG]]
-; CHECK: %val.i2 = load i32* %src.i2, align 8, !tbaa ![[TAG]]
-; CHECK: %val.i3 = load i32* %src.i3, align 4, !tbaa ![[TAG]]
+; CHECK: %val.i0 = load i32, i32* %src.i0, align 16, !tbaa ![[TAG:[0-9]*]]
+; CHECK: %val.i1 = load i32, i32* %src.i1, align 4, !tbaa ![[TAG]]
+; CHECK: %val.i2 = load i32, i32* %src.i2, align 8, !tbaa ![[TAG]]
+; CHECK: %val.i3 = load i32, i32* %src.i3, align 4, !tbaa ![[TAG]]
; CHECK: store i32 %add.i0, i32* %dst.i0, align 16, !tbaa ![[TAG:[0-9]*]]
; CHECK: store i32 %add.i1, i32* %dst.i1, align 4, !tbaa ![[TAG]]
; CHECK: store i32 %add.i2, i32* %dst.i2, align 8, !tbaa ![[TAG]]
; CHECK: store i32 %add.i3, i32* %dst.i3, align 4, !tbaa ![[TAG]]
; CHECK: ret void
- %val = load <4 x i32> *%src, !tbaa !1
+ %val = load <4 x i32> , <4 x i32> *%src, !tbaa !1
%add = add <4 x i32> %val, %val
store <4 x i32> %add, <4 x i32> *%dst, !tbaa !2
ret void
; Check that !tbaa.struct information is preserved.
define void @f4(<4 x i32> *%src, <4 x i32> *%dst) {
; CHECK-LABEL: @f4(
-; CHECK: %val.i0 = load i32* %src.i0, align 16, !tbaa.struct ![[TAG:[0-9]*]]
-; CHECK: %val.i1 = load i32* %src.i1, align 4, !tbaa.struct ![[TAG]]
-; CHECK: %val.i2 = load i32* %src.i2, align 8, !tbaa.struct ![[TAG]]
-; CHECK: %val.i3 = load i32* %src.i3, align 4, !tbaa.struct ![[TAG]]
+; CHECK: %val.i0 = load i32, i32* %src.i0, align 16, !tbaa.struct ![[TAG:[0-9]*]]
+; CHECK: %val.i1 = load i32, i32* %src.i1, align 4, !tbaa.struct ![[TAG]]
+; CHECK: %val.i2 = load i32, i32* %src.i2, align 8, !tbaa.struct ![[TAG]]
+; CHECK: %val.i3 = load i32, i32* %src.i3, align 4, !tbaa.struct ![[TAG]]
; CHECK: store i32 %add.i0, i32* %dst.i0, align 16, !tbaa.struct ![[TAG]]
; CHECK: store i32 %add.i1, i32* %dst.i1, align 4, !tbaa.struct ![[TAG]]
; CHECK: store i32 %add.i2, i32* %dst.i2, align 8, !tbaa.struct ![[TAG]]
; CHECK: store i32 %add.i3, i32* %dst.i3, align 4, !tbaa.struct ![[TAG]]
; CHECK: ret void
- %val = load <4 x i32> *%src, !tbaa.struct !5
+ %val = load <4 x i32> , <4 x i32> *%src, !tbaa.struct !5
%add = add <4 x i32> %val, %val
store <4 x i32> %add, <4 x i32> *%dst, !tbaa.struct !5
ret void
; Check that llvm.mem.parallel_loop_access information is preserved.
