;
; AVX2-LABEL: shuffle_v8f32_70000000:
; AVX2: # BB#0:
-; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1
; AVX2-NEXT: movl $7, %eax
-; AVX2-NEXT: vpinsrd $0, %eax, %xmm1, %xmm1
-; AVX2-NEXT: vpxor %ymm2, %ymm2, %ymm2
-; AVX2-NEXT: vinserti128 $0, %xmm1, %ymm2, %ymm1
+; AVX2-NEXT: vmovd %eax, %xmm1
; AVX2-NEXT: vpermps %ymm0, %ymm1, %ymm0
; AVX2-NEXT: retq
%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 7, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
;
; AVX2-LABEL: shuffle_v8i32_70000000:
; AVX2: # BB#0:
-; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1
; AVX2-NEXT: movl $7, %eax
-; AVX2-NEXT: vpinsrd $0, %eax, %xmm1, %xmm1
-; AVX2-NEXT: vpxor %ymm2, %ymm2, %ymm2
-; AVX2-NEXT: vinserti128 $0, %xmm1, %ymm2, %ymm1
+; AVX2-NEXT: vmovd %eax, %xmm1
; AVX2-NEXT: vpermd %ymm0, %ymm1, %ymm0
; AVX2-NEXT: retq
%shuffle = shufflevector <8 x i32> %a, <8 x i32> %b, <8 x i32> <i32 7, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
%res = shufflevector <4 x float> %tmp76, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
ret <8 x float> %res
}
+
+define <8 x i32> @insert_mem_and_zero_v8i32(i32* %ptr) {
+; ALL-LABEL: insert_mem_and_zero_v8i32:
+; ALL: # BB#0:
+; ALL-NEXT: vmovd {{.*#+}} xmm0 = mem[0],zero,zero,zero
+; ALL-NEXT: retq
+ %a = load i32, i32* %ptr
+ %v = insertelement <8 x i32> undef, i32 %a, i32 0
+ %shuffle = shufflevector <8 x i32> %v, <8 x i32> zeroinitializer, <8 x i32> <i32 0, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
+ ret <8 x i32> %shuffle
+}
+