call fastcc void @uw_init_context_1(%struct._Unwind_Context* %this_context, i8* %0, i8* %1)
%2 = bitcast %struct._Unwind_Context* %cur_context to i8*
%3 = bitcast %struct._Unwind_Context* %this_context to i8*
- call void @llvm.memcpy.p0i8.p0i8.i64(i8* %2, i8* %3, i64 240, i32 8, i1 false)
+ call void @llvm.memcpy.p0i8.p0i8.i64(i8* %2, i8* %3, i64 240, i1 false)
%personality = getelementptr inbounds %struct._Unwind_FrameState, %struct._Unwind_FrameState* %fs, i64 0, i32 6
%retaddr_column.i = getelementptr inbounds %struct._Unwind_FrameState, %struct._Unwind_FrameState* %fs, i64 0, i32 9
%flags.i.i.i.i = getelementptr inbounds %struct._Unwind_Context, %struct._Unwind_Context* %cur_context, i64 0, i32 5
%16 = ptrtoint i8* %15 to i64
%private_2 = getelementptr inbounds %struct._Unwind_Exception, %struct._Unwind_Exception* %exc, i64 0, i32 3
store i64 %16, i64* %private_2, align 8
- call void @llvm.memcpy.p0i8.p0i8.i64(i8* %2, i8* %3, i64 240, i32 8, i1 false)
+ call void @llvm.memcpy.p0i8.p0i8.i64(i8* %2, i8* %3, i64 240, i1 false)
%17 = bitcast %struct._Unwind_FrameState* %fs.i to i8*
call void @llvm.lifetime.start(i64 -1, i8* %17)
%personality.i = getelementptr inbounds %struct._Unwind_FrameState, %struct._Unwind_FrameState* %fs.i, i64 0, i32 6
declare i8* @llvm.returnaddress(i32) nounwind readnone
-declare void @llvm.memcpy.p0i8.p0i8.i64(i8* nocapture, i8* nocapture, i64, i32, i1) nounwind
+declare void @llvm.memcpy.p0i8.p0i8.i64(i8* nocapture, i8* nocapture, i64, i1) nounwind
declare fastcc i64 @uw_install_context_1(%struct._Unwind_Context*, %struct._Unwind_Context*) uwtable