define void @f5(i32 %count, <4 x i32> *%src, <4 x i32> *%dst) {
; CHECK-LABEL: @f5(
-; CHECK: %val.i0 = load i32* %this_src.i0, align 16, !llvm.mem.parallel_loop_access ![[TAG:[0-9]*]]
-; CHECK: %val.i1 = load i32* %this_src.i1, align 4, !llvm.mem.parallel_loop_access ![[TAG]]
-; CHECK: %val.i2 = load i32* %this_src.i2, align 8, !llvm.mem.parallel_loop_access ![[TAG]]
-; CHECK: %val.i3 = load i32* %this_src.i3, align 4, !llvm.mem.parallel_loop_access ![[TAG]]
+; CHECK: %val.i0 = load i32, i32* %this_src.i0, align 16, !llvm.mem.parallel_loop_access ![[TAG:[0-9]*]]
+; CHECK: %val.i1 = load i32, i32* %this_src.i1, align 4, !llvm.mem.parallel_loop_access ![[TAG]]
+; CHECK: %val.i2 = load i32, i32* %this_src.i2, align 8, !llvm.mem.parallel_loop_access ![[TAG]]
+; CHECK: %val.i3 = load i32, i32* %this_src.i3, align 4, !llvm.mem.parallel_loop_access ![[TAG]]
; CHECK: store i32 %add.i0, i32* %this_dst.i0, align 16, !llvm.mem.parallel_loop_access ![[TAG]]
; CHECK: store i32 %add.i1, i32* %this_dst.i1, align 4, !llvm.mem.parallel_loop_access ![[TAG]]
; CHECK: store i32 %add.i2, i32* %this_dst.i2, align 8, !llvm.mem.parallel_loop_access ![[TAG]]
loop:
%index = phi i32 [ 0, %entry ], [ %next_index, %loop ]
- %this_src = getelementptr <4 x i32> *%src, i32 %index
- %this_dst = getelementptr <4 x i32> *%dst, i32 %index
- %val = load <4 x i32> *%this_src, !llvm.mem.parallel_loop_access !3
+ %this_src = getelementptr <4 x i32>, <4 x i32> *%src, i32 %index
+ %this_dst = getelementptr <4 x i32>, <4 x i32> *%dst, i32 %index
+ %val = load <4 x i32> , <4 x i32> *%this_src, !llvm.mem.parallel_loop_access !3
%add = add <4 x i32> %val, %val
store <4 x i32> %add, <4 x i32> *%this_dst, !llvm.mem.parallel_loop_access !3
%next_index = add i32 %index, -1
; CHECK-LABEL: @f7(
; CHECK-NOT: !foo
; CHECK: ret void
- %val = load <4 x i32> *%src, !foo !5
+ %val = load <4 x i32> , <4 x i32> *%src, !foo !5
%add = add <4 x i32> %val, %val
store <4 x i32> %add, <4 x i32> *%dst, !foo !5
ret void
float *%other) {
; CHECK-LABEL: @f8(
; CHECK: %dest.i0 = bitcast <4 x float*>* %dest to float**
-; CHECK: %dest.i1 = getelementptr float** %dest.i0, i32 1
-; CHECK: %dest.i2 = getelementptr float** %dest.i0, i32 2
-; CHECK: %dest.i3 = getelementptr float** %dest.i0, i32 3
+; CHECK: %dest.i1 = getelementptr float*, float** %dest.i0, i32 1
+; CHECK: %dest.i2 = getelementptr float*, float** %dest.i0, i32 2
+; CHECK: %dest.i3 = getelementptr float*, float** %dest.i0, i32 3
; CHECK: %i0.i1 = extractelement <4 x i32> %i0, i32 1
; CHECK: %i0.i3 = extractelement <4 x i32> %i0, i32 3
; CHECK: %ptr0.i0 = extractelement <4 x float*> %ptr0, i32 0
-; CHECK: %val.i0 = getelementptr float* %ptr0.i0, i32 100
-; CHECK: %val.i1 = getelementptr float* %other, i32 %i0.i1
+; CHECK: %val.i0 = getelementptr float, float* %ptr0.i0, i32 100
+; CHECK: %val.i1 = getelementptr float, float* %other, i32 %i0.i1
; CHECK: %ptr0.i2 = extractelement <4 x float*> %ptr0, i32 2
-; CHECK: %val.i2 = getelementptr float* %ptr0.i2, i32 100
+; CHECK: %val.i2 = getelementptr float, float* %ptr0.i2, i32 100
; CHECK: %ptr0.i3 = extractelement <4 x float*> %ptr0, i32 3
-; CHECK: %val.i3 = getelementptr float* %ptr0.i3, i32 %i0.i3
+; CHECK: %val.i3 = getelementptr float, float* %ptr0.i3, i32 %i0.i3
; CHECK: store float* %val.i0, float** %dest.i0, align 32
; CHECK: store float* %val.i1, float** %dest.i1, align 8
; CHECK: store float* %val.i2, float** %dest.i2, align 16
%i1 = insertelement <4 x i32> %i0, i32 100, i32 0
%i2 = insertelement <4 x i32> %i1, i32 100, i32 2
%ptr1 = insertelement <4 x float *> %ptr0, float *%other, i32 1
- %val = getelementptr <4 x float *> %ptr1, <4 x i32> %i2
