ret float %div2
}
+; If the reciprocal is already calculated, we should not
+; generate an extra multiplication by 1.0.
+
+define double @div3_arcp(double %x, double %y, double %z) #0 {
+; CHECK-LABEL: div3_arcp:
+; CHECK: # BB#0:
+; CHECK-NEXT: movsd{{.*#+}} xmm2 = mem[0],zero
+; CHECK-NEXT: divsd %xmm1, %xmm2
+; CHECK-NEXT: mulsd %xmm2, %xmm0
+; CHECK-NEXT: addsd %xmm2, %xmm0
+; CHECK-NEXT: retq
+ %div1 = fdiv fast double 1.0, %y
+ %div2 = fdiv fast double %x, %y
+ %ret = fadd fast double %div2, %div1
+ ret double %ret
+}
+
; FIXME: If the backend understands 'arcp', then this attribute is unnecessary.
attributes #0 = { "unsafe-fp-math"="true" }