; SSE1-LABEL: shuffle_v4f32_z4zz:
; SSE1: # BB#0:
; SSE1-NEXT: xorps %xmm1, %xmm1
-; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[2,0]
-; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[3,0]
+; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0]
+; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3]
; SSE1-NEXT: retq
%shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 2, i32 4, i32 3, i32 0>
ret <4 x float> %shuffle
; SSE1-LABEL: shuffle_v4f32_zz4z:
; SSE1: # BB#0:
; SSE1-NEXT: xorps %xmm1, %xmm1
-; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0]
-; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,2]
+; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[3,0]
+; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2]
; SSE1-NEXT: movaps %xmm1, %xmm0
; SSE1-NEXT: retq
%shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 0, i32 4, i32 0>
; SSE1-NEXT: movss {{.*#+}} xmm2 = mem[0],zero,zero,zero
; SSE1-NEXT: unpcklps {{.*#+}} xmm1 = xmm1[0],xmm2[0],xmm1[1],xmm2[1]
; SSE1-NEXT: xorps %xmm2, %xmm2
-; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm2[0,1]
+; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm2[2,3]
; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,3]
; SSE1-NEXT: movaps %xmm1, %xmm0
; SSE1-NEXT: retq
; SSE1-NEXT: movss {{.*#+}} xmm2 = mem[0],zero,zero,zero
; SSE1-NEXT: unpcklps {{.*#+}} xmm1 = xmm1[0],xmm2[0],xmm1[1],xmm2[1]
; SSE1-NEXT: xorps %xmm2, %xmm2
-; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm2[0,1]
+; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm2[2,3]
; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,1]
; SSE1-NEXT: retq
%a = load <2 x float>* %ptr