+ %val = getelementptr float, <4 x float *> %ptr1, <4 x i32> %i2
store <4 x float *> %val, <4 x float *> *%dest
ret void
}
define void @f9(<4 x float> *%dest, <4 x float> *%src) {
; CHECK: @f9(
; CHECK: %dest.i0 = bitcast <4 x float>* %dest to float*
-; CHECK: %dest.i1 = getelementptr float* %dest.i0, i32 1
-; CHECK: %dest.i2 = getelementptr float* %dest.i0, i32 2
-; CHECK: %dest.i3 = getelementptr float* %dest.i0, i32 3
+; CHECK: %dest.i1 = getelementptr float, float* %dest.i0, i32 1
+; CHECK: %dest.i2 = getelementptr float, float* %dest.i0, i32 2
+; CHECK: %dest.i3 = getelementptr float, float* %dest.i0, i32 3
; CHECK: %src.i0 = bitcast <4 x float>* %src to float*
-; CHECK: %val.i0 = load float* %src.i0, align 4
-; CHECK: %src.i1 = getelementptr float* %src.i0, i32 1
-; CHECK: %val.i1 = load float* %src.i1, align 4
-; CHECK: %src.i2 = getelementptr float* %src.i0, i32 2
-; CHECK: %val.i2 = load float* %src.i2, align 4
-; CHECK: %src.i3 = getelementptr float* %src.i0, i32 3
-; CHECK: %val.i3 = load float* %src.i3, align 4
+; CHECK: %val.i0 = load float, float* %src.i0, align 4
+; CHECK: %src.i1 = getelementptr float, float* %src.i0, i32 1
+; CHECK: %val.i1 = load float, float* %src.i1, align 4
+; CHECK: %src.i2 = getelementptr float, float* %src.i0, i32 2
+; CHECK: %val.i2 = load float, float* %src.i2, align 4
+; CHECK: %src.i3 = getelementptr float, float* %src.i0, i32 3
+; CHECK: %val.i3 = load float, float* %src.i3, align 4
; CHECK: store float %val.i0, float* %dest.i0, align 8
; CHECK: store float %val.i1, float* %dest.i1, align 4
; CHECK: store float %val.i2, float* %dest.i2, align 8
; CHECK: store float %val.i3, float* %dest.i3, align 4
; CHECK: ret void
- %val = load <4 x float> *%src, align 4
+ %val = load <4 x float> , <4 x float> *%src, align 4
store <4 x float> %val, <4 x float> *%dest, align 8
ret void
}
define void @f10(<4 x float> *%dest, <4 x float> *%src) {
; CHECK: @f10(
; CHECK: %dest.i0 = bitcast <4 x float>* %dest to float*
-; CHECK: %dest.i1 = getelementptr float* %dest.i0, i32 1
-; CHECK: %dest.i2 = getelementptr float* %dest.i0, i32 2
-; CHECK: %dest.i3 = getelementptr float* %dest.i0, i32 3
+; CHECK: %dest.i1 = getelementptr float, float* %dest.i0, i32 1
+; CHECK: %dest.i2 = getelementptr float, float* %dest.i0, i32 2
+; CHECK: %dest.i3 = getelementptr float, float* %dest.i0, i32 3
; CHECK: %src.i0 = bitcast <4 x float>* %src to float*
-; CHECK: %val.i0 = load float* %src.i0, align 1
-; CHECK: %src.i1 = getelementptr float* %src.i0, i32 1
-; CHECK: %val.i1 = load float* %src.i1, align 1
-; CHECK: %src.i2 = getelementptr float* %src.i0, i32 2
-; CHECK: %val.i2 = load float* %src.i2, align 1
-; CHECK: %src.i3 = getelementptr float* %src.i0, i32 3
-; CHECK: %val.i3 = load float* %src.i3, align 1
+; CHECK: %val.i0 = load float, float* %src.i0, align 1
+; CHECK: %src.i1 = getelementptr float, float* %src.i0, i32 1
+; CHECK: %val.i1 = load float, float* %src.i1, align 1
+; CHECK: %src.i2 = getelementptr float, float* %src.i0, i32 2
+; CHECK: %val.i2 = load float, float* %src.i2, align 1
+; CHECK: %src.i3 = getelementptr float, float* %src.i0, i32 3
+; CHECK: %val.i3 = load float, float* %src.i3, align 1
; CHECK: store float %val.i0, float* %dest.i0, align 2
; CHECK: store float %val.i1, float* %dest.i1, align 2
; CHECK: store float %val.i2, float* %dest.i2, align 2
; CHECK: store float %val.i3, float* %dest.i3, align 2
; CHECK: ret void
- %val = load <4 x float> *%src, align 1
+ %val = load <4 x float> , <4 x float> *%src, align 1
store <4 x float> %val, <4 x float> *%dest, align 2
ret void
}
; Test that sub-byte loads aren't scalarized.
