define i32 @t18() nounwind {
entry:
%foo = alloca %struct.t18_type, align 4
- %a = getelementptr inbounds %struct.t18_type* %foo, i32 0, i32 0
+ %a = getelementptr inbounds %struct.t18_type, %struct.t18_type* %foo, i32 0, i32 0
store i32 1, i32* %a, align 4
- %b = getelementptr inbounds %struct.t18_type* %foo, i32 0, i32 1
+ %b = getelementptr inbounds %struct.t18_type, %struct.t18_type* %foo, i32 0, i32 1
store i32 2, i32* %b, align 4
call void asm sideeffect inteldialect "lea ebx, foo\0A\09mov eax, [ebx].0\0A\09mov [ebx].4, ecx", "~{eax},~{dirflag},~{fpsr},~{flags}"() nounwind
- %b1 = getelementptr inbounds %struct.t18_type* %foo, i32 0, i32 1
+ %b1 = getelementptr inbounds %struct.t18_type, %struct.t18_type* %foo, i32 0, i32 1
%0 = load i32* %b1, align 4
ret i32 %0
; CHECK: t18