-; RUN: llc -march=x86-64 -mcpu=corei7 -mattr=+avx < %s | FileCheck %s
-; RUN: llc -march=x86-64 -mcpu=corei7 -mattr=+avx -addr-sink-using-gep=1 < %s | FileCheck %s
-
-target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
-target triple = "x86_64-apple-macosx10.8.0"
+; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=+avx < %s | FileCheck %s
+; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=+avx -addr-sink-using-gep=1 < %s | FileCheck %s
%struct.A = type { i8, i8, i8, i8, i8, i8, i8, i8 }
%struct.B = type { i32, i32, i32, i32, i32, i32, i32, i32 }
-; CHECK: merge_const_store
+; CHECK-LABEL: merge_const_store:
; save 1,2,3 ... as one big integer.
; CHECK: movabsq $578437695752307201
; CHECK: ret
}
; No vectors because we use noimplicitfloat
-; CHECK: merge_const_store_no_vec
+; CHECK-LABEL: merge_const_store_no_vec:
; CHECK-NOT: vmovups
; CHECK: ret
define void @merge_const_store_no_vec(i32 %count, %struct.B* nocapture %p) noimplicitfloat{
}
; Move the constants using a single vector store.
-; CHECK: merge_const_store_vec
+; CHECK-LABEL: merge_const_store_vec:
; CHECK: vmovups
; CHECK: ret
define void @merge_const_store_vec(i32 %count, %struct.B* nocapture %p) nounwind uwtable noinline ssp {
}
; Move the first 4 constants as a single vector. Move the rest as scalars.
-; CHECK: merge_nonconst_store
+; CHECK-LABEL: merge_nonconst_store:
; CHECK: movl $67305985
; CHECK: movb
; CHECK: movb
; <label>:4 ; preds = %4, %.lr.ph
%i.02 = phi i32 [ 0, %.lr.ph ], [ %9, %4 ]
%.01 = phi %struct.A* [ %p, %.lr.ph ], [ %10, %4 ]
- %5 = load i8* %2, align 1
- %6 = load i8* %3, align 1
+ %5 = load i8, i8* %2, align 1
+ %6 = load i8, i8* %3, align 1
%7 = getelementptr inbounds %struct.A, %struct.A* %.01, i64 0, i32 0
store i8 %5, i8* %7, align 1
%8 = getelementptr inbounds %struct.A, %struct.A* %.01, i64 0, i32 1
a4: ; preds = %4, %.lr.ph
%i.02 = phi i32 [ 0, %.lr.ph ], [ %a9, %a4 ]
%.01 = phi %struct.A* [ %p, %.lr.ph ], [ %a10, %a4 ]
- %a5 = load i8* %2, align 1
+ %a5 = load i8, i8* %2, align 1
%a7 = getelementptr inbounds %struct.A, %struct.A* %.01, i64 0, i32 0
store i8 %a5, i8* %a7, align 1
%a8 = getelementptr inbounds %struct.A, %struct.A* %.01, i64 0, i32 1
- %a6 = load i8* %3, align 1
+ %a6 = load i8, i8* %3, align 1
store i8 %a6, i8* %a8, align 1
%a9 = add nsw i32 %i.02, 1
%a10 = getelementptr inbounds %struct.A, %struct.A* %.01, i64 1
; <label>:4 ; preds = %4, %.lr.ph
%i.02 = phi i32 [ 0, %.lr.ph ], [ %9, %4 ]
%.01 = phi %struct.B* [ %p, %.lr.ph ], [ %10, %4 ]
- %5 = load i32* %2
- %6 = load i32* %3
+ %5 = load i32, i32* %2
+ %6 = load i32, i32* %3
%7 = getelementptr inbounds %struct.B, %struct.B* %.01, i64 0, i32 0
store i32 %5, i32* %7
%8 = getelementptr inbounds %struct.B, %struct.B* %.01, i64 0, i32 1
%a8 = getelementptr inbounds %struct.B, %struct.B* %.01, i64 0, i32 1
%a9 = getelementptr inbounds %struct.B, %struct.B* %.01, i64 0, i32 2
%a10 = getelementptr inbounds %struct.B, %struct.B* %.01, i64 0, i32 3
- %b1 = load i32* %a2
- %b2 = load i32* %a3
- %b3 = load i32* %a4
- %b4 = load i32* %a5
+ %b1 = load i32, i32* %a2
+ %b2 = load i32, i32* %a3
+ %b3 = load i32, i32* %a4
+ %b4 = load i32, i32* %a5
store i32 %b1, i32* %a7
store i32 %b2, i32* %a8
store i32 %b3, i32* %a9
ret void
}
+;; On x86, even unaligned copies can be merged to vector ops.