define void @f11(<32 x i1> *%dest, <32 x i1> *%src0) {
; CHECK: @f11(
-; CHECK: %val0 = load <32 x i1>* %src0
-; CHECK: %val1 = load <32 x i1>* %src1
+; CHECK: %val0 = load <32 x i1>, <32 x i1>* %src0
+; CHECK: %val1 = load <32 x i1>, <32 x i1>* %src1
; CHECK: store <32 x i1> %and, <32 x i1>* %dest
; CHECK: ret void
- %src1 = getelementptr <32 x i1> *%src0, i32 1
- %val0 = load <32 x i1> *%src0
- %val1 = load <32 x i1> *%src1
+ %src1 = getelementptr <32 x i1>, <32 x i1> *%src0, i32 1
+ %val0 = load <32 x i1> , <32 x i1> *%src0
+ %val1 = load <32 x i1> , <32 x i1> *%src1
%and = and <32 x i1> %val0, %val1
store <32 x i1> %and, <32 x i1> *%dest
ret void
; CHECK-DAG: %val2.i2 = shl i32 3, %val1.i2
; CHECK-DAG: %val2.i3 = shl i32 4, %val1.i3
; CHECK: ret void
- %val0 = load <4 x i32> *%src
+ %val0 = load <4 x i32> , <4 x i32> *%src
%val1 = insertelement <4 x i32> %val0, i32 1, i32 %index
%val2 = shl <4 x i32> <i32 1, i32 2, i32 3, i32 4>, %val1
store <4 x i32> %val2, <4 x i32> *%dest
float *%other) {
; CHECK-LABEL: @f13(
; CHECK: %dest.i0 = bitcast <4 x float*>* %dest to float**
-; CHECK: %dest.i1 = getelementptr float** %dest.i0, i32 1
-; CHECK: %dest.i2 = getelementptr float** %dest.i0, i32 2
-; CHECK: %dest.i3 = getelementptr float** %dest.i0, i32 3
+; CHECK: %dest.i1 = getelementptr float*, float** %dest.i0, i32 1
+; CHECK: %dest.i2 = getelementptr float*, float** %dest.i0, i32 2
+; CHECK: %dest.i3 = getelementptr float*, float** %dest.i0, i32 3
; CHECK: %i.i0 = extractelement <4 x i32> %i, i32 0
; CHECK: %ptr.i0 = extractelement <4 x [4 x float]*> %ptr, i32 0
-; CHECK: %val.i0 = getelementptr inbounds [4 x float]* %ptr.i0, i32 0, i32 %i.i0
+; CHECK: %val.i0 = getelementptr inbounds [4 x float], [4 x float]* %ptr.i0, i32 0, i32 %i.i0
; CHECK: %i.i1 = extractelement <4 x i32> %i, i32 1
; CHECK: %ptr.i1 = extractelement <4 x [4 x float]*> %ptr, i32 1
-; CHECK: %val.i1 = getelementptr inbounds [4 x float]* %ptr.i1, i32 1, i32 %i.i1
+; CHECK: %val.i1 = getelementptr inbounds [4 x float], [4 x float]* %ptr.i1, i32 1, i32 %i.i1
; CHECK: %i.i2 = extractelement <4 x i32> %i, i32 2
; CHECK: %ptr.i2 = extractelement <4 x [4 x float]*> %ptr, i32 2
-; CHECK: %val.i2 = getelementptr inbounds [4 x float]* %ptr.i2, i32 2, i32 %i.i2
+; CHECK: %val.i2 = getelementptr inbounds [4 x float], [4 x float]* %ptr.i2, i32 2, i32 %i.i2
; CHECK: %i.i3 = extractelement <4 x i32> %i, i32 3
