store float* %p, float** %p.addr, align 8
store float* %expected, float** %expected.addr, align 8
store float %desired, float* %desired.addr, align 4
- %0 = load float** %expected.addr, align 8
- %1 = load float** %expected.addr, align 8
- %2 = load float* %1, align 4
- %3 = load float* %desired.addr, align 4
- %4 = load float** %p.addr, align 8
+ %0 = load float*, float** %expected.addr, align 8
+ %1 = load float*, float** %expected.addr, align 8
+ %2 = load float, float* %1, align 4
+ %3 = load float, float* %desired.addr, align 4
+ %4 = load float*, float** %p.addr, align 8
%5 = call i8 asm sideeffect "lock; cmpxchg $3, $4; mov $2, $1; sete $0", "={ax},=*rm,{ax},q,*m,~{memory},~{cc},~{dirflag},~{fpsr},~{flags}"(float* %0, float %2, float %3, float* %4) nounwind
store i8 %5, i8* %success, align 1
- %6 = load i8* %success, align 1
+ %6 = load i8, i8* %success, align 1
%tobool = trunc i8 %6 to i1
ret i1 %tobool
}
store i8* %expected, i8** %expected.addr, align 8
%frombool = zext i1 %desired to i8
store i8 %frombool, i8* %desired.addr, align 1
- %0 = load i8** %expected.addr, align 8
- %1 = load i8** %expected.addr, align 8
- %2 = load i8* %1, align 1
+ %0 = load i8*, i8** %expected.addr, align 8
+ %1 = load i8*, i8** %expected.addr, align 8
+ %2 = load i8, i8* %1, align 1
%tobool = trunc i8 %2 to i1
- %3 = load i8* %desired.addr, align 1
+ %3 = load i8, i8* %desired.addr, align 1
%tobool1 = trunc i8 %3 to i1
- %4 = load i8** %p.addr, align 8
+ %4 = load i8*, i8** %p.addr, align 8
%5 = call i8 asm sideeffect "lock; cmpxchg $3, $4; mov $2, $1; sete $0", "={ax},=*rm,{ax},q,*m,~{memory},~{cc},~{dirflag},~{fpsr},~{flags}"(i8* %0, i1 %tobool, i1 %tobool1, i8* %4) nounwind
store i8 %5, i8* %success, align 1
- %6 = load i8* %success, align 1
+ %6 = load i8, i8* %success, align 1
%tobool2 = trunc i8 %6 to i1
ret i1 %tobool2
}