; CHECK-LABEL: merge_loads_no_align:
; load:
-; CHECK: movl
-; CHECK: movl
-; CHECK: movl
-; CHECK: movl
+; CHECK: vmovups
; store:
-; CHECK: movl
-; CHECK: movl
-; CHECK: movl
-; CHECK: movl
+; CHECK: vmovups
; CHECK: ret
define void @merge_loads_no_align(i32 %count, %struct.B* noalias nocapture %q, %struct.B* noalias nocapture %p) nounwind uwtable noinline ssp {
%a1 = icmp sgt i32 %count, 0
%a8 = getelementptr inbounds %struct.B, %struct.B* %.01, i64 0, i32 1
%a9 = getelementptr inbounds %struct.B, %struct.B* %.01, i64 0, i32 2
%a10 = getelementptr inbounds %struct.B, %struct.B* %.01, i64 0, i32 3
- %b1 = load i32* %a2, align 1
- %b2 = load i32* %a3, align 1
- %b3 = load i32* %a4, align 1
- %b4 = load i32* %a5, align 1
+ %b1 = load i32, i32* %a2, align 1
+ %b2 = load i32, i32* %a3, align 1
+ %b3 = load i32, i32* %a4, align 1
+ %b4 = load i32, i32* %a5, align 1
store i32 %b1, i32* %a7, align 1
store i32 %b2, i32* %a8, align 1
store i32 %b3, i32* %a9, align 1
; Make sure that we merge the consecutive load/store sequence below and use a
; word (16 bit) instead of a byte copy.
-; CHECK: MergeLoadStoreBaseIndexOffset
+; CHECK-LABEL: MergeLoadStoreBaseIndexOffset:
; CHECK: movw (%{{.*}},%{{.*}}), [[REG:%[a-z]+]]
; CHECK: movw [[REG]], (%{{.*}})
define void @MergeLoadStoreBaseIndexOffset(i64* %a, i8* %b, i8* %c, i32 %n) {
%.08 = phi i8* [ %b, %0 ], [ %10, %1 ]
%.0 = phi i64* [ %a, %0 ], [ %2, %1 ]
%2 = getelementptr inbounds i64, i64* %.0, i64 1
- %3 = load i64* %.0, align 1
+ %3 = load i64, i64* %.0, align 1
%4 = getelementptr inbounds i8, i8* %c, i64 %3
- %5 = load i8* %4, align 1
+ %5 = load i8, i8* %4, align 1
%6 = add i64 %3, 1
%7 = getelementptr inbounds i8, i8* %c, i64 %6
- %8 = load i8* %7, align 1
+ %8 = load i8, i8* %7, align 1
store i8 %5, i8* %.08, align 1
%9 = getelementptr inbounds i8, i8* %.08, i64 1
store i8 %8, i8* %9, align 1
; Make sure that we merge the consecutive load/store sequence below and use a
; word (16 bit) instead of a byte copy even if there are intermediate sign
; extensions.
-; CHECK: MergeLoadStoreBaseIndexOffsetSext
+; CHECK-LABEL: MergeLoadStoreBaseIndexOffsetSext:
; CHECK: movw (%{{.*}},%{{.*}}), [[REG:%[a-z]+]]
; CHECK: movw [[REG]], (%{{.*}})
define void @MergeLoadStoreBaseIndexOffsetSext(i8* %a, i8* %b, i8* %c, i32 %n) {
%.08 = phi i8* [ %b, %0 ], [ %11, %1 ]
%.0 = phi i8* [ %a, %0 ], [ %2, %1 ]
%2 = getelementptr inbounds i8, i8* %.0, i64 1
- %3 = load i8* %.0, align 1
+ %3 = load i8, i8* %.0, align 1
%4 = sext i8 %3 to i64
%5 = getelementptr inbounds i8, i8* %c, i64 %4
- %6 = load i8* %5, align 1
+ %6 = load i8, i8* %5, align 1
%7 = add i64 %4, 1
%8 = getelementptr inbounds i8, i8* %c, i64 %7
- %9 = load i8* %8, align 1
+ %9 = load i8, i8* %8, align 1
store i8 %6, i8* %.08, align 1
%10 = getelementptr inbounds i8, i8* %.08, i64 1
store i8 %9, i8* %10, align 1
; However, we can only merge ignore sign extensions when they are on all memory
; computations;
-; CHECK: loadStoreBaseIndexOffsetSextNoSex
+; CHECK-LABEL: loadStoreBaseIndexOffsetSextNoSex:
; CHECK-NOT: movw (%{{.*}},%{{.*}}), [[REG:%[a-z]+]]
; CHECK-NOT: movw [[REG]], (%{{.*}})
define void @loadStoreBaseIndexOffsetSextNoSex(i8* %a, i8* %b, i8* %c, i32 %n) {
%.08 = phi i8* [ %b, %0 ], [ %11, %1 ]
%.0 = phi i8* [ %a, %0 ], [ %2, %1 ]
%2 = getelementptr inbounds i8, i8* %.0, i64 1
- %3 = load i8* %.0, align 1
+ %3 = load i8, i8* %.0, align 1
%4 = sext i8 %3 to i64
%5 = getelementptr inbounds i8, i8* %c, i64 %4
- %6 = load i8* %5, align 1
+ %6 = load i8, i8* %5, align 1
%7 = add i8 %3, 1
%wrap.4 = sext i8 %7 to i64
%8 = getelementptr inbounds i8, i8* %c, i64 %wrap.4
- %9 = load i8* %8, align 1
+ %9 = load i8, i8* %8, align 1
store i8 %6, i8* %.08, align 1
%10 = getelementptr inbounds i8, i8* %.08, i64 1
store i8 %9, i8* %10, align 1
; CHECK-NEXT: retq
}
+; PR21711 - Merge vector stores into wider vector stores.
