declare i8* @_Znwm(i32)
-declare i8* @llvm.eh.exception() nounwind
-
-declare i32 @llvm.eh.selector.i32(i8*, i8*, ...) nounwind
-
declare i32 @llvm.eh.typeid.for.i32(i8*) nounwind
declare void @_ZdlPv(i8*) nounwind
declare void @_ZN21HNodeTranslateRotate311toCartesianEv(%struct.HNodeTranslateRotate3*)
define linkonce void @_ZN21HNodeTranslateRotate36setVelERK9CDSVectorIdLi1EN3CDS12DefaultAllocEE(%struct.HNodeTranslateRotate3* %this, %"struct.CDSVector<double,0,CDS::DefaultAlloc>"* %velv) {
-entry:
- %0 = add i32 0, -1 ; <i32> [#uses=1]
- %1 = getelementptr double* null, i32 %0 ; <double*> [#uses=1]
- %2 = load double* %1, align 8 ; <double> [#uses=1]
- %3 = load double* null, align 8 ; <double> [#uses=2]
- %4 = load double* null, align 8 ; <double> [#uses=2]
- %5 = load double* null, align 8 ; <double> [#uses=3]
- %6 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 2, i32 0, i32 0, i32 0, i32 0 ; <double*> [#uses=0]
- %7 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 2, i32 0, i32 0, i32 0, i32 1 ; <double*> [#uses=0]
- %8 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 2, i32 0, i32 0, i32 0, i32 2 ; <double*> [#uses=0]
- %9 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 2, i32 0, i32 0, i32 0, i32 3 ; <double*> [#uses=0]
- %10 = load double* null, align 8 ; <double> [#uses=2]
+ %1 = getelementptr double, double* null, i32 -1 ; <double*> [#uses=1]
+ %2 = load double, double* %1, align 8 ; <double> [#uses=1]
+ %3 = load double, double* null, align 8 ; <double> [#uses=2]
+ %4 = load double, double* null, align 8 ; <double> [#uses=2]
+ %5 = load double, double* null, align 8 ; <double> [#uses=3]
+ %6 = getelementptr %struct.HNodeTranslateRotate3, %struct.HNodeTranslateRotate3* %this, i32 0, i32 2, i32 0, i32 0, i32 0, i32 0 ; <double*> [#uses=0]
+ %7 = getelementptr %struct.HNodeTranslateRotate3, %struct.HNodeTranslateRotate3* %this, i32 0, i32 2, i32 0, i32 0, i32 0, i32 1 ; <double*> [#uses=0]
+ %8 = getelementptr %struct.HNodeTranslateRotate3, %struct.HNodeTranslateRotate3* %this, i32 0, i32 2, i32 0, i32 0, i32 0, i32 2 ; <double*> [#uses=0]
+ %9 = getelementptr %struct.HNodeTranslateRotate3, %struct.HNodeTranslateRotate3* %this, i32 0, i32 2, i32 0, i32 0, i32 0, i32 3 ; <double*> [#uses=0]
+ %10 = load double, double* null, align 8 ; <double> [#uses=2]
%11 = fsub double -0.000000e+00, %10 ; <double> [#uses=1]
- %12 = load double* null, align 8 ; <double> [#uses=2]
- %13 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 1, i32 0, i32 0, i32 0, i32 3 ; <double*> [#uses=1]
- %14 = load double* %13, align 8 ; <double> [#uses=2]
+ %12 = load double, double* null, align 8 ; <double> [#uses=2]
+ %13 = getelementptr %struct.HNodeTranslateRotate3, %struct.HNodeTranslateRotate3* %this, i32 0, i32 1, i32 0, i32 0, i32 0, i32 3 ; <double*> [#uses=1]
+ %14 = load double, double* %13, align 8 ; <double> [#uses=2]
%15 = fsub double -0.000000e+00, %14 ; <double> [#uses=1]
- %16 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 1, i32 0, i32 0, i32 0, i32 2 ; <double*> [#uses=1]
- %17 = load double* %16, align 8 ; <double> [#uses=2]
+ %16 = getelementptr %struct.HNodeTranslateRotate3, %struct.HNodeTranslateRotate3* %this, i32 0, i32 1, i32 0, i32 0, i32 0, i32 2 ; <double*> [#uses=1]
+ %17 = load double, double* %16, align 8 ; <double> [#uses=2]
%18 = fsub double -0.000000e+00, %17 ; <double> [#uses=1]
- %19 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 0 ; <double*> [#uses=0]
- %20 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 3 ; <double*> [#uses=0]
- %21 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 6 ; <double*> [#uses=0]
- %22 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 9 ; <double*> [#uses=0]
- %23 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 1 ; <double*> [#uses=0]
- %24 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 4 ; <double*> [#uses=0]
- %25 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 7 ; <double*> [#uses=0]
- %26 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 10 ; <double*> [#uses=0]
- %27 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 2 ; <double*> [#uses=0]
- %28 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 5 ; <double*> [#uses=0]
- %29 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 8 ; <double*> [#uses=0]
- %30 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 11 ; <double*> [#uses=0]
- %31 = getelementptr %"struct.FixedMatrix<double,1,3,0,0>"* null, i32 0, i32 0, i32 0, i32 0 ; <double*> [#uses=0]
- %32 = getelementptr %"struct.FixedMatrix<double,1,3,0,0>"* null, i32 0, i32 0, i32 0, i32 1 ; <double*> [#uses=1]
- %33 = getelementptr %"struct.FixedMatrix<double,1,3,0,0>"* null, i32 0, i32 0, i32 0, i32 2 ; <double*> [#uses=1]
+ %19 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>", %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 0 ; <double*> [#uses=0]
