; The mask for the vpblendw instruction needs to be identical for both halves
; of the YMM. Need to use two vpblendw instructions.
-; CHECK: blendw1
-; CHECK: vpblendw
-; CHECK: vpblendw
+; CHECK: vpblendw_test1
+; mask = 10010110,b = 150,d
+; CHECK: vpblendw $150, %ymm
; CHECK: ret
-define <16 x i16> @blendw1(<16 x i16> %a, <16 x i16> %b) nounwind alwaysinline {
- %t = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> <i32 0, i32 17, i32 18, i32 3, i32 20, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 31>
+define <16 x i16> @vpblendw_test1(<16 x i16> %a, <16 x i16> %b) nounwind alwaysinline {
+ %t = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> <i32 0, i32 17, i32 18, i32 3, i32 20, i32 5, i32 6, i32 23,
+ i32 8, i32 25, i32 26, i32 11, i32 28, i32 13, i32 14, i32 31>
ret <16 x i16> %t
}
+; CHECK: vpblendw_test2
+; mask1 = 00010110 = 22
+; mask2 = 10000000 = 128
+; CHECK: vpblendw $128, %xmm
+; CHECK: vpblendw $22, %xmm
+; CHECK: vinserti128
+; CHECK: ret
+define <16 x i16> @vpblendw_test2(<16 x i16> %a, <16 x i16> %b) nounwind alwaysinline {
+ %t = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> <i32 0, i32 17, i32 18, i32 3, i32 20, i32 5, i32 6, i32 7,
+ i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 31>
+ ret <16 x i16> %t
+}
+
+; CHECK: blend_test1
+; CHECK: vpblendd
+; CHECK: ret
+define <8 x i32> @blend_test1(<8 x i32> %a, <8 x i32> %b) nounwind alwaysinline {
+ %t = shufflevector <8 x i32> %a, <8 x i32> %b, <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 12, i32 5, i32 6, i32 7>
+ ret <8 x i32> %t
+}
+
+; CHECK: blend_test2
+; CHECK: vpblendd
+; CHECK: ret
+define <8 x i32> @blend_test2(<8 x i32> %a, <8 x i32> %b) nounwind alwaysinline {
+ %t = shufflevector <8 x i32> %a, <8 x i32> %b, <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 12, i32 5, i32 6, i32 7>
+ ret <8 x i32> %t
+}
+
+
+; CHECK: blend_test3
+; CHECK: vblendps
+; CHECK: ret
+define <8 x float> @blend_test3(<8 x float> %a, <8 x float> %b) nounwind alwaysinline {
+ %t = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 12, i32 5, i32 6, i32 7>
+ ret <8 x float> %t
+}
+
+; CHECK: blend_test4
+; CHECK: vblendpd
+; CHECK: ret
+define <4 x i64> @blend_test4(<4 x i64> %a, <4 x i64> %b) nounwind alwaysinline {
+ %t = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 5, i32 6, i32 3>
+ ret <4 x i64> %t
+}
+
; CHECK: vpshufhw $27, %ymm
define <16 x i16> @vpshufhw(<16 x i16> %src1) nounwind uwtable readnone ssp {
entry:
; CHECK: vpshuflw $27, %ymm
define <16 x i16> @vpshuflw(<16 x i16> %src1) nounwind uwtable readnone ssp {
entry:
- %shuffle.i = shufflevector <16 x i16> %src1, <16 x i16> %src1, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 4, i32 5, i32 6, i32 7, i32 11, i32 10, i32 9, i32 8, i32 12, i32 13, i32 14, i32 15>
+ %shuffle.i = shufflevector <16 x i16> %src1, <16 x i16> %src1, <16 x i32> <i32 3, i32 undef, i32 1, i32 0, i32 4, i32 5, i32 6, i32 7, i32 11, i32 10, i32 9, i32 8, i32 12, i32 13, i32 14, i32 15>
ret <16 x i16> %shuffle.i
}
+
+; CHECK: vpshufb_test
+; CHECK: vpshufb {{.*\(%r.*}}, %ymm
+; CHECK: ret
+define <32 x i8> @vpshufb_test(<32 x i8> %a) nounwind {
+ %S = shufflevector <32 x i8> %a, <32 x i8> undef, <32 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15,
+ i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15,
+ i32 18, i32 19, i32 30, i32 16, i32 25, i32 23, i32 17, i32 25,
+ i32 20, i32 19, i32 31, i32 17, i32 23, i32 undef, i32 29, i32 18>
+ ret <32 x i8>%S
+}
+
+; CHECK: vpshufb1_test
+; CHECK: vpshufb {{.*\(%r.*}}, %ymm
+; CHECK: ret
+define <32 x i8> @vpshufb1_test(<32 x i8> %a) nounwind {
+ %S = shufflevector <32 x i8> %a, <32 x i8> zeroinitializer, <32 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15,
+ i32 1, i32 9, i32 36, i32 11, i32 5, i32 13, i32 7, i32 15,
+ i32 18, i32 49, i32 30, i32 16, i32 25, i32 23, i32 17, i32 25,
+ i32 20, i32 19, i32 31, i32 17, i32 23, i32 undef, i32 29, i32 18>
+ ret <32 x i8>%S
+}
+
+
+; CHECK: vpshufb2_test
+; CHECK: vpshufb {{.*\(%r.*}}, %ymm
+; CHECK: ret
+define <32 x i8> @vpshufb2_test(<32 x i8> %a) nounwind {
+ %S = shufflevector <32 x i8> zeroinitializer, <32 x i8> %a, <32 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15,
+ i32 1, i32 9, i32 36, i32 11, i32 5, i32 13, i32 7, i32 15,
+ i32 18, i32 49, i32 30, i32 16, i32 25, i32 23, i32 17, i32 25,
+ i32 20, i32 19, i32 31, i32 17, i32 23, i32 undef, i32 29, i32 18>
+ ret <32 x i8>%S
+}