declare i32 @puts(i8*)
declare void @may_crash()
declare i32 @__C_specific_handler(...)
-declare i8* @llvm.framerecover(i8*, i8*, i32) #1
-declare i8* @llvm.frameaddress(i32)
-declare void @llvm.frameescape(...)
+declare i8* @llvm.localrecover(i8*, i8*, i32) #1
+declare i8* @llvm.localaddress()
+declare void @llvm.localescape(...)
declare dllimport void @EnterCriticalSection(%struct._RTL_CRITICAL_SECTION*)
declare dllimport void @LeaveCriticalSection(%struct._RTL_CRITICAL_SECTION*)
-define void @use_finally() {
+define void @use_finally() personality i8* bitcast (i32 (...)* @__C_specific_handler to i8*) {
entry:
invoke void @may_crash()
to label %invoke.cont unwind label %lpad
ret void
lpad: ; preds = %entry
- %0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__C_specific_handler to i8*)
+ %0 = landingpad { i8*, i32 }
cleanup
%call.i2 = tail call i32 @puts(i8* null)
resume { i8*, i32 } %0
; CHECK-NEXT: indirectbr i8* %recover, []
; Function Attrs: nounwind uwtable
-define i32 @call_may_crash_locked() {
+define i32 @call_may_crash_locked() personality i8* bitcast (i32 (...)* @__C_specific_handler to i8*) {
entry:
%p = alloca %struct._RTL_CRITICAL_SECTION, align 8
- call void (...) @llvm.frameescape(%struct._RTL_CRITICAL_SECTION* %p)
+ call void (...) @llvm.localescape(%struct._RTL_CRITICAL_SECTION* %p)
call void @EnterCriticalSection(%struct._RTL_CRITICAL_SECTION* %p)
invoke void @may_crash()
to label %invoke.cont unwind label %lpad
invoke.cont: ; preds = %entry
- %tmp2 = call i8* @llvm.frameaddress(i32 0)
- %tmp3 = call i8* @llvm.framerecover(i8* bitcast (i32 ()* @call_may_crash_locked to i8*), i8* %tmp2, i32 0) #2
+ %tmp2 = call i8* @llvm.localaddress()
+ %tmp3 = call i8* @llvm.localrecover(i8* bitcast (i32 ()* @call_may_crash_locked to i8*), i8* %tmp2, i32 0) #2
%tmp6 = bitcast i8* %tmp3 to %struct._RTL_CRITICAL_SECTION*
call void @LeaveCriticalSection(%struct._RTL_CRITICAL_SECTION* %tmp6)
ret i32 42
lpad: ; preds = %entry
- %tmp7 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__C_specific_handler to i8*)
+ %tmp7 = landingpad { i8*, i32 }
cleanup
- %tmp8 = call i8* @llvm.frameaddress(i32 0)
- %tmp9 = call i8* @llvm.framerecover(i8* bitcast (i32 ()* @call_may_crash_locked to i8*), i8* %tmp8, i32 0)
+ %tmp8 = call i8* @llvm.localaddress()
+ %tmp9 = call i8* @llvm.localrecover(i8* bitcast (i32 ()* @call_may_crash_locked to i8*), i8* %tmp8, i32 0)
%tmp12 = bitcast i8* %tmp9 to %struct._RTL_CRITICAL_SECTION*
call void @LeaveCriticalSection(%struct._RTL_CRITICAL_SECTION* %tmp12)
resume { i8*, i32 } %tmp7
; CHECK-NEXT: indirectbr i8* %recover, []
; CHECK-LABEL: define internal void @call_may_crash_locked.cleanup(i8*, i8*)
-; CHECK: %tmp9 = call i8* @llvm.framerecover(i8* bitcast (i32 ()* @call_may_crash_locked to i8*), i8* %1, i32 0)
+; CHECK: %tmp9 = call i8* @llvm.localrecover(i8* bitcast (i32 ()* @call_may_crash_locked to i8*), i8* %1, i32 0)
; CHECK: %tmp12 = bitcast i8* %tmp9 to %struct._RTL_CRITICAL_SECTION*
; CHECK: call void @LeaveCriticalSection(%struct._RTL_CRITICAL_SECTION* %tmp12)