define i32 @foo(%struct.x* %p) nounwind {
entry:
- %0 = getelementptr %struct.x* %p, i32 0, i32 0 ; <i8*> [#uses=1]
+ %0 = getelementptr %struct.x, %struct.x* %p, i32 0, i32 0 ; <i8*> [#uses=1]
store i8 55, i8* %0, align 1
%1 = bitcast %struct.x* %p to i32* ; <i32*> [#uses=1]
%2 = load i32* %1, align 1 ; <i32> [#uses=1]