; CHECK: call void @objc_release(i8* %call) [[NUW]]
; CHECK: call void @objc_release(i8* %call) [[NUW]]
; CHECK: call void @objc_release(i8* %cond) [[NUW]]
-define void @test0() {
+define void @test0() personality i8* bitcast (i32 (...)* @__objc_personality_v0 to i8*) {
entry:
br label %while.body
br label %while.body
lpad: ; preds = %invoke.cont, %while.body
- %t4 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__objc_personality_v0 to i8*)
+ %t4 = landingpad { i8*, i32 }
catch i8* null
ret void
}
declare i8* @objc_retain(i8*)
declare void @use_pointer(i8*)
-!0 = metadata !{}
+!0 = !{}
; CHECK: attributes [[NUW]] = { nounwind }