define i32 @alac_decode_frame() nounwind {
entry:
- %tmp2 = load i8** null ; <i8*> [#uses=2]
+ %tmp2 = load i8*, i8** null ; <i8*> [#uses=2]
%tmp34 = getelementptr i8, i8* %tmp2, i32 4 ; <i8*> [#uses=2]
%tmp5.i424 = bitcast i8* %tmp34 to i8** ; <i8**> [#uses=2]
%tmp15.i = getelementptr i8, i8* %tmp2, i32 12 ; <i8*> [#uses=1]
ret i32 0
if.end47: ; preds = %entry
- %tmp5.i590 = load i8** %tmp5.i424 ; <i8*> [#uses=0]
+ %tmp5.i590 = load i8*, i8** %tmp5.i424 ; <i8*> [#uses=0]
store i32 19, i32* %0
- %tmp6.i569 = load i8** %tmp5.i424 ; <i8*> [#uses=0]
+ %tmp6.i569 = load i8*, i8** %tmp5.i424 ; <i8*> [#uses=0]
%1 = call i32 asm "bswap $0", "=r,0,~{dirflag},~{fpsr},~{flags}"(i32 0) nounwind ; <i32> [#uses=0]
br i1 false, label %bb.nph, label %if.then63