define i32 @_ZNK21mrZEllipticalCylinder10viewingHitERK6ggRay3dddR18mrViewingHitRecordR16ggMaterialRecord(%struct.mrXEllipticalCylinder* %this, %struct.ggBox3* %ray, double %unnamed_arg, double %tmin, double %tmax, %struct.mrViewingHitRecord* %VHR, %struct.ggMaterialRecord* %unnamed_arg2) {
entry:
- %tmp80.i = getelementptr %struct.mrViewingHitRecord* %VHR, i32 0, i32 1, i32 0, i32 0 ; <double*> [#uses=1]
+ %tmp80.i = getelementptr %struct.mrViewingHitRecord, %struct.mrViewingHitRecord* %VHR, i32 0, i32 1, i32 0, i32 0 ; <double*> [#uses=1]
store double 0.000000e+00, double* %tmp80.i
br i1 false, label %return, label %cond_next.i
br i1 false, label %return, label %cond_true
cond_true: ; preds = %cond_next.i
- %tmp3.i8 = getelementptr %struct.mrViewingHitRecord* %VHR, i32 0, i32 1, i32 0, i32 0 ; <double*> [#uses=1]
+ %tmp3.i8 = getelementptr %struct.mrViewingHitRecord, %struct.mrViewingHitRecord* %VHR, i32 0, i32 1, i32 0, i32 0 ; <double*> [#uses=1]
%tmp46 = load double* %tmp3.i8 ; <double> [#uses=0]
ret i32 1