+ %20 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>", %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 3 ; <double*> [#uses=0]
+ %21 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>", %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 6 ; <double*> [#uses=0]
+ %22 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>", %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 9 ; <double*> [#uses=0]
+ %23 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>", %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 1 ; <double*> [#uses=0]
+ %24 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>", %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 4 ; <double*> [#uses=0]
+ %25 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>", %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 7 ; <double*> [#uses=0]
+ %26 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>", %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 10 ; <double*> [#uses=0]
+ %27 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>", %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 2 ; <double*> [#uses=0]
+ %28 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>", %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 5 ; <double*> [#uses=0]
+ %29 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>", %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 8 ; <double*> [#uses=0]
+ %30 = getelementptr %"struct.FixedMatrix<double,2,6,0,0>", %"struct.FixedMatrix<double,2,6,0,0>"* null, i32 0, i32 0, i32 0, i32 11 ; <double*> [#uses=0]
+ %31 = getelementptr %"struct.FixedMatrix<double,1,3,0,0>", %"struct.FixedMatrix<double,1,3,0,0>"* null, i32 0, i32 0, i32 0, i32 0 ; <double*> [#uses=0]
+ %32 = getelementptr %"struct.FixedMatrix<double,1,3,0,0>", %"struct.FixedMatrix<double,1,3,0,0>"* null, i32 0, i32 0, i32 0, i32 1 ; <double*> [#uses=1]
+ %33 = getelementptr %"struct.FixedMatrix<double,1,3,0,0>", %"struct.FixedMatrix<double,1,3,0,0>"* null, i32 0, i32 0, i32 0, i32 2 ; <double*> [#uses=1]
%34 = fmul double %17, %5 ; <double> [#uses=1]
%35 = fadd double 0.000000e+00, %34 ; <double> [#uses=1]
%36 = fadd double 0.000000e+00, 0.000000e+00 ; <double> [#uses=1]
%51 = fmul double %35, 2.000000e+00 ; <double> [#uses=1]
%52 = fmul double %42, 2.000000e+00 ; <double> [#uses=1]
%53 = fmul double %50, 2.000000e+00 ; <double> [#uses=1]
- %54 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 0, i32 10, i32 0, i32 0, i32 0 ; <double*> [#uses=1]
+ %54 = getelementptr %struct.HNodeTranslateRotate3, %struct.HNodeTranslateRotate3* %this, i32 0, i32 0, i32 10, i32 0, i32 0, i32 0 ; <double*> [#uses=1]
store double %51, double* %54, align 8
- %55 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 0, i32 10, i32 0, i32 0, i32 1 ; <double*> [#uses=1]
+ %55 = getelementptr %struct.HNodeTranslateRotate3, %struct.HNodeTranslateRotate3* %this, i32 0, i32 0, i32 10, i32 0, i32 0, i32 1 ; <double*> [#uses=1]
store double %52, double* %55, align 8
- %56 = getelementptr %struct.HNodeTranslateRotate3* %this, i32 0, i32 0, i32 10, i32 0, i32 0, i32 2 ; <double*> [#uses=1]
+ %56 = getelementptr %struct.HNodeTranslateRotate3, %struct.HNodeTranslateRotate3* %this, i32 0, i32 0, i32 10, i32 0, i32 0, i32 2 ; <double*> [#uses=1]
store double %53, double* %56, align 8
- %57 = add i32 0, 4 ; <i32> [#uses=1]
- %58 = getelementptr %"struct.SubVector<CDSVector<double, 1, CDS::DefaultAlloc> >"* null, i32 0, i32 0 ; <%"struct.CDSVector<double,0,CDS::DefaultAlloc>"**> [#uses=1]
- store %"struct.CDSVector<double,0,CDS::DefaultAlloc>"* %velv, %"struct.CDSVector<double,0,CDS::DefaultAlloc>"** %58, align 8
- %59 = getelementptr %"struct.SubVector<CDSVector<double, 1, CDS::DefaultAlloc> >"* null, i32 0, i32 1 ; <i32*> [#uses=1]
- store i32 %57, i32* %59, align 4
- %60 = getelementptr %"struct.SubVector<CDSVector<double, 1, CDS::DefaultAlloc> >"* null, i32 0, i32 2 ; <i32*> [#uses=1]
- store i32 3, i32* %60, align 8
+ %57 = getelementptr %"struct.SubVector<CDSVector<double, 1, CDS::DefaultAlloc> >", %"struct.SubVector<CDSVector<double, 1, CDS::DefaultAlloc> >"* null, i32 0, i32 0 ; <%"struct.CDSVector<double,0,CDS::DefaultAlloc>"**> [#uses=1]
+ store %"struct.CDSVector<double,0,CDS::DefaultAlloc>"* %velv, %"struct.CDSVector<double,0,CDS::DefaultAlloc>"** %57, align 8
+ %58 = getelementptr %"struct.SubVector<CDSVector<double, 1, CDS::DefaultAlloc> >", %"struct.SubVector<CDSVector<double, 1, CDS::DefaultAlloc> >"* null, i32 0, i32 1 ; <i32*> [#uses=1]
+ store i32 4, i32* %58, align 4
+ %59 = getelementptr %"struct.SubVector<CDSVector<double, 1, CDS::DefaultAlloc> >", %"struct.SubVector<CDSVector<double, 1, CDS::DefaultAlloc> >"* null, i32 0, i32 2 ; <i32*> [#uses=1]
+ store i32 3, i32* %59, align 8
unreachable
}