; CHECK: %ptr.i3 = extractelement <4 x [4 x float]*> %ptr, i32 3
-; CHECK: %val.i3 = getelementptr inbounds [4 x float]* %ptr.i3, i32 3, i32 %i.i3
+; CHECK: %val.i3 = getelementptr inbounds [4 x float], [4 x float]* %ptr.i3, i32 3, i32 %i.i3
; CHECK: store float* %val.i0, float** %dest.i0, align 32
; CHECK: store float* %val.i1, float** %dest.i1, align 8
; CHECK: store float* %val.i2, float** %dest.i2, align 16
; CHECK: store float* %val.i3, float** %dest.i3, align 8
; CHECK: ret void
- %val = getelementptr inbounds <4 x [4 x float] *> %ptr,
+ %val = getelementptr inbounds [4 x float], <4 x [4 x float] *> %ptr,
<4 x i32> <i32 0, i32 1, i32 2, i32 3>,
<4 x i32> %i
store <4 x float *> %val, <4 x float *> *%dest
ret void
}
-!0 = metadata !{ metadata !"root" }
-!1 = metadata !{ metadata !"set1", metadata !0 }
-!2 = metadata !{ metadata !"set2", metadata !0 }
-!3 = metadata !{ metadata !3 }
-!4 = metadata !{ float 4.0 }
-!5 = metadata !{ i64 0, i64 8, null }
+; Test combinations of vector and non-vector PHIs.
+define <4 x float> @f14(<4 x float> %acc, i32 %count) {
+; CHECK-LABEL: @f14(
+; CHECK: %this_acc.i0 = phi float [ %acc.i0, %entry ], [ %next_acc.i0, %loop ]
+; CHECK: %this_acc.i1 = phi float [ %acc.i1, %entry ], [ %next_acc.i1, %loop ]
+; CHECK: %this_acc.i2 = phi float [ %acc.i2, %entry ], [ %next_acc.i2, %loop ]
+; CHECK: %this_acc.i3 = phi float [ %acc.i3, %entry ], [ %next_acc.i3, %loop ]
+; CHECK: %this_count = phi i32 [ %count, %entry ], [ %next_count, %loop ]
+; CHECK: %this_acc.upto0 = insertelement <4 x float> undef, float %this_acc.i0, i32 0
+; CHECK: %this_acc.upto1 = insertelement <4 x float> %this_acc.upto0, float %this_acc.i1, i32 1
+; CHECK: %this_acc.upto2 = insertelement <4 x float> %this_acc.upto1, float %this_acc.i2, i32 2
+; CHECK: %this_acc = insertelement <4 x float> %this_acc.upto2, float %this_acc.i3, i32 3
+; CHECK: ret <4 x float> %next_acc
+entry:
+ br label %loop
+
+loop:
+ %this_acc = phi <4 x float> [ %acc, %entry ], [ %next_acc, %loop ]
+ %this_count = phi i32 [ %count, %entry ], [ %next_count, %loop ]
+ %foo = call <4 x float> @ext(<4 x float> %this_acc)
+ %next_acc = fadd <4 x float> %this_acc, %foo
+ %next_count = sub i32 %this_count, 1
+ %cmp = icmp eq i32 %next_count, 0
+ br i1 %cmp, label %loop, label %exit
+
+exit:
+ ret <4 x float> %next_acc
+}
+
+!0 = !{ !"root" }
+!1 = !{ !"set1", !0 }
+!2 = !{ !"set2", !0 }
+!3 = !{ !3 }
+!4 = !{ float 4.0 }
+!5 = !{ i64 0, i64 8, null }