define i32 @main() {
entry:
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
- %tmp = getelementptr [4 x %struct.point]* @pts, i32 0, i32 0 ; <%struct.point*> [#uses=1]
+ %tmp = getelementptr [4 x %struct.point], [4 x %struct.point]* @pts, i32 0, i32 0 ; <%struct.point*> [#uses=1]
%tmp1 = call i32 (i32, ...)* @va1( i32 1, %struct.point* byval %tmp ) nounwind ; <i32> [#uses=0]
call void @exit( i32 0 ) noreturn nounwind
unreachable