; CHECK: declare void @a0bar()
; DELETE: @zed = global i32 0
-; DELETE: @zeda0 = alias i32* @zed
-; DELETE-NEXT: @a0foo = alias i32* ()* @foo
-; DELETE-NEXT: @a0a0bar = alias void ()* @bar
-; DELETE-NEXT: @a0bar = alias void ()* @bar
+; DELETE: @zeda0 = alias i32, i32* @zed
+; DELETE-NEXT: @a0foo = alias i32* (), i32* ()* @foo
+; DELETE-NEXT: @a0a0bar = alias void (), void ()* @bar
+; DELETE-NEXT: @a0bar = alias void (), void ()* @bar
; DELETE: declare i32* @foo()
; DELETE: define void @bar() {
; DELETE-NEXT: %c = call i32* @foo()
; DELETE-NEXT: }
; ALIAS: @zed = external global i32
-; ALIAS: @zeda0 = alias i32* @zed
+; ALIAS: @zeda0 = alias i32, i32* @zed
-; ALIASRE: @a0a0bar = alias void ()* @bar
-; ALIASRE: @a0bar = alias void ()* @bar
+; ALIASRE: @a0a0bar = alias void (), void ()* @bar
+; ALIASRE: @a0bar = alias void (), void ()* @bar
; ALIASRE: declare void @bar()
@zed = global i32 0
-@zeda0 = alias i32* @zed
+@zeda0 = alias i32, i32* @zed
-@a0foo = alias i32* ()* @foo
+@a0foo = alias i32* (), i32* ()* @foo
define i32* @foo() {
call void @a0bar()
ret i32* @zeda0
}
-@a0a0bar = alias void ()* @bar
+@a0a0bar = alias void (), void ()* @bar
-@a0bar = alias void ()* @bar
+@a0bar = alias void (), void ()* @bar
define void @bar() {
%c = call i32* @foo()