+; These should be merged into 32-byte stores.
+define void @merge_vec_extract_stores(<8 x float> %v1, <8 x float> %v2, <4 x float>* %ptr) {
+ %idx0 = getelementptr inbounds <4 x float>, <4 x float>* %ptr, i64 3
+ %idx1 = getelementptr inbounds <4 x float>, <4 x float>* %ptr, i64 4
+ %idx2 = getelementptr inbounds <4 x float>, <4 x float>* %ptr, i64 5
+ %idx3 = getelementptr inbounds <4 x float>, <4 x float>* %ptr, i64 6
+ %shuffle0 = shufflevector <8 x float> %v1, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ %shuffle1 = shufflevector <8 x float> %v1, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
+ %shuffle2 = shufflevector <8 x float> %v2, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ %shuffle3 = shufflevector <8 x float> %v2, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
+ store <4 x float> %shuffle0, <4 x float>* %idx0, align 16
+ store <4 x float> %shuffle1, <4 x float>* %idx1, align 16
+ store <4 x float> %shuffle2, <4 x float>* %idx2, align 16
+ store <4 x float> %shuffle3, <4 x float>* %idx3, align 16
+ ret void
+
+; CHECK-LABEL: merge_vec_extract_stores
+; CHECK: vmovups %ymm0, 48(%rdi)
+; CHECK-NEXT: vmovups %ymm1, 80(%rdi)
+; CHECK-NEXT: vzeroupper
+; CHECK-NEXT: retq
+}
+
+; Merging vector stores when sourced from vector loads is not currently handled.
+define void @merge_vec_stores_from_loads(<4 x float>* %v, <4 x float>* %ptr) {
+ %load_idx0 = getelementptr inbounds <4 x float>, <4 x float>* %v, i64 0
+ %load_idx1 = getelementptr inbounds <4 x float>, <4 x float>* %v, i64 1
+ %v0 = load <4 x float>, <4 x float>* %load_idx0
+ %v1 = load <4 x float>, <4 x float>* %load_idx1
+ %store_idx0 = getelementptr inbounds <4 x float>, <4 x float>* %ptr, i64 0
+ %store_idx1 = getelementptr inbounds <4 x float>, <4 x float>* %ptr, i64 1
+ store <4 x float> %v0, <4 x float>* %store_idx0, align 16
+ store <4 x float> %v1, <4 x float>* %store_idx1, align 16
+ ret void
+
+; CHECK-LABEL: merge_vec_stores_from_loads
+; CHECK: vmovaps
+; CHECK-NEXT: vmovaps
+; CHECK-NEXT: vmovaps
+; CHECK-NEXT: vmovaps
+; CHECK-NEXT: retq
+}
+
+; Merging vector stores when sourced from a constant vector is not currently handled.
+define void @merge_vec_stores_of_constants(<4 x i32>* %ptr) {
+ %idx0 = getelementptr inbounds <4 x i32>, <4 x i32>* %ptr, i64 3
+ %idx1 = getelementptr inbounds <4 x i32>, <4 x i32>* %ptr, i64 4
+ store <4 x i32> <i32 0, i32 0, i32 0, i32 0>, <4 x i32>* %idx0, align 16
+ store <4 x i32> <i32 0, i32 0, i32 0, i32 0>, <4 x i32>* %idx1, align 16
+ ret void
+
+; CHECK-LABEL: merge_vec_stores_of_constants
+; CHECK: vxorps
+; CHECK-NEXT: vmovaps
+; CHECK-NEXT: vmovaps
+; CHECK-NEXT: retq
+}
+
; This is a minimized test based on real code that was failing.
; We could merge stores (and loads) like this...
%idx4 = getelementptr inbounds [6 x i64], [6 x i64]* %array, i64 0, i64 4
%idx5 = getelementptr inbounds [6 x i64], [6 x i64]* %array, i64 0, i64 5
- %a0 = load i64* %idx0, align 8
+ %a0 = load i64, i64* %idx0, align 8
store i64 %a0, i64* %idx4, align 8
%b = bitcast i64* %idx1 to <2 x i64>*
- %v = load <2 x i64>* %b, align 8
+ %v = load <2 x i64>, <2 x i64>* %b, align 8
%a1 = extractelement <2 x i64> %v, i32 0
store i64 %a1, i64* %idx5, align 8
ret void